1614 cards found
Octomancer

Octomancer {3}{G}{U}

Creature - Frog Druid
Gift an Octopus
At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
3/3
  • Bloomburrow Commander 37 69
Odds

Odds {U}{R}

Instant
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Card has other part: Ends
Odious Trow

Odious Trow {B/G}

Creature - Troll
{1}{B/G}: Regenerate this creature.
Trows are the vile trolls that lurk in the bogs of Shadowmoor. They reappear each night to frighten the living and gnaw the dead.
1/1
  • Eventide
Odric, Blood-Cursed

Odric, Blood-Cursed {1}{R}{W}

Legendary Creature - Vampire Soldier
When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control.
3/3
Oggyar Battle-Seer

Oggyar Battle-Seer {3}{U}{R}

Creature - Ogre Shaman
Haste
{T}: Scry 1.
"May Ganathog bless us with bloody visions of glory restored!"
3/4
  • Strixhaven: School of Mages
Oko's Hospitality

Oko's Hospitality {3}{G}{U}

Instant
Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.
"My advisors recommend I let them eat you."
—Oko
Related card: Oko, the Trickster
  • Throne of Eldraine
Oko, Thief of Crowns

Oko, Thief of Crowns {1}{G}{U}

Legendary Planeswalker - Oko
[+2]: Create a Food token.
[+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.
[–5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
Loyalty:
4
Oko, the Ringleader

Oko, the Ringleader {2}{G}{U}

Legendary Planeswalker - Oko
At the beginning of combat on your turn, Oko becomes a copy of up to one target creature you control until end of turn, except he has hexproof.
[+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards.
[–1]: Create a 3/3 green Elk creature token.
[–5]: For each other nonland permanent you control, create a token that's a copy of that permanent.
Loyalty:
3
  • Outlaws of Thunder Junction Promos 223p 223s
  • Outlaws of Thunder Junction 223 296 305
Oko, the Trickster

Oko, the Trickster {4}{G}{U}

Legendary Planeswalker - Oko
[+1]: Put two +1/+1 counters on up to one target creature you control.
[0]: Until end of turn, Oko becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.
[–7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Loyalty:
4
Related card: Oko's Hospitality
Old Man Willow

Old Man Willow {2}{B}{G}

Legendary Creature - Treefolk
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
*/*
  • The Lord of the Rings: Tales of Middle-earth 217 668
Old Rutstein

Old Rutstein {1}{B}{G}

Legendary Creature - Human Peasant
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
1/4
Old Stickfingers

Old Stickfingers {X}{B}{G}

Legendary Creature - Horror
When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.
*/*
Olórin's Searing Light

Olórin's Searing Light {2}{R}{W}

Instant
Each opponent exiles a creature with the greatest power among creatures that player controls.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
  • Tales of Middle-earth Commander 503 547
Omnibian

Omnibian {1}{G}{G}{U}

Creature - Frog
{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
"This creature has hyperevolved chameleonic abilities. It no longer mimics its surroundings, instead forcing them to take on its form."
—Simic research notes
3/3
Omo, Queen of Vesuva

Omo, Queen of Vesuva {2}{G/U}

Legendary Creature - Shapeshifter Noble
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
1/5
Ondu Knotmaster

Ondu Knotmaster {2}{W}{B}

Creature - Kor Rogue
Lifelink
Whenever another modified creature you control dies, put two +1/+1 counters on this creature.
2/2
Card has other part: Throw a Line
  • Modern Horizons 3
One Thousand Lashes

One Thousand Lashes {2}{W}{B}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Optimus Prime, Inspiring Leader

Optimus Prime, Inspiring Leader {3}{R}{W}

Legendary Artifact Creature - Autobot
{1}: Turn target permanent you control to its other face.
{1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.
"Roll out!"
4/5
  • 2018 Heroes of the Realm
Orah, Skyclave Hierophant

Orah, Skyclave Hierophant {2}{W}{B}

Legendary Creature - Kor Cleric
Lifelink
Whenever Orah or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
"The Skyclaves are our inheritance."
3/3
Order of Sacred Dusk

Order of Sacred Dusk {6}{W}{B}

Creature - Vampire Knight
Convoke
Flying, lifelink, haste
Exalted
Other Vampires you control have exalted.
5/5
  • The Lost Caverns of Ixalan Commander 65 97
Ordruun Mentor

Ordruun Mentor {2}{R/W}

Creature - Minotaur Soldier
Mentor
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
The recruits had a lot to learn. Luckily, she had a lot to teach.
3/2
  • Ravnica: Clue Edition
Ordruun Veteran

Ordruun Veteran {2}{R}{W}

Creature - Minotaur Soldier
Battalion — Whenever this creature and at least two other creatures attack, this creature gains double strike until end of turn.
"My father was Gruul, but I chose the precision of the legion over the fury of the pack."
3/1
  • Gatecrash
Ornate Imitations

Ornate Imitations {X}{G}{U}

Sorcery
For each number between 1 and X, conjure a duplicate of a random creature card with that mana value onto the battlefield. X can't be 0.
  • Alchemy: Aetherdrift
Orzhov Charm

Orzhov Charm {W}{B}

Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Orzhov Guildmage

Orzhov Guildmage {W/B}{W/B}

Creature - Human Wizard
{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.
2/2