Legendary Creature - Dragon Noble
This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.
Flying, trample, haste
Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.
4/4
Legendary Creature - Dragon Spirit
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
4/4
Legendary Creature - Dragon Spirit
Flash
Flying
When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai.
{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
3/3
Legendary Creature - Dragon
Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
{1}{R}: Dragons you control get +1/+0 until end of turn.
6/6
Creature - Dragon
Assist
Flying
When this creature enters, it deals 4 damage to target creature an opponent controls.
5/4
Creature - Dragon
Flying
You don't lose unspent red mana as steps and phases end.
When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
4/4
Creature - Dragon
Flying
Echo {2}{R}{R}
{R}: This creature gets +1/+0 until end of turn.
4/4
Creature - Dragon
Flying, trample, haste
At the beginning of the end step, this creature's owner shuffles it into their library.
Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood.
5/5
Legendary Creature - Dragon Shaman
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.
Choose a Background
Her hunger for power consumes what the fire cannot.
1/3
Creature - Dragon
Flying
Whenever this creature enters or attacks, you may discard a card. If you do, draw a card.
Despite its ferocity, its favor can be won with a gift of something it's never seen before.
3/2
Artifact Creature - Dragon
Flying
{T}: Add one mana of any color.
Lotus fields are too valuable to leave undefended.
4/4
Legendary Creature - Dragon Shaman
Flying
Whenever you cast an Adventure or Dragon spell, Lozhan deals damage equal to that spell's mana value to any target that isn't a commander.
She channels myth and memory into waves of deadly arcane force.
4/2
Creature - Dragon
Flying
This creature can't attack unless defending player controls a creature with flying.
"Territorial. Scary. No further notes."
—Volo's field notes
4/4
Creature - Dragon
Flying
When Magmatic Scorchwing enters, if there are no nonbasic land cards in your library, Magmatic Scorchwing deals 3 damage to any target.
4/4
Creature - Dragon Warlock
Flying
When this creature enters, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.
"Was there a fearsome witch around here? Or was it a cruel dragon? The tales were confu—oh no."
—Osval, adventurer
5/4
Legendary Creature - Demon Dragon
Flying
When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
A demon cannot be trusted, and a dragon will not be ruled.
6/6
Creature - Dragon
Flying, trample
Join forces — Whenever this creature attacks or blocks, each player starting with you may pay any amount of mana. This creature gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
5/5
Creature - Dragon
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
4/4
Legendary Creature - Dragon Spirit
Flying, ward {2}
Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
6/6
Creature - Dragon
Flying
Whenever this creature deals combat damage to an opponent, target player mills four cards.
"The bells may one day ring as an anthem of our own end."
—Kyu, Sage-Eye mystic
4/4
Creature - Dragon
Flying
Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
4/5
Creature - Dragon
{0}: This creature gains flying.
{0}: This creature loses flying.
{3}{U}{U}: This creature phases out.
"Across the plains, farmers who braved the mists began to vanish. Most blamed the goblins; none guessed the truth."
—Hakim, Loreweaver
4/4
Artifact Creature - Phyrexian Dragon
Flying
{R/P}: This creature gets +1/+0 until end of turn.
An apocalypse in dragon form.
4/4
Creature - Dragon
Flying
{R}: Each creature you control gets +1/+0 until end of turn.
"Their hearts beat, their lungs draw breath, and they have one true form. I count them as allies of the living."
—Thalia, Knight-Cathar
5/5
Creature - Dragon
Flying
Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors.
When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control.
4/4
Creature - Dragon
Flying
{1}{R}: This creature gets +1/+0 until end of turn.
Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
5/5
Creature - Dragon
Delve
Flying
This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.
Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.
3/3
Legendary Creature - Dragon Knight
Vigilance
Whenever Nadaar enters or attacks, venture into the dungeon.
Other creatures you control get +1/+1 as long as you've completed a dungeon.
3/3
Creature - Dragon
Flying; banding
{R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
1/1
Creature - Dragon
Flying
Whenever this creature deals combat damage to a player, you may pay {2}. If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.
4/4
Creature - Dragon
Flying
Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and '{R}: This token gets +1/+0 until end of turn.'"
5/4
Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}.
Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.
ニコル・ボーラスは手下と犠牲者を区別しない。
7/7
Legendary Creature - Elder Dragon
Flying
When Nicol Bolas enters, each opponent discards a card.
{4}{U}{B}{R}: Exile Nicol Bolas, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
4/4
Creature - Dragon Wizard
Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.
"Don't worry, I can reach it."
2/3
Legendary Creature - Dragon
Flash
Flying, trample, haste
When Nira, Hellkite Duelist enters, the next time you would lose the game this turn, instead draw three cards and your life total becomes 5.
"Keep rising."
6/6
Legendary Creature - Dragon Avatar
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
6/6
Legendary Creature - Dragon Wizard
Flying
Whenever Niv-Mizzet deals damage to a player, you may draw a card.
{U}{R}: Niv-Mizzet deals 1 damage to any target.
He has no patience for minds that do not inspire him or explode by trying.
5/5
Legendary Creature - Dragon Avatar
Flying, hexproof from multicolored
Whenever Niv-Mizzet deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
6/6
Legendary Creature - Dragon Wizard
This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.
5/5
Legendary Creature - Dragon Avatar
Flying, hexproof from monocolored
Each instant and sorcery card in your graveyard that's exactly two colors has jump-start.
5/5
Legendary Creature - Dragon Wizard
Flying
You have no maximum hand size.
Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
Ravnica's sharpest mind and its biggest ego.
5/5
Legendary Creature - Dragon Wizard
Flying
Whenever you draw a card, Niv-Mizzet deals 1 damage to any target.
{T}: Draw a card.
"(Z—>)90° — (E—N²W)90°t = 1"
4/4
Creature - Dragon
Flying
When this creature dies, you may destroy target creature with mana value 3 or less.
Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work.
4/4
Legendary Creature - Dragon
Flying
Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
6/6
Enchantment Creature - Dragon Spirit
O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever this creature attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. This creature gets +X/+0 until end of turn, where X is the mana value of that card.
6/6
Legendary Creature - Dragon Spirit
Flying, trample
Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
At his behest the Kami War began to regain That Which Was Taken.
6/6
Creature - Dragon
This spell costs {1} less to cast for each land your opponents control that could produce {C}.
Flying
When this creature enters, destroy target nonbasic land an opponent controls.
4/4
Creature - Dragon
Flying
When this creature enters, tap target creature an opponent controls. Goad it.
3/5
Creature - Phyrexian Dragon
Flying
As long as you control a transformed permanent, this creature has "When this creature dies, draw a card."
Even before Phyrexia's forces arrived on Tarkir, Silumgar's draconic brood had a discerning eye for valuables.
3/2
Legendary Creature - Dragon
Flying, vigilance
Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.
"When I battled Ojutai, I realized my learning had only begun."
—Shu Yun, the Silent Tempest
5/6
Legendary Creature - Dragon
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
The ancient green dragon Claugiyliamatar is often seen with a mangled corpse dangling from her mouth.
7/7
Creature - Dragon
Flying
When this creature enters, choose target Human or artifact an opponent controls. For as long as this creature remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
4/3
Creature - Dragon
This spell costs {1} less to cast for each land card in your graveyard.
Flying, haste
A dragon's loyalty cannot be earned, but it can be bought.
4/4
Legendary Creature - Dragon
Flying
Whenever Oros deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
6/6
Legendary Creature - Elder Dragon
Flying, trample
At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay {R}{G}{W}.
7/7
Legendary Creature - Elder Dragon
Flying, vigilance, trample
Palladia-Mors has hexproof if it hasn't dealt damage yet.
Sister of Nicol Bolas. Survivor of the Elder Dragon War. The most vicious of her kin.
6/6
Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
Suspend 2—{R}{R}
Whenever an opponent casts a spell, if this card is suspended, that player may put a time counter on this card.
4/4
Creature - Dragon Noble
When this creature enters or dies, create a Treasure token.
"It's okay. My mother owns the museum."
3/1
Creature - Dragon
Flying
{1}{W}: This creature gets +0/+1 until end of turn.
"They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it—and soon grew wings."
—Hakim, Loreweaver
4/4
Creature - Dragon Illusion
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Its hunger and ire are no less for being wrought of lies and mist.
5/5