718 cards found
Bloodline Keeper
Lord of Lineage

Bloodline Keeper {2}{B}{B}

Creature - Vampire
Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
3/3
Card has other part: Lord of Lineage
Bloodsoaked Reveler
Restless Bloodseeker

Bloodsoaked Reveler

Creature - Vampire
(Color indicator: Bloodsoaked Reveler is black)
At the beginning of your end step, if you gained life this turn, create a Blood token.
{4}{B}: Each opponent loses 2 life and you gain 2 life.
3/3
Card has other part: Restless Bloodseeker
Bloodsworn Knight
Bloodsworn Squire

Bloodsworn Knight

Creature - Vampire Knight
(Color indicator: Bloodsworn Knight is black)
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
{1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it.
*/*
Card has other part: Bloodsworn Squire
Bloodsworn Squire
Bloodsworn Knight

Bloodsworn Squire {3}{B}

Creature - Vampire Soldier
{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire.
3/3
Card has other part: Bloodsworn Knight
Bloomwielder Dryads
Invasion of Moag

Bloomwielder Dryads

Creature - Dryad
(Color indicator: Bloomwielder Dryads is white and green)
Ward {2}
At the beginning of your end step, put a +1/+1 counter on target creature you control.
Against the implacable will of Phyrexia, the dryads of Moag raised a shield of living summer.
3/3
Card has other part: Invasion of Moag
  • March of the Machine
Blossom-Clad Werewolf
Weaver of Blossoms

Blossom-Clad Werewolf

Creature - Werewolf
(Color indicator: Blossom-Clad Werewolf is green)
{T}: Add two mana of any one color.
Nightbound
. . . does not always mean living in peace.
3/4
Card has other part: Weaver of Blossoms
Bonded Herdbeast
Plated Kilnbeast

Bonded Herdbeast {4}{G}

Creature - Beast
{4}{R/P}: Transform Bonded Herdbeast. Activate only as a sorcery.
Though both had lost their families, the eludha—the spiritual connection between the monsters of Ikoria and their human bonders—gave them something greater.
4/5
Card has other part: Plated Kilnbeast
  • March of the Machine
Boseiju Reaches Skyward
Branch of Boseiju

Boseiju Reaches Skyward {3}{G}

Enchantment - Saga
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Branch of Boseiju
  • Kamigawa: Neon Dynasty
Braided Net
Braided Quipu

Braided Net {2}{U}

Artifact
Braided Net enters with three net counters on it.
{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact {1}{U}
Card has other part: Braided Quipu
  • The Lost Caverns of Ixalan 47a 360a
Braided Quipu
Braided Net

Braided Quipu

Artifact
(Color indicator: Braided Quipu is blue)
{3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.
The Oltec repurpose objects out of reverence rather than scarcity, believing them strengthened by the memory of each past function.
Card has other part: Braided Net
  • The Lost Caverns of Ixalan 47b 360b
Branch of Boseiju
Boseiju Reaches Skyward

Branch of Boseiju

Enchantment Creature - Plant
(Color indicator: Branch of Boseiju is green)
Reach
Branch of Boseiju gets +1/+1 for each land you control.
Though they razed the surrounding forest, the builders of Towashi left Boseiju unscathed, shaping the city around the ancient tree.
0/0
Card has other part: Boseiju Reaches Skyward
  • Kamigawa: Neon Dynasty
Branded Howler
Convicted Killer

Branded Howler

Creature - Werewolf
(Color indicator: Branded Howler is red)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler.
It is said that one of the most notorious werewolf howlpacks, the Vildin, only calls those whose hands are already stained with blood.
4/4
Card has other part: Convicted Killer
  • Shadows over Innistrad
Brass's Tunnel-Grinder
Tecutlan, the Searing Rift

Brass's Tunnel-Grinder {2}{R}

Legendary Artifact
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it.
Card has other part: Tecutlan, the Searing Rift
  • The Lost Caverns of Ixalan 135a 373a
Breakneck Rider
Neck Breaker

Breakneck Rider {1}{R}{R}

Creature - Human Scout Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
3/3
Card has other part: Neck Breaker
  • Shadows over Innistrad
Brine Comber
Brinebound Gift

Brine Comber {1}{W}{U}

Creature - Spirit
Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb {W}{U}
1/1
Card has other part: Brinebound Gift
Related card: Brine Comber (Alchemy)
Brine Comber (Alchemy)
Brinebound Gift (Alchemy)

Brine Comber (Alchemy) {1}{W}{U}

Creature - Spirit
Whenever Brine Comber enters or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb {W}{U}
2/2
Card has other part: Brinebound Gift (Alchemy)
Related card: Brine Comber
  • Innistrad: Crimson Vow
Brinebound Gift
Brine Comber

Brinebound Gift

Enchantment - Aura
(Color indicator: Brinebound Gift is white and blue)
Enchant creature
Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Card has other part: Brine Comber
Related card: Brinebound Gift (Alchemy)
Brinebound Gift (Alchemy)
Brine Comber (Alchemy)

Brinebound Gift (Alchemy)

Enchantment - Aura
(Color indicator: Brinebound Gift (Alchemy) is white and blue)
Enchant creature
Whenever Brinebound Gift enters or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Card has other part: Brine Comber (Alchemy)
Related card: Brinebound Gift
  • Innistrad: Crimson Vow
Brutal Cathar
Moonrage Brute

Brutal Cathar {2}{W}

Creature - Human Soldier Werewolf
When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound
2/2
Card has other part: Moonrage Brute
Burly Breaker
Dire-Strain Demolisher

Burly Breaker {3}{G}{G}

Creature - Human Werewolf
Ward {1}
Daybound
6/5
Card has other part: Dire-Strain Demolisher
Burnished Dunestomper
Tarkir Duneshaper

Burnished Dunestomper

Creature - Phyrexian Dog Warrior
(Color indicator: Burnished Dunestomper is white and green)
Trample
"Your precious dragonlords repressed your instincts, cur. You were born a hunter. Evolve, and hunt again."
—Benzir, archdruid of Temple Might
4/3
Card has other part: Tarkir Duneshaper
  • March of the Machine
Cackling Culprit
Panicked Bystander

Cackling Culprit

Creature - Human Rogue
(Color indicator: Cackling Culprit is black)
Whenever Cackling Culprit or another creature you control dies, you gain 1 life.
{1}{B}: Cackling Culprit gains deathtouch until end of turn.
"Ha! They fall for it every time."
3/5
Card has other part: Panicked Bystander
Caetus, Sea Tyrant of Segovia
Invasion of Segovia

Caetus, Sea Tyrant of Segovia

Legendary Creature - Serpent
(Color indicator: Caetus, Sea Tyrant of Segovia is blue)
Noncreature spells you cast have convoke.
At the beginning of your end step, untap up to four target creatures.
3/3
Card has other part: Invasion of Segovia
Captive Weird
Compleated Conjurer

Captive Weird {U}

Creature - Weird
Defender
{3}{R/P}: Transform Captive Weird. Activate only as a sorcery.
Izzet researchers agreed to keep the unusual weird contained until they understood the extent of its powers.
1/3
Card has other part: Compleated Conjurer
  • March of the Machine
Catapult Captain
Catapult Fodder

Catapult Captain

Creature - Zombie
(Color indicator: Catapult Captain is black)
{2}{B}, {T}, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.
And they're more than happy to share the wealth.
2/6
Card has other part: Catapult Fodder