11368 cards found
Blood Hound

Blood Hound {2}{R}

Creature - Dog
Whenever you're dealt damage, you may put that many +1/+1 counters on this creature.
At the beginning of your end step, remove all +1/+1 counters from this creature.
1/1
  • Mercadian Masques
Blood Knight

Blood Knight {R}{R}

Creature - Human Knight
First strike, protection from white
2/2
Related card: Black Knight
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
Heavy light flooded across the landscape, cloaking everything in deep crimson.
Blood Oath

Blood Oath {3}{R}

Instant
Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way.
Blood Operative

Blood Operative {1}{B}{B}

Creature - Vampire Assassin
Lifelink
When this creature enters, you may exile target card from a graveyard.
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
3/1
Blood Poet

Blood Poet {2}{B}

Creature - Vampire Cleric
Spark (Activate spark abilities by spending or giving yourself spark counters. Activate only one spark ability per turn, and only as a sorcery.)
+1: Blood Poet gains lifelink until end of turn.
−3: Target opponent discards a card. You gain life equal to its converted mana cost.
3/2
Blood Scrivener

Blood Scrivener {1}{B}

Creature - Zombie Wizard
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Make sure you bleed the fine print.
2/1
Blood Spatter Analysis

Blood Spatter Analysis {B}{R}

Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
  • Murders at Karlov Manor Promos 189p 189s
  • Murders at Karlov Manor 189 413
Blood Sun

Blood Sun {2}{R}

Enchantment
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
As the struggle raged for control of the Immortal Sun, the world grew dark under a blood-red sky.
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 92p 92s
Blood Tribute

Blood Tribute {4}{B}{B}

Sorcery
Kicker—Tap an untapped Vampire you control.
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Blood Tyrant

Blood Tyrant {4}{U}{B}{R}

Creature - Vampire
Flying, trample
At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way.
Whenever a player loses the game, put five +1/+1 counters on this creature.
5/5
Blood for the Blood God!

Blood for the Blood God! {8}{B}{B}{R}

Instant
This spell costs {1} less to cast for each creature that died this turn.
Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
Skulls for the Skull Throne.
  • Warhammer 40,000 Commander 108 108★
Blood on the Snow

Blood on the Snow {4}{B}{B}

Snow Sorcery
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell.
Blood-Chin Fanatic

Blood-Chin Fanatic {1}{B}{B}

Creature - Orc Warrior
{1}{B}, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
"We are as brutal as our dragonlord. We strike like wild lightning and feast on human flesh."
3/3
Bloodbat Summoner
Voldaren Bloodcaster

Bloodbat Summoner

Creature - Vampire Wizard
(Color indicator: Bloodbat Summoner is black)
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
"Humans throw rice and release doves at their weddings? How quaint."
3/3
Card has other part: Voldaren Bloodcaster
Bloodbond March

Bloodbond March {2}{B}{G}

Enchantment
Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
The Golgari support a vast army because death never ends its soldiers' service.
  • Ravnica: City of Guilds
Bloodbraid Challenger

Bloodbraid Challenger {3}{R}{G}

Creature - Elf Berserker
Cascade
Haste
Escape — {3}{R}{G}, Exile three other cards from your graveyard.
Hasal knew hunting in the Rip would be dangerous. He didn't know it would be so much fun.
4/3
  • Modern Horizons 3 Commander 70 122
Bloodbraid Elf

Bloodbraid Elf {2}{R}{G}

Creature - Elf Berserker
Haste
Cascade
3/2
Bloodbraid Marauder

Bloodbraid Marauder {1}{R}

Creature - Human Berserker
This creature can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard.
3/1
Bloodchief Ascension

Bloodchief Ascension {B}

Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Bloodcrazed Neonate

Bloodcrazed Neonate {1}{R}

Creature - Vampire
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
While elder vampires select their meals with care, the newly sired frenzy at the first whiff.
2/1
Bloodcrazed Paladin

Bloodcrazed Paladin {1}{B}

Creature - Vampire Knight
Flash
This creature enters with a +1/+1 counter on it for each creature that died this turn.
When a paladin undertaking the Blood Fast finally gives in to hunger, the violence is sudden, explosive, and complete.
1/1
Bloodcurdler

Bloodcurdler {1}{B}

Creature - Horror
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1
  • Odyssey
Bloodfeather Phoenix

Bloodfeather Phoenix {1}{R}

Creature - Phoenix
Flying
This creature can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.
2/2
  • March of the Machine Promos 132p 132s
  • March of the Machine 132 362
Bloodfire Colossus

Bloodfire Colossus {6}{R}{R}

Creature - Giant
{R}, Sacrifice this creature: It deals 6 damage to each creature and each player.
It took all its strength to contain the fire within.
6/6