1824 cards found
Kozilek's Predator

Kozilek's Predator {3}{G}

Creature - Eldrazi Drone
When Kozilek's Predator enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
It's difficult to outwit something that doesn't speak, strategize, or even think.
3/3
Kraul Foragers

Kraul Foragers {4}{G}

Creature - Insect Scout
Undergrowth — When Kraul Foragers enters, you gain 1 life for each creature card in your graveyard.
Feed on food, you eventually rot. Feed on rot, you live forever.
—Kraul saying
4/4
Kraul Warrior

Kraul Warrior {1}{G}

Creature - Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
2/2
Krenko's Command

Krenko's Command {1}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Goblins are eager to follow orders, especially when those orders involve stealing, hurting, annoying, eating, destroying, or swearing.
Krenko's Enforcer

Krenko's Enforcer {1}{R}{R}

Creature - Goblin Warrior
Intimidate
He just likes to break legs. Collecting the debt is a bonus.
2/2
Krenko, Mob Boss

Krenko, Mob Boss {2}{R}{R}

Legendary Creature - Goblin Warrior
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"He displays a perverse charisma fueled by avarice. Highly dangerous. Recommend civil sanctions."
—Agmand Sarv, Azorius hussar
3/3
Krosan Druid

Krosan Druid {2}{G}

Creature - Centaur Druid
Kicker {4}{G}
When Krosan Druid enters, if it was kicked, you gain 10 life.
"Druids endure disaster as seeds endure winter. Now Krosa blooms once more."
2/3
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Krosan Verge

Krosan Verge

Land
Krosan Verge enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Krumar Bond-Kin

Krumar Bond-Kin {3}{B}{B}

Creature - Orc Warrior
Morph {4}{B}
"The Abzan replaced my savagery with a noble heritage. I would give my life for my House."
5/3
Kruphix, God of Horizons

Kruphix, God of Horizons {3}{G}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
4/7
Kulrath Knight

Kulrath Knight {3}{B/R}{B/R}

Creature - Elemental Knight
Flying
Wither
Creatures your opponents control with counters on them can't attack or block.
Mounted cinders circle the blasted peak at Kulrath, hunting the Extinguisher.
3/3
Laboratory Brute

Laboratory Brute {3}{U}

Creature - Zombie Horror
When Laboratory Brute enters, mill four cards.
It keeps intruders out and experiments in.
3/3
Laboratory Maniac

Laboratory Maniac {2}{U}

Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
His mind whirled with grand plans, never thinking of what might happen if he were to succeed.
2/2
Labyrinth Guardian

Labyrinth Guardian {1}{U}

Creature - Illusion Warrior
When Labyrinth Guardian becomes the target of a spell, sacrifice it.
Embalm {3}{U}
2/3
Lantern of Insight

Lantern of Insight {1}

Artifact
Players play with the top card of their libraries revealed.
{T}, Sacrifice Lantern of Insight: Target player shuffles.
Each eye sees a different possibility for tomorrow.
Lapse of Certainty

Lapse of Certainty {2}{W}

Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Without a connection of mind and body, magic is just an idea stuck in the head, a word on the tip of a tongue.
Larger Than Life

Larger Than Life {1}{G}

Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
"They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out."
—Jehvani, Vahadar artificer
Lashknife Barrier

Lashknife Barrier {2}{W}

Enchantment
When Lashknife Barrier enters, draw a card.
If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Lawless Broker

Lawless Broker {2}{B}

Creature - Aetherborn Rogue
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day.
3/2
Lawmage's Binding

Lawmage's Binding {1}{W}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Lay Claim

Lay Claim {5}{U}{U}

Enchantment - Aura
Enchant permanent
You control enchanted permanent.
Cycling {2}
Initiates need worry only about the trials. Everything else is in the hands of the gods.
Lay of the Land

Lay of the Land {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Victory favors neither the righteous nor the wicked. It favors the prepared.
Lazotep Behemoth

Lazotep Behemoth {4}{B}

Creature - Zombie Hippo
"I know I should be more concerned. But a big, blue zombie-potamus from beyond the stars? This is what they're invading us with?"
—Mileva, Boros legionnaire
5/4
Lead by Example

Lead by Example {1}{G}

Instant
Support 2.
Gideon and Nissa carved a path through the Eldrazi swarm, and their Zendikari allies charged into the fray behind them.