10571 cards found
Thrun, Breaker of Silence

Thrun, Breaker of Silence {3}{G}{G}

Legendary Creature - Troll Shaman
This spell can't be countered.
Trample
Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control.
During your turn, Thrun has indestructible.
5/5
  • Phyrexia: All Will Be One Promos 186p 186s
  • Phyrexia: All Will Be One 186 331 456
Thrun, the Last Troll

Thrun, the Last Troll {2}{G}{G}

Legendary Creature - Troll Shaman
This spell can't be countered.
Hexproof
{1}{G}: Regenerate Thrun, the Last Troll.
Thrun_TheLastTroll: new acct can't keep me banned
Thrun_TheLastTroll: i rule
4/4
Thryx, the Sudden Storm

Thryx, the Sudden Storm {3}{U}{U}

Legendary Creature - Elemental Giant
Flash
Flying
Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
4/5
Thunderbreak Regent

Thunderbreak Regent {2}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
Attracting a dragon's attention may be the last mistake you make.
4/4
Related card: Darigaaz, Shivan Champion
Thunderclap Drake

Thunderclap Drake {1}{U}

Creature - Drake
Flying
Instant and sorcery spells you cast cost {1} less to cast.
{2}{U}, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
2/1
  • Outlaws of Thunder Junction Commander 17 53
Thunderhawk Gunship

Thunderhawk Gunship {6}

Artifact - Vehicle
Flying
When Thunderhawk Gunship enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn.
Crew 2
6/6
  • Warhammer 40,000 Commander 167 167★
Thundering Broodwagon

Thundering Broodwagon {2}{B}{B}{G}{G}

Artifact - Vehicle
Menace, reach
When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less.
Crew 3
Cycling {2}
6/5
  • Aetherdrift 225 328
Thundering Falls

Thundering Falls

Land - Island Mountain
({T}: Add {U} or {R}.)
Thundering Falls enters tapped.
When Thundering Falls enters, surveil 1.
  • Murders at Karlov Manor Promos 269p 269s
  • Murders at Karlov Manor 269 331
Thundering Giant

Thundering Giant {3}{R}{R}

Creature - Giant
Haste
The giant was felt a few seconds before he was seen.
4/3
Thundering Mightmare

Thundering Mightmare {4}{G}

Creature - Horse Spirit
Soulbond
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
3/3
Thundering Raiju

Thundering Raiju {2}{R}{R}

Creature - Spirit
Haste
Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju.
3/3
Thunderkin Awakener

Thunderkin Awakener {1}{R}

Creature - Elemental Shaman
Haste
Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
1/2
Thundermare

Thundermare {5}{R}

Creature - Elemental Horse
Haste
When Thundermare enters, tap all other creatures.
5/5
Thunderous Debut

Thunderous Debut {6}{G}{G}

Sorcery
Bargain
Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
  • Wilds of Eldraine 190 359
  • Wilds of Eldraine Promos 190p 190s
Thunderous Velocipede

Thunderous Velocipede {1}{G}{G}

Artifact - Vehicle
Trample
Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.
Crew 3
5/5
Thundertrap Trainer

Thundertrap Trainer {1}{U}

Creature - Otter Wizard
Offspring {4}
When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
1/2
Thunderwolf Cavalry

Thunderwolf Cavalry {4}{W}

Creature - Astartes Warrior
First strike
Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.
The practice of tracking and training Thunderwolves is a sort of initiation ritual into the upper echelons of the Wolf Guard.
4/4
  • Warhammer 40,000 Commander 16 16★
Théoden, King of Rohan

Théoden, King of Rohan {1}{R}{W}

Legendary Creature - Human Noble
Whenever Théoden, King of Rohan or another Human you control enters, target creature gains double strike until end of turn.
"Dark have been my dreams of late, but I feel new-awakened. I only fear that already you have come too late, Gandalf."
2/3
  • The Lord of the Rings: Tales of Middle-earth 233 684
Tiamat

Tiamat {2}{W}{U}{B}{R}{G}

Legendary Creature - Dragon God
Flying
When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
7/7
Tiana, Angelic Mechanic

Tiana, Angelic Mechanic {1}{R}{W}

Legendary Creature - Angel Artificer
Flying
When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.
3/2
  • Alchemy: Dominaria
Tiana, Ship's Caretaker

Tiana, Ship's Caretaker {3}{R}{W}

Legendary Creature - Angel Artificer
Flying, first strike
Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
"Nothing is too broken to mend."
3/3
Tibalt the Chaotic

Tibalt the Chaotic {1}{R}{R}

Legendary Planeswalker - Tibalt
[+1]: Cast a copy of one of the following cards chosen at random—Ignorant Bliss, Crack the Earth, Blazing Volley.
[–3]: Cast a copy of one of the following cards chosen at random—Seething Song, Dance with Devils, Flamebreak.
[–6]: Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World.
Loyalty:
4
Tibalt's Trickery

Tibalt's Trickery {1}{R}

Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Tibalt, Cosmic Impostor
Valki, God of Lies

Tibalt, Cosmic Impostor {5}{B}{R}

Legendary Planeswalker - Tibalt
As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
[+2]: Exile the top card of each player's library.
[–3]: Exile target artifact or creature.
[–8]: Exile all graveyards. Add {R}{R}{R}.
Loyalty:
5
Card has other part: Valki, God of Lies
Tibalt, Rakish Instigator

Tibalt, Rakish Instigator {2}{R}

Legendary Planeswalker - Tibalt
Your opponents can't gain life.
[–2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Loyalty:
5