1089 cards found
Sword of Light and Shadow

Sword of Light and Shadow {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
Sword of Sinew and Steel

Sword of Sinew and Steel {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip {2}
Sword of Truth and Justice

Sword of Truth and Justice {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate.
Equip {2}
Related card: Contagion Dispenser
Sword of the Animist

Sword of the Animist {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}
The blade glows only for Zendikar's chosen.
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
WE SHALL MELT THEM IN FIRE.
Szarekh, the Silent King

Szarekh, the Silent King {1}{B}{B}{B}

Legendary Artifact Creature - Necron
Flying
My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
3/4
Taigam, Ojutai Master

Taigam, Ojutai Master {2}{W}{U}

Legendary Creature - Human Monk
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound.
3/4
Tainted Pact

Tainted Pact {1}{B}

Instant
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Talisman of Conviction

Talisman of Conviction {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.
Talisman of Creativity

Talisman of Creativity {2}

Artifact
{T}: Add {C}.
{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
Talisman of Curiosity

Talisman of Curiosity {2}

Artifact
{T}: Add {C}.
{T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.
Talisman of Dominance

Talisman of Dominance {2}

Artifact
{T}: Add {C}.
{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.
Talisman of Hierarchy

Talisman of Hierarchy {2}

Artifact
{T}: Add {C}.
{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
Talisman of Impulse

Talisman of Impulse {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.
Talisman of Indulgence

Talisman of Indulgence {2}

Artifact
{T}: Add {C}.
{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.
Talisman of Progress

Talisman of Progress {2}

Artifact
{T}: Add {C}.
{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
Talisman of Resilience

Talisman of Resilience {2}

Artifact
{T}: Add {C}.
{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.
Talisman of Unity

Talisman of Unity {2}

Artifact
{T}: Add {C}.
{T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
Talrand, Sky Summoner

Talrand, Sky Summoner {2}{U}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"
2/2
Tamiyo, Compleated Sage

Tamiyo, Compleated Sage {2}{G}{G/U/P}{U}

Legendary Planeswalker - Tamiyo
Compleated
[+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.
[–X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.
[–7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
Loyalty:
5
Tana, the Bloodsower

Tana, the Bloodsower {2}{R}{G}

Legendary Creature - Elf Druid
Trample
Whenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
Partner
2/2
Tariel, Reckoner of Souls

Tariel, Reckoner of Souls {4}{R}{W}{B}

Legendary Creature - Angel
Flying, vigilance
{T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
"After death you face paradise, damnation, or Tariel."
—Priest's teaching
4/7
Tavern Brawler

Tavern Brawler {2}{R}

Legendary Enchantment - Background
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
The only thing you love more than a good drink is a good fight. Luckily, one usually follows the other.
  • Commander Legends: Battle for Baldur's Gate 200 511
Tax Collector

Tax Collector {1}{W}

Creature - Human Advisor
When Tax Collector enters, choose one —
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls.
Few things in this world are as certain.
2/2
  • Assassin's Creed 9 182
Tazri, Stalwart Survivor

Tazri, Stalwart Survivor {2}{W}

Legendary Creature - Human Warrior
Each creature you control has "{T}: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
{W}{U}{B}{R}{G}, {T}: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
3/3