25304 cards found
Grasping Giant

Grasping Giant {5}{W}

Creature - Giant
Vigilance
Whenever this creature becomes blocked by a creature, exile that creature until this creature leaves the battlefield.
Mirinthes thought death was seconds away when the giant's fist closed around him. Two days later, he was praying for death's release.
5/7
  • Theros Beyond Death
Grasping Longneck

Grasping Longneck {2}{G}

Enchantment Creature - Horror
Reach
When this creature dies, you gain 2 life.
"We ran, but it was all around us—like a writhing, flailing forest of rubbery limbs and stabbing talons."
—Survivor's journal
4/2
  • Duskmourn: House of Horror
Grasping Scoundrel

Grasping Scoundrel {B}

Creature - Human Pirate
This creature gets +1/+0 as long as it's attacking.
"I can hear the plunder calling. It asks for me by name."
1/1
Grasping Shadows
Shadows' Lair

Grasping Shadows {3}{B}

Enchantment
Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on this enchantment. Then if there are three or more dread counters on it, transform it.
Card has other part: Shadows' Lair
  • The Lost Caverns of Ixalan
Grasping Tentacles

Grasping Tentacles {1}{U}{B}

Sorcery
Target opponent mills eight cards. You may put an artifact card from that player's graveyard onto the battlefield under your control.
  • Marvel's Spider-Man Eternal
Grasping Thrull

Grasping Thrull {3}{W}{B}

Creature - Thrull
Flying
When this creature enters, it deals 2 damage to each opponent and you gain 2 life.
"Debt due! Debt due!" The thrull's screeching makes children flinch and debtors quail. "Debt due!"
3/3
  • Ravnica Allegiance
Grasslands

Grasslands

Land
This land enters tapped.
{T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Grateful Apparition

Grateful Apparition {1}{W}

Creature - Spirit
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate.
1/1
Gratuitous Violence

Gratuitous Violence {2}{R}{R}{R}

Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
What was supposed to be a quiet time in town turned into an adventure of its own.
Gravblade Heavy

Gravblade Heavy {3}{B}

Creature - Human Soldier
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
It's difficult to dodge a weapon that commands gravity itself.
3/4
  • Edge of Eternities
Grave Birthing

Grave Birthing {2}{B}

Instant
Devoid
Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Draw a card.
  • Battle for Zendikar
Grave Bramble

Grave Bramble {1}{G}{G}

Creature - Plant
Defender, protection from Zombies
Nature abhors a zombie.
3/4
Grave Choice

Grave Choice {2}{B}

Instant
Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy Horizons: Baldur's Gate
Grave Endeavor

Grave Endeavor {5}{B}{B}

Instant
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Not alive, not dead, but definitely furious.
  • Forgotten Realms Commander 24 293
Grave Expectations

Grave Expectations {B}

Instant
Choose one —
• Heist target opponent's library.
• Exile up to three target cards from your opponents' graveyards. You gain 3 life.
  • Alchemy: Outlaws of Thunder Junction
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
"'Fools,' sneered the witch. 'I never intended to leave here alive. And thanks to your dogged insistence on following me, neither will you.'"
—Hexes of Dunbarrow
Grave Peril

Grave Peril {1}{B}

Enchantment
When a nonblack creature enters, sacrifice this enchantment. If you do, destroy that creature.
"Sometimes the grave does not wait for death before relishing its feast of flesh and bones."
—Ezrith, druid of the Dark Hours
Grave Scrabbler

Grave Scrabbler {3}{B}

Creature - Zombie
Madness {1}{B}
When this creature enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.
2/2
Grave Sifter

Grave Sifter {5}{G}

Creature - Elemental Beast
When this creature enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.
It claws at the earth in a vain attempt to reclaim what it once was.
5/7
Grave Strength

Grave Strength {1}{B}

Sorcery
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
So long as death follows life, the supply lines of the Sultai will never be cut.
Grave Titan

Grave Titan {4}{B}{B}

Creature - Giant
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
"The Number of the Beast," single (1982)
6/6
Grave Upheaval

Grave Upheaval {4}{B}{R}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling {2}
Grave-Shell Scarab

Grave-Shell Scarab {2}{B}{G}{G}

Creature - Insect
{1}, Sacrifice this creature: Draw a card.
Dredge 1
4/4
Graveblade Marauder

Graveblade Marauder {2}{B}

Creature - Human Warrior
Deathtouch
Whenever this creature deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
1/4
Graveborn Muse

Graveborn Muse {2}{B}{B}

Creature - Zombie Spirit
At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.
"Her voice is damnation, unyielding and certain."
—Phage the Untouchable
3/3