975 cards found
The Ur-Dragon

The Ur-Dragon {4}{W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
10/10
The Valeyard

The Valeyard {2}{U}{B}{R}

Legendary Creature - Time Lord Noble
If an opponent would face a villainous choice, they face that choice an additional time.
While voting, you may vote an additional time.
"The most damning is still to come. And when I have finished, this court will demand your life!"
4/5
The Water Maro

The Water Maro {1}{W}{U}{G}

Legendary Creature - Elemental
When you cast The Water Maro, create a token that's a copy of it, except the copy isn't legendary.
The Water Maro's power and toughness are each equal to the number of permanents you control that are tokens and/or have the word "Maro" in the name.
DESTROY
*/*
  • Unknown Event
The Wise Mothman

The Wise Mothman {1}{B}{G}{U}

Legendary Creature - Insect Mutant
Flying
Whenever The Wise Mothman enters or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
3/3
The Wise Sable

The Wise Sable {4}{W}{R}{G}

Legendary Creature - Elder Sable Judge
Judge Call! — When The Wise Sable enters the battlefield, choose one of the following six cards at random: Blood Moon; Enraging Licid; Humility; Life and Limb; Opalescence; Yavimaya, Cradle of Growth. Create a token that's a copy of the chosen card. (One easy way to determine is to roll a D6.)
5/5
  • Unknown Event
The World Tree

The World Tree

Land
The World Tree enters tapped.
{T}: Add {G}.
As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Thopter Foundry

Thopter Foundry {W/B}{U}

Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
"Etherium is limited. Innovation is not."
—Tezzeret
Thornscape Apprentice

Thornscape Apprentice {G}

Creature - Human Wizard
{R}, {T}: Target creature gains first strike until end of turn.
{W}, {T}: Tap target creature.
1/1
  • Duel Decks: Phyrexia vs. the Coalition
  • Invasion
Thornscape Battlemage

Thornscape Battlemage {2}{G}

Creature - Elf Wizard
Kicker {R} and/or {W}
When Thornscape Battlemage enters, if it was kicked with its {R} kicker, it deals 2 damage to any target.
When Thornscape Battlemage enters, if it was kicked with its {W} kicker, destroy target artifact.
2/2
Thornscape Master

Thornscape Master {2}{G}{G}

Creature - Human Wizard
{R}{R}, {T}: Thornscape Master deals 2 damage to target creature.
{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
2/2
  • Invasion
Thraximundar

Thraximundar {4}{U}{B}{R}

Legendary Creature - Zombie Assassin
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature of their choice.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
His name means "he who paints the earth red."
6/6
Thunderscape Apprentice

Thunderscape Apprentice {R}

Creature - Human Wizard
{B}, {T}: Target player loses 1 life.
{G}, {T}: Target creature gets +1/+1 until end of turn.
1/1
  • Invasion
Thunderscape Battlemage

Thunderscape Battlemage {2}{R}

Creature - Human Wizard
Kicker {1}{B} and/or {G}
When Thunderscape Battlemage enters, if it was kicked with its {1}{B} kicker, target player discards two cards.
When Thunderscape Battlemage enters, if it was kicked with its {G} kicker, destroy target enchantment.
2/2
Thunderscape Master

Thunderscape Master {2}{R}{R}

Creature - Human Wizard
{B}{B}, {T}: Target player loses 2 life and you gain 2 life.
{G}{G}, {T}: Creatures you control get +2/+2 until end of turn.
2/2
  • Invasion
Tiamat

Tiamat {2}{W}{U}{B}{R}{G}

Legendary Creature - Dragon God
Flying
When Tiamat enters, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
"My children will rule over all!"
7/7
Timeless Lotus

Timeless Lotus {5}

Legendary Artifact
Timeless Lotus enters tapped.
{T}: Add {W}{U}{B}{R}{G}.
Urza exploited nature to power his war machines; in time, nature exploited his war machines to renew itself.
  • Dominaria United Promos 239p 239s
  • Dominaria United
Tinder Farm

Tinder Farm

Land
Tinder Farm enters tapped.
{T}: Add {G}.
{T}, Sacrifice Tinder Farm: Add {R}{W}.
  • Invasion
Titanic Ultimatum

Titanic Ultimatum {R}{R}{G}{G}{G}{W}{W}

Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
"Retribution is best delivered by claws and rage, with both magnified."
—Ajani
Titans' Nest

Titans' Nest {1}{B}{G}{U}

Enchantment
At the beginning of your upkeep, surveil 1.
Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.
Tivit, Seller of Secrets

Tivit, Seller of Secrets {3}{W}{U}{B}

Legendary Creature - Sphinx Rogue
Flying, ward {3}
Council's dilemma — Whenever Tivit enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, investigate. For each bribery vote, create a Treasure token.
While voting, you may vote an additional time.
6/6
Tocasia, Dig Site Mentor

Tocasia, Dig Site Mentor {1}{G}{W}{U}

Legendary Creature - Human Artificer
Creatures you control have vigilance and "{T}: Surveil 1."
{2}{G}{G}{W}{W}{U}{U}, Exile Tocasia, Dig Site Mentor from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
4/3
Toluz, Clever Conductor

Toluz, Clever Conductor {W/U}{U}{U/B}

Legendary Creature - Human Rogue
When Toluz, Clever Conductor enters, it connives.
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
3/1
Tom Bombadil

Tom Bombadil {W}{U}{B}{R}{G}

Legendary Creature - God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.
Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
4/4
Torrent Elemental

Torrent Elemental {4}{U}

Creature - Elemental
Flying
Whenever Torrent Elemental attacks, tap all creatures defending player controls.
{3}{B/G}{B/G}: Put Torrent Elemental from exile onto the battlefield tapped. Activate only as a sorcery.
3/5
Tournament Grounds

Tournament Grounds

Land
{T}: Add {C}.
{T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
No one knows when the tournament began. All they know is that it will never end.
  • Throne of Eldraine