14694 cards found
Nested Ghoul

Nested Ghoul {3}{B}{B}

Creature - Phyrexian Zombie Warrior
Whenever a source deals damage to Nested Ghoul, create a 2/2 black Phyrexian Zombie creature token.
"The chest cavity is cleared of useless meat. I know just what to do with the space."
—Gyed, Vault Priest
4/2
Nested Shambler

Nested Shambler {B}

Creature - Zombie
When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power.
1/1
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Nesting Dragon

Nesting Dragon {3}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'"
5/4
Nesting Grounds

Nesting Grounds

Land
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.
The ooze may look like honey, but stingwings aren't as sweet.
Netcaster Spider

Netcaster Spider {2}{G}

Creature - Spider
Reach
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
It is an expert at culling individuals who stray too far from the herd.
2/3
Related card: Ishkanah, Broodmother
Nether Shadow

Nether Shadow {B}{B}

Creature - Spirit
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
1/1
Nether Spirit

Nether Spirit {1}{B}{B}

Creature - Spirit
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
Four walls and a roof won't provide safety from that which is buried.
2/2
Nether Traitor

Nether Traitor {B}{B}

Creature - Spirit
Haste
Shadow
Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return Nether Traitor from your graveyard to the battlefield.
1/1
Nether Void

Nether Void {3}{B}

World Enchantment
Whenever a player casts a spell, counter it unless that player pays {3}.
These days, some wizards are finding that they have a little too much spell left at the end of their mana.
Netherborn Altar

Netherborn Altar {1}{B}

Artifact
{T}, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
It is spoken of only in whispers, visited only by the desperate.
Netherborn Phalanx

Netherborn Phalanx {5}{B}

Creature - Horror
When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control.
Transmute {1}{B}{B}
2/4
Nethroi, Apex of Death

Nethroi, Apex of Death {2}{W}{B}{G}

Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B}
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5/5
Nettle Sentinel

Nettle Sentinel {G}

Creature - Elf Warrior
Nettle Sentinel doesn't untap during your untap step.
Whenever you cast a green spell, you may untap Nettle Sentinel.
Though Shadowmoor's monster-haunted wilds beckon, she never leaves her post.
2/2
Nettlecyst

Nettlecyst {3}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
Related card: Nettling Host
Nettling Imp

Nettling Imp {2}{B}

Creature - Imp
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
1/1
Neurok Invisimancer

Neurok Invisimancer {1}{U}{U}

Creature - Human Wizard
Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
"They won't see your shadow or hear your breath, but they will feel your blade."
2/1
Neurok Replica

Neurok Replica {3}

Artifact Creature - Wizard
{1}{U}, Sacrifice Neurok Replica: Return target creature to its owner's hand.
All the curiosity of the Neurok with only a trace of their duplicity.
1/4
Neurok Stealthsuit

Neurok Stealthsuit {2}

Artifact - Equipment
Equipped creature has shroud.
{U}{U}: Attach Neurok Stealthsuit to target creature you control.
Equip {1}
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Neutralize

Neutralize {1}{U}{U}

Instant
Counter target spell.
Cycling {2}
On Ikoria, reactive magic can make the difference between barely grazed and really dead.
Never

Never {1}{B}{B}

Sorcery
Destroy target creature or planeswalker.
Card has other part: Return
Never Happened

Never Happened {2}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Dimir assassins have the precision to slay a single memory.
Nevinyrral's Disk

Nevinyrral's Disk {4}

Artifact
Nevinyrral's Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Nevinyrral's final act of spite was to make sure all of his magic was destroyed along with him.
Nevinyrral, Urborg Tyrant

Nevinyrral, Urborg Tyrant {3}{W}{U}{B}

Legendary Creature - Zombie Wizard
Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay {1}. When you do, destroy all artifacts, creatures, and enchantments.
3/6
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New Benalia

New Benalia

Land
New Benalia enters the battlefield tapped.
When New Benalia enters the battlefield, scry 1.
{T}: Add {W}.
New Blood

New Blood {2}{B}{B}

Sorcery
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
"Now isn't that better?"
—Olivia Voldaren