33471 cards found
Krosan Archer

Krosan Archer {3}{G}

Creature - Centaur Archer
Reach
{G}, Discard a card: This creature gets +0/+2 until end of turn.
2/3
  • Odyssey
Veil of Birds

Veil of Birds {U}

Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 1/1 Bird creature with flying.
When wind marries sky, even the bride's veil sings her praises.
  • Urza's Saga
Festering Thicket

Festering Thicket

Land - Swamp Forest
({T}: Add {B} or {G}.)
This land enters tapped.
Cycling {2}
Evendo's microbial life swiftly adapted to metabolize the leaking star fuel, devouring it like any other nourishment.
  • Edge of Eternities Commander 21 41
Verdurous Gearhulk

Verdurous Gearhulk {3}{G}{G}

Artifact Creature - Construct
Trample
When this creature enters, distribute four +1/+1 counters among any number of target creatures you control.
4/4
Grazing Gladehart

Grazing Gladehart {2}{G}

Creature - Antelope
Landfall — Whenever a land you control enters, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
2/2
Slayer's Plate

Slayer's Plate {3}

Artifact - Equipment
Equipped creature gets +4/+2.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip {3}
Moria Scavenger

Moria Scavenger {1}{B}{R}

Creature - Orc Rogue
Deathtouch, haste
{T}, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1.
1/4
  • Tales of Middle-earth Commander 63 145 470
Mogis's Favor

Mogis's Favor {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-1.
Escape — {2}{B}, Exile two other cards from your graveyard.
Rage-crowned Mogis swiftly rewards the virtue of brutality.
Voice of Many

Voice of Many {2}{G}{G}

Creature - Elf Druid
When this creature enters, draw a card for each opponent who controls fewer creatures than you.
His words echo every roar, screech, and howl of the wilds.
3/3
Argivian Blacksmith

Argivian Blacksmith {1}{W}{W}

Creature - Human Artificer
{T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land.
2/2
Related card: Golgothian Sylex
Marang River Prowler

Marang River Prowler {2}{U}

Creature - Human Rogue
This creature can't block and can't be blocked.
You may cast this card from your graveyard as long as you control a black or green permanent.
The currents of the Marang wash away both tracks and blood.
2/1
Vigilant Drake

Vigilant Drake {4}{U}

Creature - Drake
Flying
{2}{U}: Untap this creature.
It can stay aloft for weeks with little or no sleep.
3/3
Daxos of Meletis

Daxos of Meletis {1}{W}{U}

Legendary Creature - Human Soldier
Daxos can't be blocked by creatures with power 3 or greater.
Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
2/2
Rootless Yew

Rootless Yew {3}{G}{G}

Creature - Treefolk
When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
"We are bound to wander this forest forever. Sometimes I think it wanders with us."
—Ogni, Kannah scout
5/4
  • Kaldheim
Timely Interference

Timely Interference {U}

Instant
Kicker {1}{R}
Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able.
Draw a card.
Students fled with their research as Tolaria fell to the Phyrexians.
  • Dominaria United
Creepy Puppeteer

Creepy Puppeteer {3}{R}

Creature - Human Rogue
Haste
Whenever this creature attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn.
4/3
Archivist

Archivist {2}{U}{U}

Creature - Human Wizard
{T}: Draw a card.
"Sit down and read. Educate yourself for the coming conflicts."
—Mary Harris "Mother" Jones
1/1
On the Job

On the Job {2}{W}{W}

Instant
Creatures you control get +2/+1 until end of turn. Investigate.
For all their differences, Kaya, Kellan, and Agrus Kos agreed on one thing: none of them would rest until Teysa's murderer was brought to justice.
  • Murders at Karlov Manor 30 292
Origin of the Hidden Ones

Origin of the Hidden Ones {3}{R}

Enchantment - Saga
I — This Saga deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
  • Assassin's Creed
Gigapede

Gigapede {3}{G}{G}

Creature - Insect
Shroud
At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.
6/1
Chandra, Flame's Fury

Chandra, Flame's Fury {4}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra deals 2 damage to any target.
[–2]: Chandra deals 4 damage to target creature and 2 damage to that creature's controller.
[–8]: Chandra deals 10 damage to target player and each creature that player controls.
Loyalty:
4
Related card: Chandra's Flame Wave
Lava Blister

Lava Blister {1}{R}

Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
To treat flesh wounds, use earth. To treat earth wounds, use flesh.
—Barbarian saying
  • Odyssey
Predict

Predict {1}{U}

Instant
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Syphon Flesh

Syphon Flesh {4}{B}

Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Necromancers deal in commodities far more precious than gold and grain.
Leshrac's Sigil

Leshrac's Sigil {B}{B}

Enchantment
Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card.
{B}{B}: Return this enchantment to its owner's hand.