9386 cards found
Sylvan Primordial

Sylvan Primordial {5}{G}{G}

Creature - Avatar
Reach
When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6/8
Sylvan Ranger

Sylvan Ranger {1}{G}

Creature - Elf Scout Ranger
When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Not all paths are found on the forest floor."
1/1
Sylvan Scrying

Sylvan Scrying {1}{G}

Sorcery
Search your library for a land card, reveal it, put it into your hand, then shuffle.
One glimpse of an elf's home lasts her weeks away in the wild.
Sylvok Explorer

Sylvok Explorer {1}{G}

Creature - Human Druid
{T}: Add one mana of any color that a land an opponent controls could produce.
Any creature on a druid's shoulder is his family, any land under his feet his home.
1/1
Sylvok Lifestaff

Sylvok Lifestaff {1}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Equip {1}
The druid's lifestaff connects her to generations of bygone Sylvok.
  • Scars of Mirrodin
Sylvok Replica

Sylvok Replica {3}

Artifact Creature - Shaman
{G}, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.
All the zeal of the Sylvok with only a trace of their conservancy.
1/3
  • Scars of Mirrodin
Symbiotic Elf

Symbiotic Elf {3}{G}

Creature - Elf
When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.
2/2
  • Duel Decks: Mirrodin Pure vs. New Phyrexia
  • Onslaught
Symbiotic Wurm

Symbiotic Wurm {5}{G}{G}{G}

Creature - Wurm
When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.
The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.
7/7
Symbol Status

Symbol Status {2}{G}{G}

Sorcery
Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.
"Everyone break into teams. Weaponry, you're with me. Nature group, meet by the palm tree. Stoneworks and metalworks, follow the anvil. Everyone else, gather around the giant V."
—Sword of Kaldra
  • Unhinged
Synchronous Sliver

Synchronous Sliver {4}{U}

Creature - Sliver
All Sliver creatures have vigilance.
"With a twitch of its muscles, its timeline forks. Then, just as quickly, its two selves reintegrate. Causality, strangely, seems not to mind."
—Rukarumel, field journal
3/3
  • Planar Chaos
Syncopate

Syncopate {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Patience, mage. Killing you now would be too easy."
Syndic of Tithes

Syndic of Tithes {1}{W}

Creature - Human Cleric
Extort
"Entrance is free. Donations are required."
—Notice outside Vizkopa Bank
2/2
Syndicate Enforcer

Syndicate Enforcer {3}{B}

Creature - Human Rogue
Extort
Even the darkest corners of Ravnica still lie in the shadow of the Church.
3/2
Synod Artificer

Synod Artificer {2}{U}

Creature - Vedalken Artificer
{X}, {T}: Tap X target noncreature artifacts.
{X}, {T}: Untap X target noncreature artifacts.
Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect.
1/2
  • Darksteel
Synod Centurion

Synod Centurion {4}

Artifact Creature - Construct
When you control no other artifacts, sacrifice Synod Centurion.
"We order them to stand, they stand. We order them to wait, they wait. We order them to die, they die."
—Pontifex, elder researcher
4/4
Synod Sanctum

Synod Sanctum {1}

Artifact
{2}, {T}: Exile target permanent you control.
{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
Syphon Flesh

Syphon Flesh {4}{B}

Sorcery
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Necromancers deal in commodities far more precious than gold and grain.
Syphon Life

Syphon Life {1}{B}{B}

Sorcery
Target player loses 2 life and you gain 2 life.
Retrace
Leeches never tire of feeding.
Syphon Mind

Syphon Mind {3}{B}

Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.
Syphon Sliver

Syphon Sliver {2}{B}

Creature - Sliver
Sliver creatures you control have lifelink.
When the hive must feed, every appendage becomes an additional mouth.
2/2
Syphon Soul

Syphon Soul {2}{B}

Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
As Phage drank their energy, a vague memory of Jeska stirred. Then she lost herself again in the joy of her victims' suffering.
Szadek, Lord of Secrets

Szadek, Lord of Secrets {3}{U}{U}{B}{B}

Legendary Creature - Vampire
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
5/5
Séance

Séance {2}{W}{W}

Enchantment
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Tablet of the Guilds

Tablet of the Guilds {2}

Artifact
As Tablet of the Guilds enters, choose two colors.
Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top.
  • Return to Ravnica
Tainted Field

Tainted Field

Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.