9181 cards found
Team Spirit

Team Spirit {2}{G}

Instant
Creatures target player's team controls get +1/+1 until end of turn.
Due to some late-night partying, the chicken missed the group photo.
  • Unglued
Tear

Tear {W}

Instant
Destroy target enchantment.
Fuse
Card has other part: Wear
Tectonic Edge

Tectonic Edge

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
"We move because the earth does."
—Bruse Tarl, Goma Fada nomad
Tectonic Giant

Tectonic Giant {2}{R}{R}

Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
Tectonic Rift

Tectonic Rift {3}{R}

Sorcery
Destroy target land. Creatures without flying can't block this turn.
"You will kneel before me, even if I have to split the earth under your feet!"
—Ash Kronor, Keldon warlord
Tecutlan, the Searing Rift
Brass's Tunnel-Grinder

Tecutlan, the Searing Rift

Legendary Land - Cave
{T}: Add {R}.
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
Card has other part: Brass's Tunnel-Grinder
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 135b 373b
Teething Wurmlet

Teething Wurmlet {G}

Creature - Wurm
Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
1/1
Teferi Akosa of Zhalfir
Invasion of New Phyrexia

Teferi Akosa of Zhalfir

Legendary Planeswalker - Teferi
(Color indicator: Teferi Akosa of Zhalfir is white and blue)
[+1]: Draw two cards. Then discard two cards unless you discard a creature card.
[–2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}."
[–3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
Loyalty:
4
Card has other part: Invasion of New Phyrexia
Teferi's Ageless Insight

Teferi's Ageless Insight {2}{U}{U}

Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
"Fine, you know more than me. But do you have to be such a show-off about it?"
—Chandra Nalaar, to Teferi
Teferi's Contingency

Teferi's Contingency {W}{U}{U}

Instant
Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
  • Alchemy: Dominaria
Teferi's Protection

Teferi's Protection {2}{W}

Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out.
Exile Teferi's Protection.
Teferi's Puzzle Box

Teferi's Puzzle Box {4}

Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Teferi's Veil

Teferi's Veil {1}{U}

Enchantment
Whenever a creature you control attacks, it phases out at end of combat.
"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
—Ertai, wizard adept
Teferi, Hero of Dominaria

Teferi, Hero of Dominaria {3}{W}{U}

Legendary Planeswalker - Teferi
[+1]: Draw a card. At the beginning of the next end step, untap up to two lands.
[–3]: Put target nonland permanent into its owner's library third from the top.
[–8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Loyalty:
4
Teferi, Master of Time

Teferi, Master of Time {2}{U}{U}

Legendary Planeswalker - Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
[+1]: Draw a card, then discard a card.
[–3]: Target creature you don't control phases out.
[–10]: Take two extra turns after this one.
Loyalty:
3
Teferi, Temporal Archmage

Teferi, Temporal Archmage {4}{U}{U}

Legendary Planeswalker - Teferi
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
[–1]: Untap up to four target permanents.
[–10]: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Loyalty:
5
Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim {3}{U}{U}

Legendary Planeswalker - Teferi
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
[0]: Draw a card.
[–2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
[–12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Loyalty:
4
Teferi, Time Raveler (Alchemy)

Teferi, Time Raveler (Alchemy) {2}{W}{U}

Legendary Planeswalker - Teferi
Your opponents can't cast spells during your turn.
[+1]: Until your next turn, you may cast sorcery spells as though they had flash.
[–3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Loyalty:
5
Related card: Teferi, Time Raveler
  • War of the Spark
Teferi, Who Slows the Sunset

Teferi, Who Slows the Sunset {2}{W}{U}

Legendary Planeswalker - Teferi
[+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
[–2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
[–7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
Loyalty:
4
Tegwyll's Scouring

Tegwyll's Scouring {4}{B}{B}

Sorcery
You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.
Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.
"Your season has ended. We are eternal."
  • Wilds of Eldraine Commander 16 52
Tek

Tek {5}

Artifact Creature - Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2
Tekuthal, Inquiry Dominus

Tekuthal, Inquiry Dominus {2}{U}{U}

Legendary Creature - Phyrexian Horror
Flying
If you would proliferate, proliferate twice instead.
{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus.
3/5
Teleportation Circle

Teleportation Circle {3}{W}

Enchantment
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
"Hold on to your lunch!"
—Bartleby, gnome wizard
Related card: Faithful Disciple
Tember City

Tember City

Plane - Kinshala
Whenever a player taps a land for mana, Tember City deals 1 damage to that player.
Whenever chaos ensues, each other player sacrifices a nonland permanent.
Tempest Djinn

Tempest Djinn {U}{U}{U}

Creature - Djinn
Flying
Tempest Djinn gets +1/+0 for each basic Island you control.
The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea.
0/4