465 cards found
Nezumi Linkbreaker

Nezumi Linkbreaker {B}

Creature - Rat Warlock
When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
"If they want to get to Prosperity so badly, they can walk there."
1/1
  • Outlaws of Thunder Junction
Prickly Pair

Prickly Pair {2}{R}

Creature - Plant Mercenary
When Prickly Pair enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
They grew together, awoke together, and took up arms together. If they were going to fall, they'd do that together too.
2/2
  • Outlaws of Thunder Junction
Prosperity Tycoon

Prosperity Tycoon {3}{W}

Creature - Human Noble
When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{2}, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it.
4/2
  • Outlaws of Thunder Junction
Rakish Crew

Rakish Crew {2}{B}

Enchantment
When Rakish Crew enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life.
  • Outlaws of Thunder Junction
Sandstorm Verge

Sandstorm Verge

Land - Desert
{T}: Add {C}.
{3}, {T}: Target creature can't block this turn. Activate only as a sorcery.
"Ever been caught out in a storm like that? Think of it like drowning, but all the water is knives."
—Annie Flash
  • Outlaws of Thunder Junction
Selvala, Eager Trailblazer

Selvala, Eager Trailblazer {2}{G}{W}

Legendary Creature - Elf Scout
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{T}: Choose a color. Add one mana of that color for each different power among creatures you control.
4/5
  • Outlaws of Thunder Junction Promos 231p 231s
  • Outlaws of Thunder Junction 231 363
Silver Deputy

Silver Deputy {2}

Artifact Creature - Mercenary
When Silver Deputy enters, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
It couldn't comprehend the spirit of the law, so the Sterling Company settled for the letter.
1/2
  • Outlaws of Thunder Junction
Transmutation Font

Transmutation Font {5}

Artifact
{T}: Create your choice of a Blood token, a Clue token, or a Food token.
{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Unfortunate Accident

Unfortunate Accident {B}

Instant
Spree
+ {2}{B} — Destroy target creature.
+ {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
"Looks like you've got a train to catch."
—Laughing Jasper Flint
  • Outlaws of Thunder Junction
Wanted Griffin

Wanted Griffin {3}{W}

Creature - Griffin
Flying
When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Many a would-be captor has gotten close enough to count its feathers, only to be left behind with nothing but regret and a dangling rope.
3/2
  • Outlaws of Thunder Junction
Case of the Stashed Skeleton

Case of the Stashed Skeleton {1}{B}

Enchantment - Case
When this Case enters, create a 2/1 black Skeleton creature token and suspect it.
To solve — You control no suspected Skeletons.
Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
  • Murders at Karlov Manor Promos 80p 80s
  • Murders at Karlov Manor
Hedge Whisperer

Hedge Whisperer {G}

Creature - Elf Druid Detective
You may choose not to untap Hedge Whisperer during your untap step.
{3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery.
0/3
  • Murders at Karlov Manor
Inside Source

Inside Source {2}{W}

Creature - Human Citizen
When Inside Source enters, create a 2/2 white and blue Detective creature token.
{3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.
"I was never here."
1/1
  • Murders at Karlov Manor
Rubblebelt Maverick

Rubblebelt Maverick {G}

Creature - Human Detective
When Rubblebelt Maverick enters, surveil 2.
{G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
1/1
  • Murders at Karlov Manor
Adaptive Gemguard

Adaptive Gemguard {3}{W}

Artifact Creature - Gnome
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.
Left their own devices, gnomes reengineer their own devices.
3/3
  • The Lost Caverns of Ixalan
Buried Treasure

Buried Treasure {2}

Artifact - Treasure
{T}, Sacrifice Buried Treasure: Add one mana of any color.
{5}, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery.
  • The Lost Caverns of Ixalan
Captivating Cave

Captivating Cave

Land - Cave
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice Captivating Cave: Put two +1/+1 counters on target creature. Activate only as a sorcery.
  • The Lost Caverns of Ixalan
Digsite Conservator

Digsite Conservator {2}

Artifact Creature - Gnome
Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.
When Digsite Conservator dies, you may pay {4}. If you do, discover 4.
2/1
  • The Lost Caverns of Ixalan
Explorer's Cache

Explorer's Cache {1}{G}

Artifact
Explorer's Cache enters with two +1/+1 counters on it.
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache.
{T}: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery.
  • The Lost Caverns of Ixalan
Fabrication Foundry

Fabrication Foundry {1}{W}

Artifact
{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
  • The Lost Caverns of Ixalan Promos 12p 12s
  • The Lost Caverns of Ixalan 12 354
Geode Grotto
Dowsing Device

Geode Grotto

Land - Cave
{T}: Add {R}.
{2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.
Card has other part: Dowsing Device
  • The Lost Caverns of Ixalan
Goldfury Strider

Goldfury Strider {4}{R}

Artifact Creature - Golem
Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.
"Let's send our vampiric visitors a welcoming party, shall we?"
—Anim Pakal, Thousandth Moon
3/5
  • The Lost Caverns of Ixalan
Guidestone Compass
Lodestone Needle

Guidestone Compass

Artifact
(Color indicator: Guidestone Compass is blue)
{1}, {T}: Target creature you control explores. Activate only as a sorcery.
Card has other part: Lodestone Needle
  • The Lost Caverns of Ixalan
Hidden Cataract

Hidden Cataract

Land - Cave
Hidden Cataract enters tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery.
Hidden Courtyard

Hidden Courtyard

Land - Cave
Hidden Courtyard enters tapped.
{T}: Add {W}.
{4}{W}, {T}, Sacrifice Hidden Courtyard: Discover 4. Activate only as a sorcery.
  • The Lost Caverns of Ixalan