5707 cards found
Advance Scout

Advance Scout {1}{W}

Creature - Human Soldier Scout
First strike
{W}: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1
Adventurous Impulse

Adventurous Impulse {G}

Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"Her quest began as all quests do, with one small step in an unexpected direction."
—The Explorer's Testament
Adéwalé, Breaker of Chains

Adéwalé, Breaker of Chains {1}{U}{B}

Legendary Creature - Human Assassin Pirate
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.
4/1
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice this artifact: It deals 2 damage to any target.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I
Aerial Toastmaster

Aerial Toastmaster {3}{W}

Artifact Creature - Cyborg Rigger
Flying
{3}{W}, Sacrifice another artifact: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
3/2
  • Unstable
Aerith Gainsborough

Aerith Gainsborough {2}{W}

Legendary Creature - Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
2/2
Aerith, Last Ancient

Aerith, Last Ancient {2}{G}{W}

Legendary Creature - Human Cleric Druid
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
"The flowers they ... they have something important to tell us."
3/5
  • Final Fantasy Commander 76 163 471
Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait {4}{G}{U}

Legendary Creature - Serpent
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Favorite Cheer: The Wave
"Spreading school spirit one shipwreck at a time."
5/5
Aesthetic Consultation

Aesthetic Consultation {B}

Instant
Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.
Aesthir Glider

Aesthir Glider {3}

Artifact Creature - Bird Construct
Flying
This creature can't block.
"A fine example of the rewards of artifice: a thoroughly obedient steed with wings of Soldevi steel."
—Arcum Dagsson, Soldevi machinist
2/1
Aether Flash

Aether Flash {2}{R}{R}

Enchantment
Whenever a creature enters, this enchantment deals 2 damage to it.
As the foul beast appeared, arcane lightning crackled around it.
Aether Gust

Aether Gust {1}{U}

Instant
Choose target spell or permanent that's red or green. Its owner puts it on their choice of the top or bottom of their library.
The cleansing winds swept away all traces of the demon, until not even his legend remained.
Aether Shockwave

Aether Shockwave {3}{W}
(Onda expansiva de éter)

Instant
Choose one —
• Tap all Spirits.
• Tap all non-Spirit creatures.
Aether Storm

Aether Storm {3}{U}

Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Thunder in the wind / no rain / peace mourns its passing.
Related card: Apocalypse Chime
Aether Vial

Aether Vial {1}

Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact.
{T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
. . . you won't just be gone, you'll be forgotten . . .
Aettir and Priwen

Aettir and Priwen {6}

Legendary Artifact - Equipment
Equipped creature has base power and toughness X/X, where X is your life total.
Equip {5}
Afterburner Expert

Afterburner Expert {2}{G}

Creature - Goblin Artificer
Exhaust{2}{G}{G}: Put two +1/+1 counters on this creature.
Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
Speedbump has miraculously survived ninety-nine rocket crashes, and he's aiming for an even hundred.
4/2
Agent of Treachery

Agent of Treachery {5}{U}{U}

Creature - Human Rogue
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
It's as easy as taking candy from a baby. A giant, reptilian, firebreathing baby.
2/3
Aggravated Assault

Aggravated Assault {2}{R}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Aggressive Mining

Aggressive Mining {3}{R}

Enchantment
You can't play lands.
Sacrifice a land: Draw two cards. Activate only once each turn.
Creation. Destruction. Creation. Destruction. Creation. Destruction. Destruction. Destruction. Destruction.
Agonasaur Rex

Agonasaur Rex {3}{G}{G}

Creature - Dinosaur
Trample
Cycling {2}{G}
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
The one and only velocity raptor.
8/8
Agonizing Memories

Agonizing Memories {2}{B}{B}

Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
"I think little of the foes I've slain. But I'm haunted by the friends I've sent to die."
—The Southern Paladin
Agonizing Remorse

Agonizing Remorse {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
"Guilt is not absolution. Regret is not justice. But it is right that you suffer."
—Extus Narr
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
Pray that it doesn't seek the safety of your lungs.
4/4