2502 cards found
Fading Hope

Fading Hope {U}

Instant
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1.
"At least I won't become one of . . . those things."
Faerie Dreamthief

Faerie Dreamthief {B}

Creature - Faerie Warlock
Flying
When Faerie Dreamthief enters, surveil 1.
{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.
1/1
  • Wilds of Eldraine 89 377
Faerie Guidemother

Faerie Guidemother {W}

Creature - Faerie
Flying
No one is so lost that a faerie can't find them.
1/1
Card has other part: Gift of the Fae
Faerie Impostor

Faerie Impostor {U}

Creature - Faerie Rogue
Flying
When Faerie Impostor enters, sacrifice it unless you return another creature you control to its owner's hand.
Many Tin Street shops display a sign on the door: "No cloaks allowed."
2/1
Faerie Miscreant

Faerie Miscreant {U}

Creature - Faerie Rogue
Flying
When Faerie Miscreant enters, if you control another creature named Faerie Miscreant, draw a card.
One faerie distracts the judge while a second steals the law.
1/1
Faerie Seer

Faerie Seer {U}

Creature - Faerie Wizard
Flying
When Faerie Seer enters, scry 2.
"The patterns of crossing ripples reveal the future to those who know how to read them."
1/1
Faerie Squadron

Faerie Squadron {U}

Creature - Faerie
Kicker {3}{U}
If Faerie Squadron was kicked, it enters with two +1/+1 counters on it and with flying.
1/1
  • Invasion
Faith's Shield

Faith's Shield {W}

Instant
Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
  • Dark Ascension
Faithless Looting

Faithless Looting {R}

Sorcery
Draw two cards, then discard two cards.
Flashback {2}{R}
"Avacyn has abandoned us! We have nothing left except what we can take!"
Falkenrath Gorger

Falkenrath Gorger {R}

Creature - Vampire Berserker
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost.
2/1
Falkenrath Pit Fighter

Falkenrath Pit Fighter {R}

Creature - Vampire Warrior
{1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
In the arena, vampires set aside all pretense of honor or civilization and fight like the predators they know themselves to be.
2/1
Related card: Ominous Traveler
False Mourning

False Mourning {G}

Sorcery
Put target card from your graveyard on top of your library.
Zhou Yu, Sun Ce, and other famous generals feigned their deaths in order to later surprise their opponents.
  • Portal Three Kingdoms
False Orders

False Orders {R}

Instant
Cast this spell only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
False Peace

False Peace {W}

Sorcery
Target player skips all combat phases of their next turn.
Mutual consent is not required for war.
Fan Bearer

Fan Bearer {W}

Creature - Zombie
{2}, {T}: Tap target creature.
Rest sometimes requires the right prompting.
1/2
Fanatical Firebrand

Fanatical Firebrand {R}

Creature - Goblin Pirate
Haste
{T}, Sacrifice this creature: It deals 1 damage to any target.
"The Brazen Coalition is a firecannon pointed at our enemies. Goblins like him are the spark to its powder."
—Admiral Beckett Brass
1/1
Related card: Goblin Influx Array
Fang of Shigeki

Fang of Shigeki {G}

Enchantment Creature - Snake Ninja
Deathtouch
"Let me give you a taste of the poison you've poured into our land."
—Shigeki, founder of the Order of Jukai
1/1
  • Kamigawa: Neon Dynasty 183 347
Fastbond

Fastbond {G}

Enchantment
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.
Fasting

Fasting {W}

Enchantment
At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy Fasting.
  • The Dark
Fatal Blow

Fatal Blow {B}

Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
"What is crueler? To let a wound of the heart fester, or to simply cut it out?"
—Crovax
Fatal Mutation

Fatal Mutation {B}

Enchantment - Aura
Enchant creature
When enchanted creature is turned face up, destroy it. It can't be regenerated.
"You wear that shell as a mask. Now it's your coffin."
—Cabal cleric
  • Scourge
Fatal Push

Fatal Push {B}

Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
"Then I leave you in the hands of fate."
—Ezio Auditore
Fates' Reversal (Alchemy)

Fates' Reversal (Alchemy) {B}

Sorcery
Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
A doom denied—or, perhaps, delayed.
Related cards: Dungeon of the Mad Mage Fates' Reversal Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Favored Enemy

Favored Enemy {G}

Enchantment
As Favored Enemy enters, note the most prevalent creature type in an opponent's library.
When Favored Enemy enters, target creature you control fights up to one target creature you don't control.
Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.
  • Alchemy Horizons: Baldur's Gate
Favored Hoplite

Favored Hoplite {W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
1/2