9386 cards found
Signal Pest

Signal Pest {1}

Artifact Creature - Pest
Battle cry
Signal Pest can't be blocked except by creatures with flying or reach.
It leaps from tree to tree, revealing the enemy's positions.
0/1
Signal the Clans

Signal the Clans {R}{G}

Instant
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn.
  • Gatecrash
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"Take a quiet moment to reflect on your sins."
—Cleph, Order of Redeemed Souls
Silence the Believers

Silence the Believers {2}{B}{B}

Instant
Strive — This spell costs {2}{B} more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.
  • Journey into Nyx
Silent Arbiter

Silent Arbiter {4}

Artifact Creature - Construct
No more than one creature can attack each combat.
No more than one creature can block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.
1/5
Silent Artisan

Silent Artisan {3}{W}{W}

Creature - Giant
On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
—The Theriad
3/5
  • Theros
Silent Departure

Silent Departure {U}

Sorcery
Return target creature to its owner's hand.
Flashback {4}{U}
The same magic that lets geists pass through our realm can force them out of it.
Silent Sentinel

Silent Sentinel {5}{W}{W}

Creature - Archon
Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.
It serves a justice higher than the whims of the gods.
4/6
Silent-Blade Oni

Silent-Blade Oni {3}{U}{U}{B}{B}

Creature - Demon Ninja
Ninjutsu {4}{U}{B}
Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
6/5
Silent-Chant Zubera

Silent-Chant Zubera {1}{W}

Creature - Zubera Spirit
When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.
When the Honden of Cleansing Fire was abandoned, its attendants swarmed Kamigawa to erode mortal will.
1/2
  • Champions of Kamigawa
Silhana Ledgewalker

Silhana Ledgewalker {1}{G}

Creature - Elf Rogue
Hexproof
Silhana Ledgewalker can't be blocked except by creatures with flying.
Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.
1/1
Silhana Starfletcher

Silhana Starfletcher {2}{G}

Creature - Elf Druid Archer
Reach
As Silhana Starfletcher enters, choose a color.
{T}: Add one mana of the chosen color.
In light he finds both gift and weapon.
1/3
  • Guildpact
Silkbind Faerie

Silkbind Faerie {2}{W/U}

Creature - Faerie Rogue
Flying
{1}{W/U}, {Q}: Tap target creature.
"The bigger they are, the more fun it is to watch them fall flat on their faces."
1/3
  • Shadowmoor
Silklash Spider

Silklash Spider {3}{G}{G}

Creature - Spider
Reach
{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.
2/7
Silkwing Scout

Silkwing Scout {2}{U}

Creature - Faerie Scout
Flying
{G}, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/1
  • Dissension
Silver Knight

Silver Knight {W}{W}

Creature - Human Knight
First strike, protection from red
"Hammer out your doubts as you forge your weapon. To slay a dragon, your resolve must be stronger than your steel."
2/2
Silver Myr

Silver Myr {2}

Artifact Creature - Myr
{T}: Add {U}.
The myr are like quicksilver: malleable in function and adaptable in form.
1/1
Silver-Inlaid Dagger

Silver-Inlaid Dagger {1}

Artifact - Equipment
Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2}
Magical etchings turned a whittler's tool into a wolfhunter's weapon.
  • Innistrad
Silverback Ape

Silverback Ape {3}{G}{G}

Creature - Ape
It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.
5/5
Silverblade Paladin

Silverblade Paladin {1}{W}{W}

Creature - Human Knight
Soulbond
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
2/2
Silverchase Fox

Silverchase Fox {1}{W}

Creature - Fox
{1}{W}, Sacrifice Silverchase Fox: Exile target enchantment.
"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den."
—Britta, midwife of Gatstaf
2/2
Silverclaw Griffin

Silverclaw Griffin {3}{W}{W}

Creature - Griffin
Flying, first strike
It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.
3/2
  • Dark Ascension
Silvercoat Lion

Silvercoat Lion {1}{W}

Creature - Cat
"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths."
—Ajani Goldmane
2/2
Silvergill Adept

Silvergill Adept {1}{U}

Creature - Merfolk Wizard
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.
When Silvergill Adept enters, draw a card.
"I bring baubles of lore, lost secrets seined from the listening waves."
2/1
Silvergill Douser

Silvergill Douser {1}{U}

Creature - Merfolk Wizard
{T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
The Silvergill school monitors traffic on the Lanes, ensuring that the riffraff don't interfere with travelers.
1/1