33454 cards found
Pearl-Ear, Imperial Advisor

Pearl-Ear, Imperial Advisor {1}{W}{W}

Legendary Creature - Fox Advisor
Lifelink
Enchantment spells you cast have affinity for Auras.
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card.
3/4
Slash of Light

Slash of Light {1}{W}

Instant
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
The endless struggle that raged over two thousand years had ended, and peace prevailed once more.
  • Final Fantasy
Sage of the Skies

Sage of the Skies {2}{W}

Creature - Human Monk
When you cast this spell, if you've cast another spell this turn, copy this spell.
Flying, lifelink
"Gravity is just a suggestion."
2/3
  • Tarkir: Dragonstorm 22 328
  • Tarkir: Dragonstorm Promos 22p 22s
Notorious Throng

Notorious Throng {3}{U}

Kindred Sorcery - Rogue
Prowl {5}{U}
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Coastline Chimera

Coastline Chimera {3}{U}

Creature - Chimera
Flying
{1}{W}: This creature can block an additional creature this turn.
Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.
1/5
  • Theros
Reverent Hunter

Reverent Hunter {2}{G}

Creature - Human Archer
When this creature enters, put a number of +1/+1 counters on it equal to your devotion to green.
1/1
Exalted Dragon

Exalted Dragon {4}{W}{W}

Creature - Dragon
Flying
This creature can't attack unless you sacrifice a land.
If dragons excel at anything more than vanity, it is greed.
5/5
Novellamental

Novellamental {1}{U}

Creature - Elemental
Flying
This creature can block only creatures with flying.
"My grandmother had sold the rest of her jewelry long ago, but she left a particular necklace in my care: a golden chain, bearing a raven-shaped charm."
2/1
Daybreak Coronet

Daybreak Coronet {W}{W}

Enchantment - Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.
Arwen, Weaver of Hope

Arwen, Weaver of Hope {1}{G}{G}

Legendary Creature - Elf Noble
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.
From afar, Arwen watched over Aragorn, and in hope, she made for him a great and kingly standard.
2/1
  • Tales of Middle-earth Commander 35 118 437
Giant Crab

Giant Crab {4}{U}

Creature - Crab
{U}: This creature gains shroud until end of turn.
During the giant crabs' mating season, Skyshroud nights are filled with the clatter of their skirmishes.
3/3
Oko's Accomplices

Oko's Accomplices {2}{U}

Creature - Faerie
Flying
They function as everything from assassins to jesters in the name of their fae king.
2/3
  • Throne of Eldraine
This Is How It Ends

This Is How It Ends {3}{B}

Instant
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
"There's a gravestone here for someone with the same name as me."
Power Armor

Power Armor {4}

Artifact
Domain{3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
Narrow Escape

Narrow Escape {2}{W}

Instant
Return target permanent you control to its owner's hand. You gain 4 life.
"A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder."
—Arhana, Kazandu trapfinder
Deeproot Elite

Deeproot Elite {1}{G}

Creature - Merfolk Warrior
Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.
"You think I stand alone? I have the forest at my call, the waters at my back. I outnumber you."
1/1
Ass Whuppin'

Ass Whuppin' {1}{W}{B}

Sorcery
Destroy target silver-bordered or acorn permanent in any game you can see from your seat.
Asses to ashes, Donkeys to dust.
Embereth Shieldbreaker

Embereth Shieldbreaker {1}{R}

Creature - Human Knight
"Courage is the only shield I need."
2/1
Card has other part: Battle Display
Psychic Transfer

Psychic Transfer {4}{U}

Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
"The memory of your existence will fade like the final stars of morning."
—Kaervek
Arcanist's Owl

Arcanist's Owl {W/U}{W/U}{W/U}{W/U}

Artifact Creature - Bird
Flying
When this creature enters, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/3
Mists of Lórien

Mists of Lórien {2}{U}

Sorcery
Replicate {U}
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
  • Tales of Middle-earth Commander 501 545
Dwarven Grunt

Dwarven Grunt {R}

Creature - Dwarf
Mountainwalk
Hard as stone and twice as stubborn.
—Dwarven compliment
1/1
Urban Utopia

Urban Utopia {1}{G}

Enchantment - Aura
Enchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Ravnica's diversity produces blossoms of opinion in a rich soil of perspectives.
  • Guilds of Ravnica
Human-Time Lord Meta-Crisis

Human-Time Lord Meta-Crisis

Phenomenon
When you encounter Human—Time Lord Meta-Crisis, each player chooses one or two creatures they control. Each player creates a token that's a copy of the first creature they chose, except it isn't legendary. Then each player who chose a second creature puts a number of +1/+1 counters on the token they created equal to the power of the second creature they chose.
  • Doctor Who
Martial Impetus

Martial Impetus {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and is goaded.
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.