3154 cards found
Drizzt Do'Urden

Drizzt Do'Urden {3}{G}{W}

Legendary Creature - Elf Ranger
Double strike
When Drizzt Do'Urden enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
3/3
  • Adventures in the Forgotten Realms Promos 220a 220p 220s
  • Adventures in the Forgotten Realms 220 338
Drogskol Cavalry

Drogskol Cavalry {5}{W}{W}

Creature - Spirit Knight
Flying
Whenever another Spirit you control enters, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
4/4
Drowner of Hope

Drowner of Hope {5}{U}

Creature - Eldrazi
Devoid
When Drowner of Hope enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Sacrifice an Eldrazi Scion: Tap target creature.
5/5
Drowner of Truth
Drowned Jungle

Drowner of Truth {5}{G/U}{G/U}

Creature - Eldrazi
Devoid
When you cast this spell, if {C} was spent to cast it, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}."
"Mangeni's children take their places among us."
—Ayli, high priest of the Eternal Pilgrims
7/6
Card has other part: Drowned Jungle
  • Modern Horizons 3
Drownyard Lurker

Drownyard Lurker {7}

Creature - Eldrazi Trilobite
Vigilance
When you cast or cycle Drownyard Lurker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add {C}."
Cycling {2}{U}
When Emrakul arrived on Innistrad, even fossils answered her twisted call.
7/7
  • Modern Horizons 3
Drudge Spell

Drudge Spell {B}{B}

Enchantment
{B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature."
When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Related card: Apocalypse Chime
  • Homelands
Druid of Horns

Druid of Horns {3}{G}

Creature - Human Druid
Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.
No welcome for those who trespass. Only fang and horn and claw.
2/3
  • Core Set 2019
Druid's Call

Druid's Call {1}{G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Suffer the little creatures, for they may yet rise up and beat you senseless.
Druidic Satchel

Druidic Satchel {3}

Artifact
{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Drunau Corpse Trawler

Drunau Corpse Trawler {3}{U}

Creature - Zombie
When Drunau Corpse Trawler enters, create a 2/2 black Zombie creature token.
{2}{B}: Target Zombie gains deathtouch until end of turn.
Seagrafs yield an abundance of resources for stitchers and ghoulcallers alike.
1/1
Dual Nature

Dual Nature {4}{G}{G}

Enchantment
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
  • Prophecy
Duchess, Wayward Tavernkeep

Duchess, Wayward Tavernkeep {3}{R}

Legendary Creature - Human Citizen
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token.
4/3
Dunbarrow Revivalist

Dunbarrow Revivalist {1}{B}

Creature - Human Warlock
Bargain
When Dunbarrow Revivalist enters, you get a one-time boon with "When one or more creatures enter under your control, create a Wicked Role token attached to one of them." Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.
3/1
  • Alchemy: Wilds of Eldraine
Dune-Brood Nephilim

Dune-Brood Nephilim {B}{R}{G}{W}

Creature - Nephilim
Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
When it awoke, it spawned nameless thousands to herald its arrival.
3/3
Dunes of the Dead

Dunes of the Dead

Land - Desert
{T}: Add {C}.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
The Curse of Wandering permeated Amonkhet long before Nicol Bolas. He simply harnessed it.
Dungeon Master

Dungeon Master {2}{W}{U}

Legendary Planeswalker - Dungeon Master
[+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."
[+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.
[–6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)
Loyalty:
1d4+1
  • 2016 Heroes of the Realm
Dungeon of the Mad Mage

Dungeon of the Mad Mage

Dungeon
Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)
Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)
Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)
Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)
Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)
Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)
Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)
Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)
Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Related cards: Acererak the Archlich Acererak the Archlich (Alchemy) Bar the Gate Barrowin of Clan Undurr Caves of Chaos Adventurer Clattering Skeletons Cloister Gargoyle Cloister Gargoyle (Alchemy) Delver's Torch Displacer Beast Dungeon Crawler Dungeon Delver Dungeon Descent Dungeon Descent (Alchemy) Dungeon Map Eccentric Apprentice Ellywick Tumblestrum Ellywick Tumblestrum (Alchemy) Fates' Reversal Fates' Reversal (Alchemy) Fifty Feet of Rope Find the Path Find the Path (Alchemy) Fly Gloom Stalker Hama Pashar, Ruin Seeker Immovable Rod Imoen, Mystic Trickster Intrepid Outlander Keen-Eared Sentry Kick in the Door Loot Dispute Midnight Pathlighter Nadaar, Selfless Paladin Naturalize 2 Planar Ally Precipitous Drop Precipitous Drop (Alchemy) Radiant Solar Ranger's Hawk Ravenloft Adventurer Rilsa Rael, Kingpin Safana, Calimport Cutthroat Sarevok's Tome Secret Door Sefris of the Hidden Ways Shortcut Seeker Thorough Investigation Tomb of Horrors Adventurer Triumphant Adventurer Triumphant Adventurer (Alchemy) Undermountain Adventurer Varis, Silverymoon Ranger Veteran Dungeoneer Wandering Troubadour White Plume Adventurer You Find a Cursed Idol Yuan-Ti Fang-Blade Yuan-Ti Malison Zalto, Fire Giant Duke Zombie Ogre
  • Adventures in the Forgotten Realms Tokens
Dungeoneer's Pack

Dungeoneer's Pack {3}

Artifact
Dungeoneer's Pack enters tapped.
{2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery.
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Dutiful Replicator

Dutiful Replicator {3}

Artifact Creature - Assembly-Worker
When Dutiful Replicator enters, you may pay {1}. When you do, create a token that's a copy of target token you control not named Dutiful Replicator.
"Careful. Leave it running for too long and it'll turn the whole building into angels."
—Tawnos
3/2
  • Jumpstart 2022
Dwarven Confluencer

Dwarven Confluencer {2}{R}

Creature - Dwarf
{T}: Destroy target nontoken land. Its controller creates a Mana Confluence token. (It's a land with "{T}, Pay 1 life: Add one mana of any color.")
1/1
  • Mystery Booster 2
Dwarven Hammer

Dwarven Hammer {2}{R}

Artifact - Equipment
When Dwarven Hammer enters, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.
Equipped creature gets +3/+0 and has trample.
Equip {3}
Dwarven Mine

Dwarven Mine

Land - Mountain
({T}: Add {R}.)
Dwarven Mine enters tapped unless you control three or more other Mountains.
When Dwarven Mine enters untapped, create a 1/1 red Dwarf creature token.
  • Throne of Eldraine
Dwarven Reinforcements

Dwarven Reinforcements {3}{R}

Sorcery
Create two 2/1 red Dwarf Berserker creature tokens.
Foretell {1}{R}
"Orders? We don't wait for orders!"
  • Kaldheim
Dwynen's Elite

Dwynen's Elite {1}{G}

Creature - Elf Warrior
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Call one, call them all.
2/2
Dying to Serve

Dying to Serve {2}{B}

Enchantment
Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
"I used to have hired hands, but I discovered they make better waitstaff with the rest of the body attached."
—Olivia Voldaren