11570 cards found
Bag End Porter

Bag End Porter {3}{G}

Creature - Dwarf
Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
"Dwarves' tongues run on when speaking of their handiwork, they say."
—Glóin
4/4
  • The Lord of the Rings: Tales of Middle-earth 153 604
Bag of Holding

Bag of Holding {1}

Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
Leave no treasure behind.
Baird, Argivian Recruiter

Baird, Argivian Recruiter {R}{W}

Legendary Creature - Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
"Fear doesn't make you a coward; giving in to it does. Now take up your sword and fight!"
2/2
Baird, Steward of Argive

Baird, Steward of Argive {2}{W}{W}

Legendary Creature - Human Soldier
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
"The walls of Argive were built by a peaceful dynastic union that has guarded us against war for fifteen centuries. The lesson is clear."
2/4
Baithook Angler
Hook-Haunt Drifter

Baithook Angler {1}{U}

Creature - Human Peasant
Disturb {1}{U}
Geor was determined to stay out until he got a bite from something big.
2/1
Card has other part: Hook-Haunt Drifter
Bake into a Pie

Bake into a Pie {2}{B}{B}

Instant
Destroy target creature. Create a Food token.
"My secret ingredient? Well, I can't tell you that. But here's a hint. It's not love."
Bakery Raid

Bakery Raid {G}

Sorcery - Adventure
Create a Food token.
Card has other part: Hollow Scavenger
  • Wilds of Eldraine
Bala Ged Recovery
Bala Ged Sanctuary

Bala Ged Recovery {2}{G}

Sorcery
Return target card from your graveyard to your hand.
"Always have a backup plan."
—Doral, Bala Ged guide
Card has other part: Bala Ged Sanctuary
Bala Ged Sanctuary
Bala Ged Recovery

Bala Ged Sanctuary

Land
Bala Ged Sanctuary enters the battlefield tapped.
{T}: Add {G}.
"I know it's around here somewhere."
—Doral, Bala Ged guide
Card has other part: Bala Ged Recovery
Baldur's Gate

Baldur's Gate

Legendary Land - Gate
{T}: Add {C}.
{2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Balduvian Atrocity

Balduvian Atrocity {2}{B}

Creature - Phyrexian Berserker
Kicker {R}
Menace
When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
2/3
  • Dominaria United
Balduvian Berserker

Balduvian Berserker {2}{R}

Creature - Kor Berserker
Enlist
When Balduvian Berserker dies, it deals damage equal to its power to any target.
1/3
  • Dominaria United
Balefire Dragon

Balefire Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
6/6
Baleful Ammit

Baleful Ammit {2}{B}

Creature - Crocodile Demon
Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
4/3
Baleful Beholder

Baleful Beholder {4}{B}{B}

Creature - Beholder
When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn.
6/5
Related card: Baleful Beholder (Alchemy)
Baleful Beholder (Alchemy)

Baleful Beholder (Alchemy) {4}{B}{B}

Creature - Beholder
When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn.
7/5
Related card: Baleful Beholder
  • Alchemy Horizons: Baldur's Gate
Baleful Mastery

Baleful Mastery {3}{B}

Instant
You may pay {1}{B} rather than pay this spell's mana cost.
If the {1}{B} cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Ballista Charger

Ballista Charger {5}

Artifact - Vehicle
Whenever Ballista Charger attacks, it deals 1 damage to any target.
Crew 3
6/6
Ballista Watcher
Ballista Wielder

Ballista Watcher {2}{R}{R}

Creature - Human Soldier Werewolf
{2}{R}, {T}: Ballista Watcher deals 1 damage to any target.
Daybound
"Careful, this thing's dangerous. Wouldn't want anyone getting hurt."
4/3
Card has other part: Ballista Wielder
Ballista Wielder
Ballista Watcher

Ballista Wielder

Creature - Werewolf
(Color indicator: Ballista Wielder is red)
{2}{R}: Ballista Wielder deals 1 damage to any target. A creature dealt damage this way can't block this turn.
Nightbound
5/5
Card has other part: Ballista Watcher
Ballroom Brawlers

Ballroom Brawlers {3}{W}{W}

Creature - Human Warrior
Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Don't try to cut in. They'll cut back.
3/5
  • Streets of New Capenna
Balmor, Battlemage Captain

Balmor, Battlemage Captain {U}{R}

Legendary Creature - Bird Wizard
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
"Even the most hardened armies are ill-equipped to defend against an onslaught from the sky."
1/3
Baloth Gorger

Baloth Gorger {2}{G}{G}

Creature - Beast
Kicker {4}
If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
A baloth only cares about the many things it eats and the few things that eat it.
4/4
Baloth Packhunter

Baloth Packhunter {3}{G}

Creature - Beast
Trample
When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.
3/3
  • Arena Beginner Set
Bamboo Grove Archer

Bamboo Grove Archer {1}{G}

Enchantment Creature - Snake Archer
Defender, reach
Channel{4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying.
"Do not mistake tranquility for domestication. This land is wild, and will always remain so."
3/3
  • Kamigawa: Neon Dynasty