9386 cards found
Scoria Wurm

Scoria Wurm {4}{R}

Creature - Wurm
At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.
Late at night, ululations echo from deep under Shiv, as the wurms sing of times older than humanity.
7/7
Scorned Villager
Moonscarred Werewolf

Scorned Villager {1}{G}

Creature - Human Werewolf
{T}: Add {G}.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
"My village's fear drove me into the wild . . ."
1/1
Card has other part: Moonscarred Werewolf
  • Dark Ascension
Scornful Aether-Lich

Scornful Aether-Lich {3}{U}

Artifact Creature - Zombie Wizard
{W}{B}: Scornful Aether-Lich gains fear and vigilance until end of turn.
"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."
—Tezzeret
2/4
  • Conflux
Scour

Scour {2}{W}{W}

Instant
Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.
Scourge Devil

Scourge Devil {4}{R}

Creature - Devil
When Scourge Devil enters, creatures you control get +1/+0 until end of turn.
Unearth {2}{R}
3/3
Scourge Servant

Scourge Servant {4}{B}

Creature - Phyrexian Zombie
Infect
"The union of the oil and necrogen has produced many pleasing reactions."
—Sheoldred, Whispering One
3/3
  • Mirrodin Besieged
Scourge of Fleets

Scourge of Fleets {5}{U}{U}

Creature - Kraken
When Scourge of Fleets enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6/6
Scourge of Geier Reach

Scourge of Geier Reach {3}{R}{R}

Creature - Elemental
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.
3/3
  • Innistrad
Scourge of Kher Ridges

Scourge of Kher Ridges {6}{R}{R}

Creature - Dragon
Flying
{1}{R}: Scourge of Kher Ridges deals 2 damage to each creature without flying.
{5}{R}: Scourge of Kher Ridges deals 6 damage to each other creature with flying.
Doom casts its own flickering shadow.
6/6
  • Future Sight
Scourge of Numai

Scourge of Numai {3}{B}

Creature - Demon Spirit
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
"Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni."
—The History of Kamigawa
4/4
  • Betrayers of Kamigawa
Scourge of Skola Vale

Scourge of Skola Vale {2}{G}

Creature - Hydra
Trample
Scourge of Skola Vale enters with two +1/+1 counters on it.
{T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
0/0
  • Born of the Gods
Scourge of Valkas

Scourge of Valkas {2}{R}{R}{R}

Creature - Dragon
Flying
Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
{R}: Scourge of Valkas gets +1/+0 until end of turn.
4/4
Scourge of the Nobilis

Scourge of the Nobilis {2}{R/W}

Enchantment - Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink.
  • Eventide
Scourge of the Throne

Scourge of the Throne {4}{R}{R}

Creature - Dragon
Flying
Dethrone
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
5/5
Scourgemark

Scourgemark {1}{B}

Enchantment - Aura
Enchant creature
When Scourgemark enters, draw a card.
Enchanted creature gets +1/+0.
To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.
  • Theros
Scourglass

Scourglass {3}{W}{W}

Artifact
{T}, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.
"Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision."
—Sharuum
  • Shards of Alara
Scouring Sands

Scouring Sands {1}{R}

Sorcery
Scouring Sands deals 1 damage to each creature your opponents control. Scry 1.
When Purphoros cleans the ashes from his forge, entire cities vanish.
  • Born of the Gods
Scout's Warning

Scout's Warning {W}

Instant
The next creature card you play this turn can be played as though it had flash.
Draw a card.
"There is no tactic I enjoy more than ambushing the ambushers."
  • Future Sight
Scrabbling Claws

Scrabbling Claws {1}

Artifact
{T}: Target player exiles a card from their graveyard.
{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.
Scrambleverse

Scrambleverse {6}{R}{R}

Sorcery
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Sometimes a little chaos is in order.
  • Magic 2012
Scrapbasket

Scrapbasket {4}

Artifact Creature - Scarecrow
{1}: Scrapbasket becomes all colors until end of turn.
Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.
3/2
  • Shadowmoor
Scrapdiver Serpent

Scrapdiver Serpent {5}{U}{U}

Creature - Serpent
Scrapdiver Serpent can't be blocked as long as defending player controls an artifact.
Smart artificers clean up after themselves.
5/5
Scrapskin Drake

Scrapskin Drake {2}{U}

Creature - Zombie Drake
Flying
Scrapskin Drake can block only creatures with flying.
"The cathars killed my skaabs down below. Let's see how high their swords can reach."
—Ludevic, necro-alchemist
2/3
Scrapyard Salvo

Scrapyard Salvo {1}{R}{R}

Sorcery
Scrapyard Salvo deals damage to target player or planeswalker equal to the number of artifact cards in your graveyard.
"Squealstokers! Build me a glorious pile of Mirran metal. Then add yourselves to the pile."
—Furnace boss, sector 11
  • New Phyrexia
Screaming Fury

Screaming Fury {2}{R}

Sorcery
Target creature gets +5/+0 and gains haste until end of turn.
He's got an axe to grind.
  • Fifth Dawn