33523 cards found
Defender en-Vec

Defender en-Vec {3}{W}

Creature - Human Cleric
Fading 4
Remove a fade counter from this creature: Prevent the next 2 damage that would be dealt to any target this turn.
2/4
  • Nemesis
Rune of Protection: White

Rune of Protection: White {1}{W}

Enchantment
{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Cycling {2}
  • Urza's Saga
Scale of Chiss-Goria

Scale of Chiss-Goria {3}

Artifact
Flash
Affinity for artifacts
{T}: Target creature gets +0/+1 until end of turn.
  • Mirrodin
Pact of the Serpent

Pact of the Serpent {1}{B}{B}

Sorcery
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
"Our quarrels behind us. Our foes before us. Death or triumph for us all!"
Setessan Tactics

Setessan Tactics {1}{G}

Instant
Strive — This spell costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
  • Journey into Nyx
Anaba Spirit Crafter

Anaba Spirit Crafter {2}{R}{R}

Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
"The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be."
—Onatah, Anaba Shaman
1/3
Related card: Apocalypse Chime
Ascend from Avernus

Ascend from Avernus {X}{W}{W}{W}

Sorcery
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Smoke clogged the streets and rubble littered the ground, but sunlight shining on the long-lost towers of Elturel was still a beautiful sight.
Bloodbat Summoner
Voldaren Bloodcaster

Bloodbat Summoner

Creature - Vampire Wizard
(Color indicator: Bloodbat Summoner is black)
Flying
At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.
"Humans throw rice and release doves at their weddings? How quaint."
3/3
Card has other part: Voldaren Bloodcaster
Law-Rune Enforcer

Law-Rune Enforcer {W}

Creature - Human Soldier
{1}, {T}: Tap target creature with mana value 2 or greater.
"See that no one enters or leaves New Prahv today. And notify me at once of any Planeswalker activity."
—Dovin Baan
1/2
Petrify

Petrify {1}{W}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Those who break the laws of the Malamet become cold, silent warnings to others who might try.
  • The Lost Caverns of Ixalan
Sylvan Ranger

Sylvan Ranger {1}{G}

Creature - Elf Scout Ranger
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
"Not all paths are found on the forest floor."
1/1
Harrier Naga

Harrier Naga {2}{G}

Creature - Snake Warrior
She trusts that the potent poisons of her darts will reach the enemy before the enemy reaches her.
3/3
  • Hour of Devastation
Terrapact Intimidator

Terrapact Intimidator {1}{R}

Creature - Kavu Scout
When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature.
"Your land, or my blades."
2/1
  • Edge of Eternities
Riku of Many Paths

Riku of Many Paths {G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
3/3
  • Outlaws of Thunder Junction Promos 227p 227s
  • Outlaws of Thunder Junction 227 361
Rock Basilisk

Rock Basilisk {4}{R}{G}

Creature - Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
In the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins—for certain.
4/5
  • Mirage
Demand

Demand {1}{W}{U}

Sorcery
Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
Card has other part: Supply
Conspicuous Snoop

Conspicuous Snoop {R}{R}

Creature - Goblin Rogue
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
2/2
Viral Spawning

Viral Spawning {2}{G}

Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1.
Corrupted — As long as an opponent has three or more poison counters and this card is in your graveyard, it has flashback {2}{G}.
  • Phyrexia: All Will Be One
Sliver Gravemother

Sliver Gravemother {W}{U}{B}{R}{G}

Legendary Creature - Sliver
The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore {X}, where X is its mana value.
Encore {5}
6/6
Zimone's Hypothesis

Zimone's Hypothesis {3}{U}{U}

Instant
You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand.
"There exists a theoretical infinity between the discrete atoms of reality. I'm simply appropriating that infinity as storage space."
  • Duskmourn: House of Horror Commander 15 46
Haunted Mire

Haunted Mire

Land - Swamp Forest
({T}: Add {B} or {G}.)
This land enters tapped.
Some of the nature spirits and wraiths that haunt Urborg take offense at the term "ghost town."
Jecht, Reluctant Guardian
Braska's Final Aeon

Jecht, Reluctant Guardian {3}{B}

Legendary Creature - Human Warrior
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
"Well, well, trying to follow in my footsteps, are you?"
4/3
Card has other part: Braska's Final Aeon
Pyromancer's Gauntlet

Pyromancer's Gauntlet {5}

Artifact
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
An inferno is just a gesture away.
Sword of Hours

Sword of Hours {2}

Artifact - Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip {2}
  • Forgotten Realms Commander
Witty Roastmaster

Witty Roastmaster {2}{R}

Creature - Devil Citizen
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
If you're lucky, you'll walk out with just your ego singed.
3/2
  • Streets of New Capenna