7371 cards found
Troll-Horn Cameo

Troll-Horn Cameo {3}

Artifact
{T}: Add {R} or {G}.
"I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?"
—Isel, master carver
  • Invasion
True-Faith Censer

True-Faith Censer {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2}
Trusty Machete

Trusty Machete {1}

Artifact - Equipment
Equipped creature gets +2/+1.
Equip {2}
"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
—Yon Basrel, Oran-Rief survivalist
Tsabo's Assassin

Tsabo's Assassin {2}{B}{B}

Creature - Phyrexian Zombie Assassin
{T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
1/1
Tsabo's Decree

Tsabo's Decree {5}{B}

Instant
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Tsabo's Web

Tsabo's Web {2}

Artifact
When Tsabo's Web enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Tumble Magnet

Tumble Magnet {3}

Artifact
Tumble Magnet enters with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Twilight Prophet

Twilight Prophet {2}{B}{B}

Creature - Vampire Cleric
Flying
Ascend
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
2/4
Twilight's Call

Twilight's Call {4}{B}{B}

Sorcery
You may cast Twilight's Call as though it had flash if you pay {2} more to cast it.
Each player returns all creature cards from their graveyard to the battlefield.
Twilight falls. We rise.
—Necropolis inscription
Twinning Glass

Twinning Glass {4}

Artifact
{1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other.
  • Lorwyn
Twinning Staff

Twinning Staff {3}

Artifact
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy.
{7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Twins of Discord

Twins of Discord {7}

Creature - Eldrazi
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn.
Each other colorless creature you control has bloodthirst 2.
8/6
  • Modern Horizons 3 Commander
Twins of Maurer Estate

Twins of Maurer Estate {4}{B}

Creature - Vampire
Madness {2}{B}
"Children, where are your parents?"
—Reig, wandering monk, last words
3/5
Twisted Abomination

Twisted Abomination {5}{B}

Creature - Zombie Mutant
{B}: Regenerate Twisted Abomination.
Swampcycling {2}
5/3
Twisted Embrace

Twisted Embrace {2}{B}{B}

Enchantment - Aura
Enchant artifact or creature you control
When Twisted Embrace enters, destroy target creature or planeswalker an opponent controls.
As long as enchanted permanent is a creature, it gets +1/+1.
Evil kami are drawn to mortals who share their grim fascinations.
  • Kamigawa: Neon Dynasty
Twisted Experiment

Twisted Experiment {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/-1.
After six days in the hands of the Gixians, what remained was utterly unrecognizable as the person it once was.
Twisted Riddlekeeper

Twisted Riddlekeeper {8}

Creature - Eldrazi Sphinx
Emerge {5}{C}{U}
When you cast this spell, tap up to two target permanents. Put a stun counter on each of them.
Flying
5/5
  • Modern Horizons 3
Twisted Sewer-Witch

Twisted Sewer-Witch {3}{B}{B}

Creature - Human Warlock
When Twisted Sewer-Witch enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat.
3/4
  • Wilds of Eldraine
Two-Headed Zombie

Two-Headed Zombie {3}{B}

Creature - Zombie
Menace
"Thread the torsos together with angel hair to ensure they will cooperate in battle."
—The Stitcher's Tome
4/2
  • Core Set 2019
Tymaret Calls the Dead

Tymaret Calls the Dead {2}{B}

Enchantment - Saga
I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
III — You gain X life and scry X, where X is the number of Zombies you control.
  • Theros Beyond Death
  • Theros Beyond Death Promos 118p 118s
Tymaret, Chosen from Death

Tymaret, Chosen from Death {B}{B}

Legendary Enchantment Creature - Demigod
Tymaret's toughness is equal to your devotion to black.
{1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
2/*
Typhoid Rats

Typhoid Rats {B}

Creature - Rat
Deathtouch
When Tasigur sent his ambassadors to the Abzan outpost, the true envoys were not the naga but the infectious rats they carried with them.
1/1
Tyrannical Pitlord

Tyrannical Pitlord {4}{B}{B}

Creature - Demon
Flying, trample
As Tyrannical Pitlord enters, choose another creature you control.
The chosen creature gets +3/+3 and has flying.
When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.
6/6
Tyrannize

Tyrannize {3}{B/R}{B/R}

Sorcery
Target player discards their hand unless they pay 7 life.
"I can stab you where it hurts, or where you will feel absolutely nothing."
—Illulia of Nighthearth
  • Shadowmoor
Tyrant's Choice

Tyrant's Choice {1}{B}

Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature of their choice. If torture gets more votes or the vote is tied, each opponent loses 4 life.