7780 cards found
The Balrog, Durin's Bane

The Balrog, Durin's Bane {5}{B}{R}

Legendary Creature - Avatar Demon
This spell costs {1} less to cast for each permanent sacrificed this turn.
Haste
The Balrog, Durin's Bane can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
7/5
  • Tales of Middle-earth Promos
  • The Lord of the Rings: Tales of Middle-earth 195 405 646
The Battle of Bywater

The Battle of Bywater {1}{W}{W}

Sorcery
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control.
The Tooks marched in with Pippin at their head. Merry now had enough sturdy Hobbitry to deal with the ruffians.
The Bears of Littjara

The Bears of Littjara {1}{G}{U}

Enchantment - Saga
I — Create a 2/2 blue Shapeshifter creature token with changeling.
II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.
III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
The Beast, Deathless Prince

The Beast, Deathless Prince {2}{B}{R}

Legendary Creature - Demon
When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters tapped with six stun counters on it.
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.
6/6
The Belligerent

The Belligerent {2}{U}{R}

Legendary Artifact - Vehicle
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3
5/5
  • The Lost Caverns of Ixalan Promos 225p 225s
  • The Lost Caverns of Ixalan 225 384
The Biblioplex

The Biblioplex

Land
{T}: Add {C}.
{2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
The Big Idea

The Big Idea {4}{R}{R}

Legendary Creature - Brainiac Villain
{2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.
Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results.
4/4
The Big Top

The Big Top

Land
{T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
The glow of the big top can be seen for light years, but its excitement can be felt in the hearts of everyone who's ever been there.
  • Unfinity 197 483
The Blackstaff of Waterdeep

The Blackstaff of Waterdeep {U}

Legendary Artifact
You may choose not to untap The Blackstaff of Waterdeep during your untap step.
Animate Walking Statue{1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.
The Bloodsky Massacre

The Bloodsky Massacre {1}{B}{R}

Enchantment - Saga
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
The Book of Exalted Deeds

The Book of Exalted Deeds {W}{W}{W}

Legendary Artifact
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
The Book of Vile Darkness

The Book of Vile Darkness {B}{B}{B}

Legendary Artifact
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Related cards: Eye of Vecna Hand of Vecna
The Broken Sky
Invasion of Tolvada

The Broken Sky

Enchantment
(Color indicator: The Broken Sky is white and black)
Creature tokens you control get +1/+0 and have lifelink.
At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying.
Angry ghosts poured through and pummeled the Invasion Tree, filling the heavens with the rhythms of war.
Card has other part: Invasion of Tolvada
The Capitoline Triad

The Capitoline Triad {10}

Legendary Creature - God Artificer
Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard.
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
7/7
  • Assassin's Creed 1 117 172
The Cauldron of Eternity

The Cauldron of Eternity {10}{B}{B}

Legendary Artifact
This spell costs {2} less to cast for each creature card in your graveyard.
Whenever a creature you control dies, put it on the bottom of its owner's library.
{2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • Throne of Eldraine Promos 82p 82s
  • Throne of Eldraine 82 352
The Caves of Androzani

The Caves of Androzani {3}{W}

Enchantment - Saga
I — Put two stun counters on each of up to two target tapped creatures.
II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent.
IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
  • Doctor Who 15 620
The Celestus

The Celestus {3}

Legendary Artifact
If it's neither day nor night, it becomes day as The Celestus enters.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
The Circle of Loyalty

The Circle of Loyalty {4}{W}{W}

Legendary Artifact
This spell costs {1} less to cast for each Knight you control.
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
Related card: Raddic, Tal Zealot
The Core
Matzalantli, the Great Door

The Core

Legendary Land
Fathomless descent{T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Centuries ago, under siege from the Mycotyrant, the Oltec sealed the Core off from the world... until Huatli's party arrived.
Card has other part: Matzalantli, the Great Door
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 256b 387b
The Council of Four

The Council of Four {3}{W}{U}

Legendary Creature - Human Noble
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Ambition has a price in Baldur's Gate, and it is paid to the Council.
0/8
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 271 419 530
The Countdown Is at One

The Countdown Is at One {3}{R}{R}

Sorcery
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
The Cruelty of Gix

The Cruelty of Gix {3}{B}{B}

Enchantment - Saga
Read ahead
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.
The Curse of Fenric

The Curse of Fenric {2}{G}{W}

Enchantment - Saga
I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch.
II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities.
III — Target Mutant fights another target creature named Fenric.
  • Doctor Who 118 723
The Cyber-Controller

The Cyber-Controller {X}{U}{U}{B}

Legendary Artifact Creature - Cyberman
When The Cyber-Controller enters, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Other artifact creatures you control get +1/+1.
3/3
The Dalek Emperor

The Dalek Emperor {5}{B}{R}

Legendary Artifact Creature - Dalek
Affinity for Daleks
Other Daleks you control have haste.
At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.
6/6