9386 cards found
Resize

Resize {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Recover {1}{G}
  • Coldsnap
Resounding Roar

Resounding Roar {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Cycling {5}{R}{G}{W}
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
  • Shards of Alara
Resounding Scream

Resounding Scream {2}{B}

Sorcery
Target player discards a card at random.
Cycling {5}{U}{B}{R}
When you cycle Resounding Scream, target player discards two cards at random.
  • Shards of Alara
Resounding Silence

Resounding Silence {3}{W}

Instant
Exile target attacking creature.
Cycling {5}{G}{W}{U}
When you cycle Resounding Silence, exile up to two target attacking creatures.
  • Shards of Alara
Resounding Thunder

Resounding Thunder {2}{R}

Instant
Resounding Thunder deals 3 damage to any target.
Cycling {5}{B}{R}{G}
When you cycle Resounding Thunder, it deals 6 damage to any target.
Resounding Wave

Resounding Wave {2}{U}

Instant
Return target permanent to its owner's hand.
Cycling {5}{W}{U}{B}
When you cycle Resounding Wave, return two target permanents to their owners' hands.
  • Shards of Alara
Respite

Respite {1}{G}

Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
"If they board us we're finished," warned Orim. Crovax nodded. "And if they don't . . . what then?"
Resplendent Mentor

Resplendent Mentor {4}{W}

Creature - Kithkin Cleric
White creatures you control have "{T}: You gain 1 life."
Thoughtweft gives new meaning to the phrase "common knowledge."
2/2
  • Shadowmoor
Rest for the Weary

Rest for the Weary {1}{W}

Instant
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace.
  • Worldwake
Rest in Peace

Rest in Peace {1}{W}

Enchantment
When Rest in Peace enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.
Restless Apparition

Restless Apparition {W/B}{W/B}{W/B}

Creature - Spirit
{W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn.
Persist
2/2
Restless Bones

Restless Bones {2}{B}

Creature - Skeleton
{3}{B}, {T}: Target creature gains swampwalk until end of turn.
{1}{B}: Regenerate Restless Bones.
"We mourn our dead. We shroud our dead. We bury our dead. Too often, it seems, we must kill our dead again."
—Grazda, veteran armorer
1/1
  • Guildpact
Restoration Angel

Restoration Angel {3}{W}

Creature - Angel
Flash
Flying
When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
Restore

Restore {1}{G}

Sorcery
Put target land card from a graveyard onto the battlefield under your control.
"See, the land itself raises an altar to the ascendancy of nature."
—Mayael the Anima
Restore Balance

Restore Balance

Sorcery
(Color indicator: Restore Balance is white)
Suspend 6—{W}
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Restore the Peace

Restore the Peace {1}{W}{U}

Instant
Return each creature that dealt damage this turn to its owner's hand.
"You can always count on the Azorius to ruin a party."
—Massacre Girl
  • Dragon's Maze
Resurrection

Resurrection {2}{W}{W}

Sorcery
Return target creature card from your graveyard to the battlefield.
"Think of this new life not as a gift from the angels but as a command to fight for their cause once more."
—War blessing of Serra
Retaliate

Retaliate {2}{W}{W}

Instant
Destroy all creatures that dealt damage to you this turn.
The Auriok learned perseverance from their forebears. They learned justice from the leonin.
  • Fifth Dawn
Retaliator Griffin

Retaliator Griffin {1}{R}{G}{W}

Creature - Griffin
Flying
Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.
For every eye, an eye. For every tooth, a tooth. Griffins are nothing if not fair.
2/2
Retether

Retether {3}{W}

Sorcery
Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way.
The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present.
Retract

Retract {U}

Instant
Return all artifacts you control to their owner's hand.
"Secrets are meant to remain secret."
—Memnarch
  • Darksteel
Retraction Helix

Retraction Helix {U}

Instant
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Where the geometries of the world collapse, a master of the Aether can harvest power beyond comprehending.
Return to Dust

Return to Dust {2}{W}{W}

Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Some timelines forever fray, branch, and intermingle. Others end abruptly.
Returned Centaur

Returned Centaur {3}{B}

Creature - Zombie Centaur
When Returned Centaur enters, target player mills four cards.
Driven away by his living kin, he wanders mourning through the wilderness, seeking the dead city of Asphodel.
2/4
Returned Phalanx

Returned Phalanx {1}{B}

Creature - Zombie Soldier
Defender
{1}{U}: Returned Phalanx can attack this turn as though it didn't have defender.
They lived in different nations and fought in different eras, but as the Returned, they link arms as one.
3/3