34927 cards found
Crypt of the Eternals

Crypt of the Eternals

Land
When this land enters, you gain 1 life.
{T}: Add {C}.
{1}, {T}: Add {U}, {B}, or {R}.
The dead entered as worthy. They exited as Eternals.
Long Road Home

Long Road Home {1}{W}

Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
The person who finishes a journey is rarely the same as the one who starts it.
The Ash Lizard

The Ash Lizard {4}{R}{G}

Legendary Creature - Lizard Warrior
Other Lizards, Treefolk, And Warriors you control get +2/+2.
Whenever The Ash Lizard attacks, create a token that's a copy of one of the following cards at random: Ash Zealot; Bog-Strider Ash; Grotag ThrASHer; Seedguide Ash; Unstoppable Ash; ViASHino Warrior. (You're probably going to need to look these cards up.)
5/5
  • Unknown Event
Tempest Efreet

Tempest Efreet {1}{R}{R}{R}

Creature - Efreet
Remove this card from your deck before playing if you're not playing for ante.
{T}, Sacrifice this creature: Target opponent may pay 10 life. If that player doesn't, they reveal a card at random from their hand. Exchange ownership of the revealed card and Tempest Efreet. Put the revealed card into your hand and Tempest Efreet from anywhere into that player's graveyard. This change in ownership is permanent.
3/3
Custodi Lich

Custodi Lich {3}{B}{B}

Creature - Zombie Cleric
When this creature enters, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature of their choice.
"Keeping order is a task too important to relinquish in death."
—Abrado, Custodi priest
4/2
Warren Torchmaster

Warren Torchmaster {1}{R}

Creature - Goblin Warrior
At the beginning of combat on your turn, you may blight 1. When you do, target creature gains haste until end of turn.
Auntie Soot's raids begin when her torch is dipped in the oil atop her head and end when the flame burns out.
2/2
  • Lorwyn Eclipsed
Bladed Sentinel

Bladed Sentinel {4}

Artifact Creature - Construct
{W}: This creature gains vigilance until end of turn.
The Mirran partisans created hundreds of patrol sentinels to divert Phyrexian assaults from the Tangle.
2/4
  • Mirrodin Besieged
Codex Shredder

Codex Shredder {1}

Artifact
{T}: Target player mills a card.
{5}, {T}, Sacrifice this artifact: Return target card from your graveyard to your hand.
Footlight Fiend

Footlight Fiend {B/R}

Creature - Devil
When this creature dies, it deals 1 damage to any target.
"This footlight's broken. Get me a stagehand!"
—Judith
1/1
Fervent Strike

Fervent Strike {R}

Instant
Target creature gets +1/+0 and gains first strike and haste until end of turn.
"The flame paints a bright wheel on the sky, then shifts into a stabbing spark. The enemy falls; the smoke of victory rises."
—"Legends of the Firedancer"
Seize the Spotlight

Seize the Spotlight {2}{R}

Sorcery
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
"I look really good in white."
Peerless Samurai (Alchemy)

Peerless Samurai (Alchemy) {1}{R}

Creature - Human Samurai
Menace
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2/1
Related card: Peerless Samurai
  • Kamigawa: Neon Dynasty
Spatial Merging

Spatial Merging

Phenomenon
When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Evil Twin

Evil Twin {2}{U}{B}

Creature - Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it has "{U}{B}, {T}: Destroy target creature with the same name as this creature."
You can always tell the evil one by the dagger he's sticking in you.
0/0
Mind Spiral

Mind Spiral {4}{U}

Sorcery
Gift a tapped Fish
Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it.
  • Bloomburrow
Igneous Elemental

Igneous Elemental {4}{R}{R}

Creature - Elemental
This spell costs {2} less to cast if there is a land card in your graveyard.
When this creature enters, you may have it deal 2 damage to target creature.
Volcanic violence made manifest.
4/3
Cautery Sliver

Cautery Sliver {R}{W}

Creature - Sliver
All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target."
All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
2/2
Famished Paladin

Famished Paladin {1}{W}

Creature - Vampire Knight
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
Loyal to his queen, slave to his thirst.
3/3
Piper's Melody

Piper's Melody {G}

Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Those who follow nature's path eventually walk in a circle.
  • Odyssey
Torgal, A Fine Hound

Torgal, A Fine Hound {1}{G}

Legendary Creature - Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
{T}: Add one mana of any color.
"Thank you, Torgal. For never giving up."
—Clive Rosfield
2/2
Stonespeaker Crystal

Stonespeaker Crystal {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Exile any number of target players' graveyards. Draw a card.
It whispers words spoken centuries ago, coaxing wisdom from the ghosts of civilizations past.
  • Commander Legends: Battle for Baldur's Gate 338 450
Satoru, the Infiltrator

Satoru, the Infiltrator {U}{B}

Legendary Creature - Human Ninja Rogue
Menace
Whenever Satoru and/or one or more other nontoken creatures you control enter, if none of them were cast or no mana was spent to cast them, draw a card.
"This backwater doesn't have a single wall, ward, or guard that could keep me out."
2/3
  • Outlaws of Thunder Junction Promos 230p 230s
  • Outlaws of Thunder Junction 230 298
Troll of Khazad-dûm

Troll of Khazad-dûm {5}{B}

Creature - Troll
This creature can't be blocked except by three or more creatures.
Swampcycling {1}
"A great cave-troll, I think. There is no hope of escape that way."
—Gandalf
6/5
  • The Lord of the Rings: Tales of Middle-earth 111 562
Mistway Spy

Mistway Spy {U}

Creature - Merfolk Detective
Flying
Disguise {1}{U}
When this creature is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.
1/1
  • Murders at Karlov Manor
Indulgent Tormentor

Indulgent Tormentor {3}{B}{B}

Creature - Demon
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.
The promise of anguish is payment enough for services rendered.
5/3