2055 cards found
Fathom Fleet Swordjack

Fathom Fleet Swordjack {3}{R}

Creature - Orc Pirate
Whenever Fathom Fleet Swordjack attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control.
Encore {5}{R}
4/3
  • Commander Legends
Faultgrinder

Faultgrinder {6}{R}

Creature - Elemental
Trample
When Faultgrinder enters, destroy target land.
Evoke {4}{R}
4/4
Faunsbane Troll

Faunsbane Troll {2}{B}{G}

Creature - Troll
When Faunsbane Troll enters, create a Monster Role token attached to it.
{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
4/4
  • Wilds of Eldraine 203 361
  • Wilds of Eldraine Promos 203p 203s
Fear of Being Hunted

Fear of Being Hunted {1}{R}{R}

Enchantment Creature - Nightmare
Haste
Fear of Being Hunted must be blocked if able.
It makes no effort to hide itself, savoring its prey's rising panic as the sound of its clacking skull grows closer and closer.
4/2
  • Duskmourn: House of Horror
Fear of Burning Alive

Fear of Burning Alive {4}{R}{R}

Enchantment Creature - Nightmare
When Fear of Burning Alive enters, it deals 4 damage to each opponent.
Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, Fear of Burning Alive deals that amount of damage to target creature that player controls.
4/4
  • Duskmourn: House of Horror
Fear of Falling

Fear of Falling {3}{U}{U}

Enchantment Creature - Nightmare
Flying
Whenever Fear of Falling attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.
It had been months since Jakob had started falling but only a few weeks since he'd run out of breath to scream.
4/4
  • Duskmourn: House of Horror
Fear of Immobility

Fear of Immobility {4}{W}

Enchantment Creature - Nightmare
When Fear of Immobility enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it.
As it slunk toward her, Nina told her legs to run, but they stayed rooted and rigid. She screamed—but no sound left her lips.
4/4
  • Duskmourn: House of Horror
Fear of Unsleeved Decks

Fear of Unsleeved Decks {3}{G}

Enchantment Creature - Nightmare
As long as you aren't playing with sleeves, Fear of Unsleeved Decks gets +1/+1 and has trample. (No, you can't start with sleeves and then remove them.)
4/4
  • Unknown Event
Fearsome Werewolf
Fearful Villager

Fearsome Werewolf

Creature - Werewolf
(Color indicator: Fearsome Werewolf is red)
Menace
Nightbound
Come nightfall, they were the ones fleeing in terror.
4/3
Card has other part: Fearful Villager
Feather, Radiant Arbiter

Feather, Radiant Arbiter {R}{W}{W}

Legendary Creature - Angel
Flying, lifelink
Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature.
4/3
  • Murders at Karlov Manor Commander 6 313
Fecund Greenshell

Fecund Greenshell {3}{G}{G}

Creature - Elemental Turtle
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
4/6
Felidar Sovereign

Felidar Sovereign {4}{W}{W}

Creature - Cat Beast
Vigilance
Lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
It surveys the withering landscape, waiting for a victory only it can see.
4/6
Ferocious Tigorilla

Ferocious Tigorilla {3}{R}

Creature - Cat Ape
Ferocious Tigorilla enters with your choice of a trample counter or a menace counter on it.
From a certain perspective, it's an inspiring story of overcoming obstacles.
4/3
  • Ikoria: Lair of Behemoths
Ferocious Werefox

Ferocious Werefox {3}{G}

Creature - Elf Fox Warrior
Trample
Each night, the elves of Redtooth Keep transform into feral, monstrous beasts.
4/3
Card has other part: Guard Change
  • Wilds of Eldraine
Ferocious Zheng

Ferocious Zheng {2}{G}{G}

Creature - Cat Beast
Known for their glowing horn and stone-rattling roar, zheng are the fiercest predators in the forest. Few survived before Jiang Yanggu came.
4/4
Fetid Gargantua

Fetid Gargantua {4}{B}

Creature - Horror
{2}{B}: Adapt 2.
Whenever one or more +1/+1 counters are put on Fetid Gargantua, you may draw two cards. If you do, you lose 2 life.
When the night comes knocking
—Kessig expression meaning "in dire times"
4/4
  • Modern Horizons 3
Fey Steed

Fey Steed {2}{W}{W}

Creature - Elk
Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Ride into legend.
4/4
  • Forgotten Realms Commander 5 274
Fibrous Entangler
Tangleclaw Werewolf

Fibrous Entangler

Creature - Eldrazi Werewolf
Vigilance
Fibrous Entangler must be blocked if able.
Fibrous Entangler can block an additional creature each combat.
". . . because to be honest, I couldn't tell you."
—Halana, Kessig ranger
4/6
Card has other part: Tangleclaw Werewolf
  • Eldritch Moon
Fierce Witchstalker

Fierce Witchstalker {2}{G}{G}

Creature - Wolf
Trample
When Fierce Witchstalker enters, create a Food token.
While the realm has laws, in the wilds there are other ways of balancing power.
4/4
Filigree Angel

Filigree Angel {5}{W}{W}{U}

Artifact Creature - Angel
Flying
When Filigree Angel enters, you gain 3 life for each artifact you control.
"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
4/4
Firbolg Flutist

Firbolg Flutist {4}{R}{R}

Creature - Giant Bard
Enthralling Performance — When Firbolg Flutist enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn.
4/4
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 174 582
Fire Servant

Fire Servant {3}{R}{R}

Creature - Elemental
If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
"Elemental fire shimmers with rose hues and, unlike terrestrial blazes, smolders long after it's extinguished."
—Jestus Dreya, Of Elements and Eternity
4/3
Fire-Field Ogre

Fire-Field Ogre {1}{U}{B}{R}

Creature - Ogre Mutant
First strike
Unearth {U}{B}{R}
4/2
Fireflux Squad

Fireflux Squad {3}{R}

Creature - Human Soldier
Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
4/3
  • Commander 2020
Firemane Angel

Firemane Angel {3}{R}{W}{W}

Creature - Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.
4/3