647 cards found
Venser, Corpse Puppet

Venser, Corpse Puppet {U}{B}

Legendary Creature - Phyrexian Zombie Wizard
Lifelink, toxic 1
Whenever you proliferate, choose one —
• If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.
• Target artifact creature you control gains flying and lifelink until end of turn.
1/3
  • Phyrexia: All Will Be One Promos 219p 219s
  • Phyrexia: All Will Be One 219 324 477
Verdant Command

Verdant Command {1}{G}

Instant
Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Verdant Confluence

Verdant Confluence {4}{G}{G}

Sorcery
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Very Cryptic Command (a)

Very Cryptic Command (a) {1}{U}{U}{U}

Instant
Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.
  • Unstable
Very Cryptic Command (b)

Very Cryptic Command (b) {1}{U}{U}{U}

Instant
Choose two —
• Untap two target permanents.
• Tap each permanent target player controls with exactly one word in its name.
• Discard all the cards in your hand, then draw that many cards.
• Return target instant or sorcery card from your graveyard to your hand.
  • Unstable
Very Cryptic Command (c)

Very Cryptic Command (c) {1}{U}{U}{U}

Instant
Choose two —
• Draw a card from an opponent's library.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
• Create a 1/1 colorless Gnome artifact creature token.
  • Unstable
Very Cryptic Command (d)

Very Cryptic Command (d) {1}{U}{U}{U}

Instant
Choose two —
• Return target permanent to its controller's hand.
• Draw two cards, then discard a card.
• Change the target of target spell with a single target.
• Turn over target nontoken creature.
  • Unstable
Very Cryptic Command (e)

Very Cryptic Command (e) {1}{U}{U}{U}

Instant
Choose two —
• Counter target black-bordered spell.
• Return target creature to its owner's hand.
• Untap each permanent you control with a watermark.
• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.
  • Unstable
Very Cryptic Command (f)

Very Cryptic Command (f) {1}{U}{U}{U}

Instant
Choose two —
• Scry 3.
• Create a 2/2 black Rogue creature token with menace.
• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
• Return all artifacts target player controls to their owner's hand.
  • Unstable
Vindictive Lich

Vindictive Lich {3}{B}

Creature - Zombie Wizard
When Vindictive Lich dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature of their choice.
• Target opponent discards two cards.
• Target opponent loses 5 life.
Heart, mind, soul—weapons all.
4/1
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
  • Visions
Vitality Charm

Vitality Charm {G}

Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
  • Onslaught
Voltstorm Angel

Voltstorm Angel {3}{W}{W}

Creature - Angel
Flying
When Voltstorm Angel enters, you get {E}{E}{E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one —
• Voltstorm Angel gains vigilance and lifelink until end of turn.
• Other creatures you control get +1/+1 until end of turn.
4/4
  • Modern Horizons 3
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
Voracious Hydra enters with X +1/+1 counters on it.
When Voracious Hydra enters, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.
0/1
Wail of the Forgotten

Wail of the Forgotten {U}{B}

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
  • The Lost Caverns of Ixalan Promos 244p 244s
  • The Lost Caverns of Ixalan 244 343
Wail of the Nim

Wail of the Nim {2}{B}

Instant
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B}
  • Mirrodin
Wardens of the Cycle

Wardens of the Cycle {1}{B}{G}{G}

Creature - Elf Warlock
Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life.
"The wheel turns, and what meets its end begins again."
3/4
  • Foundations
Warping Wail

Warping Wail {1}{C}

Instant
Choose one —
• Exile target creature with power or toughness 1 or less.
• Counter target sorcery spell.
• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
Warren Warleader

Warren Warleader {2}{W}{W}

Creature - Rabbit Knight
Offspring {2}
Whenever you attack, choose one —
• Create a 1/1 white Rabbit creature token that's tapped and attacking.
• Attacking creatures you control get +1/+1 until end of turn.
4/4
Weave the Nightmare

Weave the Nightmare {1}{U}{B}

Instant
Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead.
• Heist target opponent's library.
• Target creature gets -5/-5 until end of turn.
• Counter target noncreature spell.
  • Alchemy: Outlaws of Thunder Junction
What Must Be Done

What Must Be Done {3}{W}{W}

Sorcery
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature.
Who's That Praetor?

Who's That Praetor? {6}

Sorcery
Choose one at random. Create a token that's a copy of the chosen card.
• Elesh Norn, Mother of Machines
• Jin-Gitaxias, Progress Tyrant
• Sheoldred, the Apocalypse
• Urabrask, Heretic Praetor
• Vorinclex, Monstrous Raider
• Ebon Praetor
Wild Shape

Wild Shape {G}

Instant
Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.
• 1/3 Turtle with hexproof.
• 1/5 Spider with reach.
• 3/3 Elephant with trample.
Wingbane Vantasaur

Wingbane Vantasaur {2}{G}{G}

Creature - Dinosaur
Reach
When Wingbane Vantasaur enters, choose one —
• Conjure a card named Savage Stomp into your hand.
• Conjure a card named Naturalize into your hand.
4/5
Related cards: Naturalize Savage Stomp
  • Alchemy: Ixalan
Winterflame

Winterflame {1}{U}{R}

Instant
Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.
"The mountains scream with the dragons' throats."
—Chianul, Who Whispers Twice
  • Khans of Tarkir