9386 cards found
Pulmonic Sliver

Pulmonic Sliver {3}{W}{W}

Creature - Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
3/3
Pulse Tracker

Pulse Tracker {B}

Creature - Vampire Rogue
Whenever this creature attacks, each opponent loses 1 life.
Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir.
1/1
Pulse of the Dross

Pulse of the Dross {1}{B}{B}

Sorcery
Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Before tyrants or torturers, there was evil.
  • Darksteel
Pulse of the Fields

Pulse of the Fields {1}{W}{W}

Instant
You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
Before religion or civilization, there was order.
  • Darksteel
Pulse of the Forge

Pulse of the Forge {1}{R}{R}

Instant
Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.
Before wars or weapons, there was anger.
  • Darksteel
Pulse of the Grid

Pulse of the Grid {1}{U}{U}

Instant
Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.
Before labs or lectures, there was insight.
Pulse of the Tangle

Pulse of the Tangle {1}{G}{G}

Sorcery
Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
Before predators or prey, there was life.
Punctuate

Punctuate {3}{R}

Instant
Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - — ( ) / " " ' ' & .)
"Ooh—right in the colon."
  • Unhinged
Puncture Blast

Puncture Blast {2}{R}

Instant
Wither
Puncture Blast deals 3 damage to any target.
Gnarltrunk didn't remember having quite that many knotholes.
  • Eventide
Puncture Bolt

Puncture Bolt {1}{R}

Instant
Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature.
Cinder pyromancers measure their success by counting their enemies' smoking holes.
  • Shadowmoor
Puncturing Light

Puncturing Light {1}{W}

Instant
Destroy target attacking or blocking creature with power 3 or less.
"The vampires knew what was coming. I know it. And they did nothing. They deserve to feel the same agony they've caused all of us."
—Anitan, Ondu cleric
Punish Ignorance

Punish Ignorance {W}{U}{U}{B}

Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
"Amateurish. Nearsighted. A waste of my time and everyone else's."
—Indra, nullmage of Vectis
  • Shards of Alara
Punish the Enemy

Punish the Enemy {4}{R}

Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
"When justice descends, the servant will burn with the master."
—Aurelia
  • Dragon's Maze
Punishing Fire

Punishing Fire {1}{R}

Instant
Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
Punishment

Punishment {X}{B}{G}

Sorcery
Destroy each artifact, creature, and enchantment with mana value X.
Card has other part: Crime
Puppet Conjurer

Puppet Conjurer {1}{B}

Artifact Creature - Human Wizard
{U}, {T}: Create a 0/1 blue Homunculus artifact creature token.
At the beginning of your upkeep, sacrifice a Homunculus.
He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew.
1/2
Puppet Strings

Puppet Strings {3}

Artifact
{2}, {T}: You may tap or untap target creature.
"Have no illusions," Volrath warned Greven, "about free will."
Puppeteer

Puppeteer {2}{U}

Creature - Human Wizard
{U}, {T}: You may tap or untap target creature.
"That's the funny thing about free will. You don't feel any different without it."
—Ambassador Laquatus
1/2
Puppeteer Clique

Puppeteer Clique {3}{B}{B}

Creature - Faerie Wizard
Flying
When Puppeteer Clique enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist
3/2
Pure

Pure {1}{R}{G}

Sorcery
Destroy target multicolored permanent.
Card has other part: Simple
  • Dissension
Pure Intentions

Pure Intentions {W}

Instant - Arcane
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.
  • Saviors of Kamigawa
Puresight Merrow

Puresight Merrow {W/U}{W/U}

Creature - Merfolk Wizard
{W/U}, {Q}: Look at the top card of your library. You may exile that card.
Stripped of his sight, he was free to see only the ideal.
2/2
Puresteel Paladin

Puresteel Paladin {W}{W}

Creature - Human Knight
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
2/2
Purge

Purge {1}{W}

Instant
Destroy target artifact creature or black creature. It can't be regenerated.
For the first and last time, the horrific creature experienced terror.
Purge the Profane

Purge the Profane {2}{W}{B}

Sorcery
Target opponent discards two cards and you gain 2 life.
The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal.
  • Gatecrash