2611 cards found
Doomfall

Doomfall {2}{B}

Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
"This place has outlived its usefulness."
—Nicol Bolas
Doomwake Giant

Doomwake Giant {4}{B}

Enchantment Creature - Giant
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.
4/6
Drach'Nyen

Drach'Nyen {4}{B}{R}

Legendary Artifact - Equipment
Echo of the First Murder — When Drach'Nyen enters the battlefield, exile up to one target creature.
Daemon Sword — Equipped creature has menace and gets +X/+0, where X is the exiled card's power.
Equip {2}
  • Warhammer 40,000 Commander 117 117★
Draco

Draco {16}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control.
9/9
Draconian Gate-Bot

Draconian Gate-Bot {5}

Artifact Creature - Robot
When Draconian Gate-Bot enters the battlefield, choose one —
• Open an Attraction.
• Destroy target Attraction.
"YOU MUST BE THIS TALL TO RIDE. YOU HAVE TEN SECONDS TO COMPLY."
4/2
  • Unfinity 188 474
Drag Down

Drag Down {2}{B}

Instant
Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
The barbarians of Jund believe the bottomless tar pits extend forever into other, darker worlds.
Drag to the Bottom

Drag to the Bottom {2}{B}{B}

Sorcery
Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
Windgrace's gladehunters hibernate in the quagmires of Urborg until the scent of Phyrexian technology awakens their hunger.
Dragon Grip

Dragon Grip {2}{R}

Enchantment - Aura
Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash.
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
  • Khans of Tarkir
Dragon Turtle

Dragon Turtle {1}{U}{U}

Creature - Dragon Turtle
Flash
Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
3/5
  • Adventures in the Forgotten Realms Promos 56a 56p 56s
  • Adventures in the Forgotten Realms 56 307
Dragon Whisperer

Dragon Whisperer {R}{R}

Creature - Human Shaman
{R}: Dragon Whisperer gains flying until end of turn.
{1}{R}: Dragon Whisperer gets +1/+0 until end of turn.
Formidable{4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
2/2
  • Dragons of Tarkir
Dragon's Eye Savants

Dragon's Eye Savants {1}{U}

Creature - Human Wizard
Morph—Reveal a blue card in your hand.
When Dragon's Eye Savants is turned face up, look at target opponent's hand.
0/6
Dragon's Rage Channeler

Dragon's Rage Channeler {R}

Creature - Human Shaman
Whenever you cast a noncreature spell, surveil 1.
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
1/1
Related card: Dragon's Rage Channeler (Alchemy)
Dragon's Rage Channeler (Alchemy)

Dragon's Rage Channeler (Alchemy) {R}

Creature - Human Shaman
Whenever you cast a noncreature spell, surveil 1.
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able.
1/1
Related card: Dragon's Rage Channeler
  • Modern Horizons 2
Dragon-Scarred Bear

Dragon-Scarred Bear {2}{G}

Creature - Bear
Formidable{1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
Bears are a delicacy for the Atarka. The few that remain are the toughest of their species.
3/2
Dragonborn Immolator

Dragonborn Immolator {3}{R}

Creature - Dragon Shaman
{2}{R}: Dragonborn Immolator gets +1/+0 until end of turn.
Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."
2/4
  • Alchemy Horizons: Baldur's Gate
Dragonkin Berserker

Dragonkin Berserker {1}{R}

Creature - Human Berserker
First strike
Boast abilities you activate cost {1} less to activate for each Dragon you control.
Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying.
2/2
Dragonsguard Elite

Dragonsguard Elite {1}{G}

Creature - Human Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite.
"The Founder Dragons brought the Blood Age to an end. It is an honor to serve them."
2/2
Dralnu's Pet

Dralnu's Pet {1}{U}{U}

Creature - Shapeshifter
Kicker—{2}{B}, Discard a creature card.
If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.
2/2
  • Planeshift
Drana's Chosen

Drana's Chosen {3}{B}

Creature - Vampire Shaman Ally
Cohort{T}, Tap an untapped Ally you control: Create a tapped 2/2 black Zombie creature token.
"Drana commands me. I command my nulls. And so her bidding is done."
2/2
Draugr Recruiter

Draugr Recruiter {3}{B}

Creature - Zombie Cleric
Boast — {3}{B}: Return target creature card from your graveyard to your hand.
"You cannot stand against us, but when you fall, you will stand with us!"
3/3
  • Kaldheim
Dread Presence

Dread Presence {3}{B}

Creature - Nightmare
Whenever a Swamp enters the battlefield under your control, choose one —
• You draw a card and you lose 1 life.
• Dread Presence deals 2 damage to any target and you gain 2 life.
It beckons silently, waiting in the darkness.
3/3
Dread Return

Dread Return {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures.
Those who forget the horrors of the past are doomed to re-meet them.
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.
4/2
Dreadwurm

Dreadwurm {4}{B}

Creature - Wurm Horror
Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn.
Its silent slithering belies its bulk.
5/4
Dream's Grip

Dream's Grip {U}

Instant
Choose one —
• Tap target permanent.
• Untap target permanent.
Entwine {1}
  • Mirrodin