634 cards found
Twinblade Invocation
Twinblade Geist

Twinblade Invocation

Enchantment - Aura
(Color indicator: Twinblade Invocation is white)
Enchant creature
Enchanted creature has double strike.
If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
Since her passing, many more travelers have made it home alive.
Card has other part: Twinblade Geist
Tyr's Blessing

Tyr's Blessing {W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff
Related card: Tyr's Blessing (Alchemy)
Tyr's Blessing (Alchemy)

Tyr's Blessing (Alchemy) {1}{W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff (Alchemy)
Related card: Tyr's Blessing
  • Alchemy Horizons: Baldur's Gate
Ulrich, Uncontested Alpha
Ulrich of the Krallenhorde

Ulrich, Uncontested Alpha

Legendary Creature - Werewolf
(Color indicator: Ulrich, Uncontested Alpha is red and green)
Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
6/6
Card has other part: Ulrich of the Krallenhorde
Ultra Magnus, Armored Carrier
Ultra Magnus, Tactician

Ultra Magnus, Armored Carrier

Legendary Artifact - Vehicle
(Color indicator: Ultra Magnus, Armored Carrier is white, red, and green)
Living metal
Haste
Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.
4/7
Card has other part: Ultra Magnus, Tactician
  • Transformers 15b 29b
Ulvenwald Abomination
Ulvenwald Captive

Ulvenwald Abomination

Creature - Eldrazi Werewolf
{T}: Add {C}{C}.
"The Eldrazi are all too practiced at twisting natural into unnatural."
—Nissa Revane
4/6
Card has other part: Ulvenwald Captive
Ulvenwald Behemoth
Ulvenwald Oddity

Ulvenwald Behemoth

Creature - Beast Horror
(Color indicator: Ulvenwald Behemoth is green)
Trample, haste
Other creatures you control get +1/+1 and have trample and haste.
"We've learned enough! I say we run."
—Alena, Kessig trapper
8/8
Card has other part: Ulvenwald Oddity
Ulvenwald Primordials
Ulvenwald Mystics

Ulvenwald Primordials

Creature - Werewolf
(Color indicator: Ulvenwald Primordials is green)
{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
". . . and embrace the ancient ferocity of the undying Wild."
5/5
Card has other part: Ulvenwald Mystics
  • Innistrad
Umara Skyfalls
Umara Wizard

Umara Skyfalls

Land
Umara Skyfalls enters tapped.
{T}: Add {U}.
"The source of the Umara River sits high above Oran-Rief, ever weeping on the jungle below."
—Ko Dari, expedition wizard
Card has other part: Umara Wizard
  • Zendikar Rising
Unhallowed Cathar
Loyal Cathar

Unhallowed Cathar

Creature - Zombie Soldier
(Color indicator: Unhallowed Cathar is black)
Unhallowed Cathar can't block.
"Just fight without fear. Your soul is protected by the hand of Avacyn and will never submit to evil."
—Thalia, to Constable Visil
2/1
Card has other part: Loyal Cathar
  • Dark Ascension
Unholy Fiend
Cloistered Youth

Unholy Fiend

Creature - Horror
(Color indicator: Unholy Fiend is black)
At the beginning of your end step, you lose 1 life.
The fiend tormented them by recounting the girl's memories, as if some part of her remained inside that twisted shell.
3/3
Card has other part: Cloistered Youth
  • Innistrad
Unimpeded Trespasser
Uninvited Geist

Unimpeded Trespasser

Creature - Spirit
(Color indicator: Unimpeded Trespasser is blue)
Unimpeded Trespasser can't be blocked.
Knocking was simply a formality.
3/3
Card has other part: Uninvited Geist
  • Shadows over Innistrad
Unlikely Meeting

Unlikely Meeting {2}{U}

Sorcery - Adventure
Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
Card has other part: Twice Upon a Time
  • Doctor Who 61b 666b
Untamed Pup
Hound Tamer

Untamed Pup

Creature - Werewolf
(Color indicator: Untamed Pup is green)
Trample
Other Wolves and Werewolves you control have trample.
{3}{G}: Put a +1/+1 counter on target creature.
Nightbound
4/4
Card has other part: Hound Tamer
Urza, Planeswalker
The Mightstone and Weakstone
Urza, Lord Protector

Urza, Planeswalker

Legendary Planeswalker - Urza
(Color indicator: Urza, Planeswalker is white and blue)
You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.
[+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.
[+1]: Draw two cards, then discard a card.
[0]: Create two 1/1 colorless Soldier artifact creature tokens.
[–3]: Exile target nonland permanent.
[–10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
Loyalty:
7
Card has other parts: The Mightstone and Weakstone Urza, Lord Protector
Usher to Safety

Usher to Safety {W}

Instant - Adventure
Return target permanent you control to its owner's hand.
Not all heroes carry swords.
Card has other part: Shepherd of the Flock
Valakut Stoneforge
Valakut Awakening

Valakut Stoneforge

Land
Valakut Stoneforge enters tapped.
{T}: Add {R}.
"I can hear the echo of their hammers, long stilled."
—Tars Olan, stoneforge mystic
Card has other part: Valakut Awakening
Valkmira, Protector's Shield
Reidane, God of the Worthy

Valkmira, Protector's Shield {3}{W}

Legendary Artifact
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Card has other part: Reidane, God of the Worthy
Valor's Reach Tag Team
Invasion of Kylem

Valor's Reach Tag Team

Sorcery
(Color indicator: Valor's Reach Tag Team is white and red)
Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."
"Let's give these creeps the old one-two!"
Card has other part: Invasion of Kylem
  • March of the Machine
Vantress Visions

Vantress Visions {1}{U}

Instant - Adventure
Copy target activated or triggered ability you control. You may choose new targets for the copy.
Card has other part: Virtue of Knowledge
Vastwood Thicket
Vastwood Fortification

Vastwood Thicket

Land
Vastwood Thicket enters tapped.
{T}: Add {G}.
"Never underestimate the ferocity of the imperative to thrive."
—Eyza, Joraga guide
Card has other part: Vastwood Fortification
  • Zendikar Rising
Vault of Catlacan
Storm the Vault

Vault of Catlacan

Legendary Land
{T}: Add one mana of any color.
{T}: Add {U} for each artifact you control.
Swimming in coins proved harder than they'd hoped, but dancing was a jingling delight.
Card has other part: Storm the Vault
Vector Glider
The Modern Age

Vector Glider

Enchantment Creature - Spirit
(Color indicator: Vector Glider is blue)
Flying
It drifted from the spirit realm into a neon world full of new possibilities . . . and decided to stay.
2/3
Card has other part: The Modern Age
  • Kamigawa: Neon Dynasty
Venture Deeper

Venture Deeper {U}

Sorcery - Adventure
Target player mills four cards.
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
Card has other part: Merfolk Secretkeeper
Vertex Paladin
Invasion of Xerex

Vertex Paladin

Creature - Angel Knight
(Color indicator: Vertex Paladin is white and blue)
Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.
The literal-minded Phyrexians made the greatest mistake possible on Xerex: they tried to understand what they were seeing.
*/*
Card has other part: Invasion of Xerex
  • March of the Machine