676 cards found
Talrand's Invocation

Talrand's Invocation {2}{U}{U}

Sorcery
Create two 2/2 blue Drake creature tokens with flying.
After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.
Talrand, Sky Summoner

Talrand, Sky Summoner {2}{U}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
"The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?"
2/2
Tatyova, Benthic Druid

Tatyova, Benthic Druid {3}{G}{U}

Legendary Creature - Merfolk Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
"Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part."
3/3
Taurean Mauler

Taurean Mauler {2}{R}

Creature - Shapeshifter
Changeling
Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.
2/2
Teferi's Ageless Insight

Teferi's Ageless Insight {2}{U}{U}

Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
"Fine, you know more than me. But do you have to be such a show-off about it?"
—Chandra Nalaar, to Teferi
Telling Time

Telling Time {1}{U}

Instant
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Mastery is achieved when "telling time" becomes "telling time what to do."
Temple Bell

Temple Bell {3}

Artifact
{T}: Each player draws a card.
Enlightenment is not gained by striking the bell or hearing its toll. It's found in the silence that follows.
Temple of Abandon

Temple of Abandon

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {R} or {G}.
Temple of Deceit

Temple of Deceit

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {U} or {B}.
Temple of Enlightenment

Temple of Enlightenment

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {W} or {U}.
Temple of Epiphany

Temple of Epiphany

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {U} or {R}.
Temple of Malady

Temple of Malady

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {B} or {G}.
Temple of Malice

Temple of Malice

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {B} or {R}.
Temple of Mystery

Temple of Mystery

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {G} or {U}.
Temple of Plenty

Temple of Plenty

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {G} or {W}.
Temple of Silence

Temple of Silence

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {W} or {B}.
Temple of Triumph

Temple of Triumph

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {R} or {W}.
Tendrils of Corruption

Tendrils of Corruption {3}{B}

Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Darkness doesn't always send its minions to do its dirty work.
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The House's geography constantly warps and twists, fields melting into floorboards and walls opening into hungry maws.
Terror of Mount Velus

Terror of Mount Velus {5}{R}{R}

Creature - Dragon
Flying
Double strike
When this creature enters, creatures you control gain double strike until end of turn.
The forge of Purphoros burns in the heart of Mount Velus, attracting dragons with its blistering heat.
5/5
The Chain Veil

The Chain Veil {4}

Legendary Artifact
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
Think Twice

Think Twice {1}{U}

Instant
Draw a card.
Flashback {2}{U}
"Either I know just the spell I need, or I'm about to."
Related card: Shellfish Scholar
Thopter Engineer

Thopter Engineer {2}{R}

Creature - Human Artificer
When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.
Artifact creatures you control have haste.
1/3
Thopter Spy Network

Thopter Spy Network {2}{U}{U}

Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Thornweald Archer

Thornweald Archer {1}{G}

Creature - Elf Archer
Reach
Deathtouch
Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.
2/1