7410 cards found
Solemn Simulacrum

Solemn Simulacrum {4}

Artifact Creature - Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
2/2
Solitary Defiance

Solitary Defiance {2}{U}

Enchantment
As long as you control exactly one creature, that creature has vigilance and ward {2}.
Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
  • Alchemy: Outlaws of Thunder Junction
Soliton

Soliton {5}

Artifact Creature - Construct
{U}: Untap Soliton.
The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.
3/4
  • Scars of Mirrodin
Solve the Equation

Solve the Equation {2}{U}

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Zimone's brilliance drew attention from many, including the sinister mages known as the Oriq.
  • Secret Lair Drop 1022 886
  • Strixhaven: School of Mages
Somber Hoverguard

Somber Hoverguard {5}{U}

Creature - Drone
Affinity for artifacts
Flying
The vedalken interrogate all intruders—once the hoverguards are done with them.
3/2
Somnomancer

Somnomancer {1}{W/U}

Creature - Kithkin Wizard
When Somnomancer enters, you may tap target creature.
"Are you tired? You look tired."
2/1
  • Shadowmoor
Somnophore

Somnophore {2}{U}{U}

Creature - Illusion
Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
2/2
  • Urza's Saga
Song of Stupefaction

Song of Stupefaction {1}{U}

Enchantment - Aura
Enchant creature or Vehicle
When Song of Stupefaction enters, you may mill two cards.
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.
  • The Lost Caverns of Ixalan
Sonic Screwdriver

Sonic Screwdriver {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}: Untap another target artifact.
{2}, {T}: Scry 1.
{3}, {T}: Target creature can't be blocked this turn.
The Doctor's technologically advanced tool helps them out in most situations.
Soothing of Sméagol

Soothing of Sméagol {1}{U}

Instant
Return target nontoken creature to its owner's hand. The Ring tempts you.
Frodo's heart sank. This was too much like trickery, and certainly what he did would seem a treachery to the poor treacherous creature.
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 70 521
Soothsayer Adept

Soothsayer Adept {1}{U}

Creature - Merfolk Wizard
{1}{U}, {T}: Draw a card, then discard a card.
One of the first lessons divination students learn is how to recognize the difference between a portent and a simple surface ripple.
1/3
  • Strixhaven: School of Mages
Soothsaying

Soothsaying {U}

Enchantment
{3}{U}{U}: Shuffle your library.
{X}: Look at the top X cards of your library, then put them back in any order.
The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.
Soramaro, First to Dream

Soramaro, First to Dream {4}{U}{U}

Legendary Creature - Spirit
Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
{4}, Return a land you control to its owner's hand: Draw a card.
*/*
  • Saviors of Kamigawa
Soratami Cloud Chariot

Soratami Cloud Chariot {5}

Artifact
{2}: Target creature you control gains flying until end of turn.
{2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
  • Saviors of Kamigawa
Soratami Cloudskater

Soratami Cloudskater {1}{U}

Creature - Moonfolk Rogue
Flying
{2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
"You hide your actions from eyes on the ground, but nothing escapes the clouds."
1/1
  • Champions of Kamigawa
Soratami Mindsweeper

Soratami Mindsweeper {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target player mills two cards.
1/4
Soratami Mirror-Guard

Soratami Mirror-Guard {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
3/1
  • Champions of Kamigawa
Soratami Mirror-Mage

Soratami Mirror-Mage {3}{U}

Creature - Moonfolk Wizard
Flying
{3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
"The clouds obey my whims, and you'll obey theirs."
2/1
  • Champions of Kamigawa
Soratami Rainshaper

Soratami Rainshaper {2}{U}

Creature - Moonfolk Wizard
Flying
{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn.
2/1
  • Salvat 2005 H30 H43
  • Champions of Kamigawa
Soratami Savant

Soratami Savant {2}{U}{U}

Creature - Moonfolk Wizard
Flying
{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
"To prevent, one must first predict."
2/2
Soratami Seer

Soratami Seer {4}{U}

Creature - Moonfolk Wizard
Flying
{4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Their mirrors show two worlds: that which is and that which should be.
2/3
  • Champions of Kamigawa
Sorcerer's Broom

Sorcerer's Broom {2}

Artifact Creature - Spirit
Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom.
"Reynald wished for an army to sweep away his enemies. The fae king smiled."
—Beyond the Great Henge
2/1
Related card: Cursebound Witch
Sorcerer's Strongbox

Sorcerer's Strongbox {4}

Artifact
{2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.
Sorcerer's Wand

Sorcerer's Wand {1}

Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."
Equip {3}
Sorcerous Sight

Sorcerous Sight {U}

Sorcery
Look at target opponent's hand.
Draw a card.
Do not react; anticipate.