6980 cards found
Spellweaver Eternal

Spellweaver Eternal {1}{U}

Creature - Zombie Naga Wizard
Prowess
Afflict 2
2/1
Sphere of Annihilation

Sphere of Annihilation {X}{B}

Artifact
Sphere of Annihilation enters the battlefield with X void counters on it.
At the beginning of your upkeep, exile Sphere of Annihilation, all creatures and planeswalkers with mana value less than or equal to the number of void counters on it, and all creature and planeswalker cards in graveyards with mana value less than or equal to the number of void counters on it.
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Sphere of Resistance

Sphere of Resistance {2}

Artifact
Spells cost {1} more to cast.
A sphere pushes equally in all directions.
Sphinx of Clear Skies

Sphinx of Clear Skies {3}{U}{U}

Creature - Sphinx
Flying, ward {2}
Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/5
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Sphinx of the Second Sun

Sphinx of the Second Sun {6}{U}{U}

Creature - Sphinx
Flying
At the beginning of your postcombat main phase, there is an additional beginning phase after this phase.
6/6
Sphinx's Revelation

Sphinx's Revelation {X}{W}{U}{U}

Instant
You gain X life and draw X cards.
Spider Spawning

Spider Spawning {4}{G}

Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback {6}{B}
Related card: Ishkanah, Broodmother
Spike Breeder

Spike Breeder {3}{G}

Creature - Spike
Spike Breeder enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.
0/0
Spike Colony

Spike Colony {4}{G}

Creature - Spike
Spike Colony enters the battlefield with four +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
0/0
Spike Feeder

Spike Feeder {1}{G}{G}

Creature - Spike
Spike Feeder enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
0/0
Spike Hatcher

Spike Hatcher {6}{G}

Creature - Spike
Spike Hatcher enters the battlefield with six +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
0/0
Spiked Pit Trap

Spiked Pit Trap {1}

Artifact
Flash
{5}, {T}, Sacrifice Spiked Pit Trap: Choose target creature, then roll a d20.
1—9 | Spiked Pit Trap deals 5 damage to that creature.
10—20 | Spiked Pit Trap deals 5 damage to that creature. Create a Treasure token.
Related card: Break Expectations
Spinal Graft

Spinal Graft {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Spinal Villain

Spinal Villain {2}{R}

Creature - Beast
{T}: Destroy target blue creature.
"Striking silent as a dream, Cutting short the strangled scream . . ."
—Tobrian, "Watchdragon"
1/2
Spined Megalodon

Spined Megalodon {5}{U}{U}

Creature - Shark
Hexproof
Whenever Spined Megalodon attacks, scry 1.
5/7
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Spined Sliver

Spined Sliver {R}{G}

Creature - Sliver
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
"Slivers are evil and slivers are sly; And if you get eaten, then no one will cry."
—Mogg children's rhyme
2/2
Spined Wurm

Spined Wurm {4}{G}

Creature - Wurm
"As it moved, the wurm's spines gathered up bits of flowstone, which took the shapes of dead villagers' heads. Each head spoke a single sound, but if taken together, they said, 'Alas for the living.'"
—Dal myth of the wurm
5/4
Spinehorn Minotaur

Spinehorn Minotaur {2}{R}

Creature - Minotaur Berserker
As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
2/3
Spiny Starfish

Spiny Starfish {2}{U}

Creature - Starfish
{U}: Regenerate Spiny Starfish.
At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
0/1
Spire Patrol

Spire Patrol {2}{W}{U}

Creature - Human Soldier
Flying
When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
3/2
Spire Serpent

Spire Serpent {4}{U}

Creature - Serpent
Defender
Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.
A mirror to draw its eye, a rod to rouse its rage, and a sword to break its bonds.
3/5
Spire of Industry

Spire of Industry

Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Spirebluff Canal

Spirebluff Canal

Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {R}.
Spireside Infiltrator

Spireside Infiltrator {2}{R}

Creature - Human Rogue
Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
3/2
Spirit Cairn

Spirit Cairn {2}{W}

Enchantment
Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
It marks the border between here and hereafter.