6978 cards found
Soulherder

Soulherder {1}{W}{U}

Creature - Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
It watches over every absence.
1/1
Soulknife Spy

Soulknife Spy {2}{U}

Creature - Elf Rogue
Whenever Soulknife Spy deals combat damage to a player, draw a card.
"My psychic blade cuts the mind and severs thoughts. Even if you survive, you'll never remember I was here."
3/2
Soulmates

Soulmates {2}{G}

Enchantment - Aura
Enchant two creatures
Enchanted creatures each get +1/+1 and have hexproof.
When one of the enchanted creatures dies, destroy the other.
Soulreaper of Mogis

Soulreaper of Mogis {2}{B}

Enchantment Creature - Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.
"We offer to Mogis the blood of the weak, and in return he makes us strong."
2/3
  • Theros Beyond Death
Souls of the Faultless

Souls of the Faultless {W}{B}{B}

Creature - Spirit
Defender
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
"More horrible than their empty forms are their noble eyes. I dare not strike."
—Klattic, Boros legionnaire
0/4
  • Guildpact
Soulsworn Jury

Soulsworn Jury {2}{W}

Creature - Spirit
Defender
{1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.
In death, as in life, they protect the Grand Arbiter from exposure to contrary points of view.
1/4
  • Dissension
Sound the Call

Sound the Call {2}{G}

Sorcery
Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
"If you call the wolves, ensure you have a worthy hunt, or you may become the hunted."
—Taaveti of Kelsinko, elvish hunter
  • Coldsnap
Souvenir T-Shirt

Souvenir T-Shirt {3}

Artifact - Equipment
Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip {4}
  • Unfinity 192 478
Sovereign's Macuahuitl
Idol of the Deep King

Sovereign's Macuahuitl

Artifact - Equipment
(Color indicator: Sovereign's Macuahuitl is red)
When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip {2}
Card has other part: Idol of the Deep King
  • The Lost Caverns of Ixalan
Space Marine Scout

Space Marine Scout {2}{W}

Creature - Astartes Scout
First strike, vigilance
Concealed Position — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Through blood and battle, scouts are forged from raw recruits into the Imperium's finest.
2/1
  • Warhammer 40,000 Commander 15 15★
Spara's Bodyguard

Spara's Bodyguard {G}{W}{U}

Creature - Rhino Warrior
When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.
3/3
  • Alchemy: New Capenna
Spark Reaper

Spark Reaper {2}{B}

Creature - Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
"I know they're unstoppable fighters created to harvest souls—it's just they're so rude about it."
—Kaya
2/3
Spark Rupture

Spark Rupture {2}{W}

Enchantment
When Spark Rupture enters the battlefield, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Phyrexia was defeated, but the repercussions of the invasion rippled through the Blind Eternities.
Sparkhunter Masticore

Sparkhunter Masticore {3}

Artifact Creature - Masticore
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.
{3}: Sparkhunter Masticore gains indestructible until end of turn.
3/4
Sparkshaper Visionary

Sparkshaper Visionary {2}{U}

Creature - Human Wizard
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1."
0/5
  • Commander Masters 726 758
Sparkspitter

Sparkspitter {2}{R}

Creature - Elemental Spellshaper
{R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
1/3
Related card: Spark Elemental
Sparring Golem

Sparring Golem {3}

Artifact Creature - Golem
Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
"Part drill sergeant, part training dummy," thought Gerrard. "I hope it can stand up to a real war."
2/2
  • Invasion
Sparring Regimen

Sparring Regimen {2}{W}

Enchantment
When Sparring Regimen enters the battlefield, learn.
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Spawnbroker

Spawnbroker {2}{U}

Creature - Human Wizard
When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.
"The trick isn't setting up the bad trade. It's making each side think it got the better deal."
1/1
  • Ravnica: City of Guilds
Spawning Pod

Spawning Pod {2}{G}

Artifact
{1}, {T}, Sacrifice a creature: Seek a creature card with mana value equal to 1 plus the sacrificed creature's mana value and put that card onto the battlefield. That creature is a Phyrexian in addition to its other types. Activate only as a sorcery.
  • Alchemy: Phyrexia
Spawnwrithe

Spawnwrithe {2}{G}

Creature - Elemental
Trample
Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.
Its victims feel only an itchy, wriggling feeling just under their skin. By then, it's far too late.
2/2
Spear of Heliod

Spear of Heliod {1}{W}{W}

Legendary Enchantment Artifact
Creatures you control get +1/+1.
{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld.
  • Theros
Spearpoint Oread

Spearpoint Oread {2}{R}

Enchantment Creature - Nymph
Bestow {5}{R}
First strike
Enchanted creature gets +2/+2 and has first strike.
2/2
  • Theros
Spectacle Mage

Spectacle Mage {1}{U}{R}

Creature - Bird Shaman
Flying
Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
"It would be a crime to withhold my light from the world."
2/2
  • Strixhaven: School of Mages
Spectral Binding
Binding Geist

Spectral Binding

Enchantment - Aura
(Color indicator: Spectral Binding is blue)
Enchant creature
Enchanted creature gets -2/-0.
If Spectral Binding would be put into a graveyard from anywhere, exile it instead.
Card has other part: Binding Geist
Related card: Spectral Binding (Alchemy)