9386 cards found
Ballista Squad

Ballista Squad {3}{W}

Creature - Human Rebel
{X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
The perfect antidote for a tightly packed formation.
2/2
Ballynock Cohort

Ballynock Cohort {2}{W}

Creature - Kithkin Soldier
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
A kithkin's worst enemy is solitude.
2/2
Ballynock Trapper

Ballynock Trapper {3}{W}

Creature - Kithkin Soldier
{T}: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.
No matter how large or small, fierce or fleeting, the kithkin have a trap for it.
2/2
  • Eventide
Ballyrush Banneret

Ballyrush Banneret {1}{W}

Creature - Kithkin Soldier
Kithkin spells and Soldier spells you cast cost {1} less to cast.
Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.
2/1
Baloth Cage Trap

Baloth Cage Trap {3}{G}{G}

Instant - Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Baloth Woodcrasher

Baloth Woodcrasher {4}{G}{G}

Creature - Beast
Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
4/4
Balustrade Spy

Balustrade Spy {3}{B}

Creature - Vampire Rogue
Flying
When Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2/3
Bandage

Bandage {W}

Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Life is measured in inches. To a healer, every one of those inches is precious.
Bane Alley Blackguard

Bane Alley Blackguard {1}{B}

Creature - Human Rogue
"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."
1/3
  • Dragon's Maze
Bane Alley Broker

Bane Alley Broker {1}{U}{B}

Creature - Human Rogue
{T}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
{U}{B}, {T}: Return a card exiled with Bane Alley Broker to its owner's hand.
0/3
  • Gatecrash
Bane of Hanweir
Hanweir Watchkeep

Bane of Hanweir

Creature - Werewolf
(Color indicator: Bane of Hanweir is red)
Bane of Hanweir attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
Technically he never left his post. He looks after the wolf wherever it goes.
5/5
Card has other part: Hanweir Watchkeep
Bane of Progress

Bane of Progress {4}{G}{G}

Creature - Elemental
When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
It sees shaped stone and carved wood as mutilations.
2/2
Banefire

Banefire {X}{R}

Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Related card: Kayla's Kindling
Baneful Omen

Baneful Omen {4}{B}{B}{B}

Enchantment
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
"Ah, again it does not bode well for you."
  • Rise of the Eldrazi
Baneslayer Angel

Baneslayer Angel {3}{W}{W}

Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
5/5
Banewasp Affliction

Banewasp Affliction {1}{B}

Enchantment - Aura
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.
Banisher Priest

Banisher Priest {1}{W}{W}

Creature - Human Cleric
When Banisher Priest enters, exile target creature an opponent controls until Banisher Priest leaves the battlefield.
"Oathbreaker, I cast you out!"
2/2
Banishing Knack

Banishing Knack {U}

Instant
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Suddenly he realized that everything was connected by invisible strings, strings that could be pulled—or cut.
  • Eventide
Banishing Light

Banishing Light {2}{W}

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Related card: Faithful Disciple
Banishing Stroke

Banishing Stroke {5}{W}

Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle {W}
Banishment Decree

Banishment Decree {3}{W}{W}

Instant
Put target artifact, creature, or enchantment on top of its owner's library.
"Unworthy of consecration."
—Axsh, lesser cenobite
  • Mirrodin Besieged
Banners Raised

Banners Raised {R}

Instant
Creatures you control get +1/+0 until end of turn.
After the destruction of the Helvault, fearful mobs soon became fearless battalions.
  • Avacyn Restored
Banshee's Blade

Banshee's Blade {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each charge counter on Banshee's Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade.
Equip {2}
  • Mirrodin
Bant

Bant

Plane - Alara
All creatures have exalted.
Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Bant Battlemage

Bant Battlemage {2}{W}

Creature - Human Wizard
{G}, {T}: Target creature gains trample until end of turn.
{U}, {T}: Target creature gains flying until end of turn.
"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches."
2/2
  • Shards of Alara