34859 cards found
Reno and Rude

Reno and Rude {1}{B}

Legendary Creature - Human Assassin
Menace
Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.
2/1
  • Final Fantasy 113 450
Axis of Mortality

Axis of Mortality {4}{W}{W}

Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp.
Kathari Remnant

Kathari Remnant {2}{U}{B}

Creature - Bird Skeleton
Flying
{B}: Regenerate this creature.
Cascade
0/1
Vermin Gorger

Vermin Gorger {1}{B}

Creature - Vampire
{T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
"Once, vampires ruled this world, commanding the fear and respect that befit our noble blood. Have we truly sunk so low?"
—Sorin Markov
2/2
Alena, Kessig Trapper

Alena, Kessig Trapper {4}{R}

Legendary Creature - Human Scout
First strike
{T}: Add an amount of {R} equal to the greatest power among creatures you control that entered this turn.
Partner
"Halana and I have a bond that'll never be broken."
4/3
Lumbering Battlement

Lumbering Battlement {4}{W}

Creature - Beast
Vigilance
When this creature enters, exile any number of other nontoken creatures you control until it leaves the battlefield.
This creature gets +2/+2 for each card exiled with it.
4/5
Port Town

Port Town

Land
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {W} or {U}.
A haunted fog known as the Nebelgast shrouds the cities along Nephalia's coast.
Path of Anger's Flame

Path of Anger's Flame {2}{R}

Instant - Arcane
Creatures you control get +2/+0 until end of turn.
"Walking the path of the kami only leaves you with singed feet."
—Soratami saying
  • Saviors of Kamigawa
Crested Sunmare

Crested Sunmare {3}{W}{W}

Creature - Horse
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
"It is evidence that some pure corner of the world must still exist."
—Djeru, former Tah-crop initiate
5/5
Problematic Volcano

Problematic Volcano {1}{R}{R}

World Enchantment
When Problematic Volcano enters, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter to the left or right of the volcano.
Creatures can't block creatures on the other side of the volcano.
Ghastly Conscription

Ghastly Conscription {5}{B}{B}

Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards.
Clara Oswald

Clara Oswald {6}

Legendary Creature - Human Advisor
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion
2/6
Ulvenwald Hydra

Ulvenwald Hydra {4}{G}{G}

Creature - Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
*/*
Eternal Witness

Eternal Witness {1}{G}{G}

Creature - Human Shaman
When this creature enters, you may return target card from your graveyard to your hand.
She remembers every word spoken, from the hero's oath to the baby's cry.
2/1
Ancient Spider

Ancient Spider {2}{G}{W}

Creature - Spider
First strike; reach
It outlived both king and castle.
2/5
Leashling

Leashling {6}

Artifact Creature - Dog
Put a card from your hand on top of your library: Return this creature to its owner's hand.
Constructed of leather and irony.
3/3
  • Ravnica: City of Guilds
Sworn Guardian

Sworn Guardian {1}{U}

Creature - Merfolk Warrior
For the River Heralds, the Immortal Sun is an object of terror and devastation. The idea that anyone would retrieve it for their own use is utterly abhorrent.
1/3
The Huntsman's Redemption

The Huntsman's Redemption {2}{G}

Enchantment - Saga
I — Create a 3/3 green Beast creature token.
II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.
III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
  • Wilds of Eldraine
  • Wilds of Eldraine Promos 176p 176s
Prosperous Thief (Alchemy)

Prosperous Thief (Alchemy) {2}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token.
2/4
Related card: Prosperous Thief
  • Kamigawa: Neon Dynasty
Undercity Eliminator

Undercity Eliminator {3}{B}{B}

Creature - Gorgon Assassin
When this creature enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.
With their guild shunned for opening the doors to Phyrexia, some among the Golgari embraced their status as pariahs and took out their bitterness on all who crossed their paths.
3/3
  • Murders at Karlov Manor
Embereth Skyblazer

Embereth Skyblazer {3}{R}

Creature - Human Knight
During your turn, this creature has flying.
Whenever this creature attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
"We fight with valor in our hearts and fire in our veins!"
4/3
  • Throne of Eldraine
Monument to Endurance

Monument to Endurance {3}

Artifact
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Loss is not the end of the journey.
You Live Only Because I Will It

You Live Only Because I Will It

Scheme
When you set this scheme in motion, you may redistribute any number of life totals.
"Do not fear death. Fear me."
  • Duskmourn: House of Horror Commander
Ashenmoor Cohort

Ashenmoor Cohort {5}{B}

Creature - Elemental Warrior
This creature gets +1/+1 as long as you control another black creature.
"None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes."
—Illulia of Nighthearth
4/3
  • Shadowmoor
Selvala, Heart of the Wilds

Selvala, Heart of the Wilds {1}{G}{G}

Legendary Creature - Elf Scout
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
{G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
2/3