3417 cards found
Chainer, Nightmare Adept

Chainer, Nightmare Adept {2}{B}{R}

Legendary Creature - Human Minion
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
3/2
Challenger Troll

Challenger Troll {4}{G}

Creature - Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
For most, war is a calamity. For some, an opportunity. And for the very few, a pleasure.
6/5
Champion of Arashin

Champion of Arashin {3}{W}

Creature - Dog Warrior
Lifelink
"The blood of Dromoka and the blood of my veins are the same."
3/2
Champion of Wits

Champion of Wits {2}{U}

Creature - Snake Wizard
When Champion of Wits enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize {5}{U}{U}
2/1
Champions of Tyr

Champions of Tyr {2}{W}{W}

Creature - Angel Knight
Flying
Double team
When Champions of Tyr enters, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."
4/3
  • Alchemy Horizons: Baldur's Gate
Chance-Met Elves

Chance-Met Elves {2}{G}

Creature - Elf Warrior
Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
"It is said, 'Go not to the Elves for counsel, for they will say both no and yes.'"
—Frodo
3/2
  • The Lord of the Rings: Tales of Middle-earth 157 608
Chandra's Firemaw

Chandra's Firemaw {3}{R}{R}

Creature - Hellion
Haste
When Chandra's Firemaw enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
4/2
Related card: Chandra, Flame's Catalyst
  • Core Set 2021
Changeling Berserker

Changeling Berserker {3}{R}

Creature - Shapeshifter
Changeling
Haste
Champion a creature
5/3
Changeling Sentinel

Changeling Sentinel {3}{W}

Creature - Shapeshifter
Changeling
Vigilance
There's nothing more unsettling than locking blades with something that looks just like you.
3/2
  • Morningtide
Chaos Channeler

Chaos Channeler {2}{R}{R}

Creature - Human Shaman
Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
4/3
  • The List
  • Adventures in the Forgotten Realms
Chaos Defiler

Chaos Defiler {3}{B}{R}

Artifact Creature - Demon Construct
Trample
Battle Cannon — When Chaos Defiler enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
5/4
  • Warhammer 40,000 Commander 110 110★
Chaos Imps

Chaos Imps {4}{R}{R}

Creature - Imp
Flying
Unleash
Chaos Imps has trample as long as it has a +1/+1 counter on it.
6/5
  • Return to Ravnica
Chapel Shieldgeist
Chaplain of Alms

Chapel Shieldgeist

Creature - Spirit Cleric
(Color indicator: Chapel Shieldgeist is white)
Flying, first strike
Each creature you control has ward {1}.
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
2/1
Card has other part: Chaplain of Alms
Charging Binox

Charging Binox {7}{G}

Creature - Beast
Assist
Trample
Arena beasts are bred for flashiness and foul temper. An extra head addresses both requirements.
7/5
  • Battlebond
Charging Cinderhorn

Charging Cinderhorn {3}{R}

Creature - Elemental Ox
Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player.
4/2
Charging Slateback

Charging Slateback {4}{R}

Creature - Beast
Charging Slateback can't block.
Morph {4}{R}
Goblins prize its hide for building rock sled runners.
4/3
  • Onslaught
Charging War Boar

Charging War Boar {1}{R}{G}

Creature - Boar
Haste
As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample.
3/1
  • Ravnica Allegiance
Charismatic Vanguard

Charismatic Vanguard {2}{W}

Creature - Dwarf Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn.
"This battlefield is an anvil, my mace a forging hammer . . . and you, Phyrexian scum, are the scrap metal that's about to be reshaped as I see fit."
3/2
  • Dominaria United
Charred Graverobber

Charred Graverobber {2}{B}

Creature - Skeleton Mercenary
When Charred Graverobber enters, return target outlaw card from your graveyard to your hand.
Escape — {3}{B}{B}, Exile four other cards from your graveyard.
Charred Graverobber escapes with a +1/+1 counter on it.
3/1
  • Outlaws of Thunder Junction Commander 19 55
Chasm Guide

Chasm Guide {3}{R}

Creature - Goblin Scout Ally
Rally — Whenever Chasm Guide or another Ally you control enters, creatures you control gain haste until end of turn.
With a single act of bravery, she went from expendable to indispensable.
3/2
  • Battle for Zendikar
Cheeky House-Mouse

Cheeky House-Mouse {W}

Creature - Mouse
"Get back here, vile rodent! I was almost done cursing that ring!"
2/1
Card has other part: Squeak By
Related card: Recruit Instructor
  • Wilds of Eldraine
Cherished Hatchling

Cherished Hatchling {1}{G}

Creature - Dinosaur
When Cherished Hatchling dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."
Despite its appearance, it's anything but defenseless.
2/1
Chief of the Edge

Chief of the Edge {W}{B}

Creature - Human Warrior
Other Warrior creatures you control get +1/+0.
"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"
3/2
  • Khans of Tarkir
Child of Night

Child of Night {1}{B}

Creature - Vampire
Lifelink
No guilds—that is her rule. The House vampires unnerve her. The Combine would dissect her, the Legion burn her, the Conclave "cure" her. The shadows are all the family she needs.
2/1
Chiss-Goria, Forge Tyrant

Chiss-Goria, Forge Tyrant {6}{R}{R}{R}

Legendary Creature - Dragon
Affinity for artifacts
Flying, haste
Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
5/4
  • Phyrexia: All Will Be One Commander 25 35