6775 cards found
Barrin, Tolarian Archmage

Barrin, Tolarian Archmage {1}{U}{U}

Legendary Creature - Human Wizard
When Barrin, Tolarian Archmage enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
"There is no age at which you stop learning."
2/2
Barrow-Blade

Barrow-Blade {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip {1}
  • The Lord of the Rings: Tales of Middle-earth 237 688
Barrowin of Clan Undurr

Barrowin of Clan Undurr {2}{W}{B}

Legendary Creature - Dwarf Cleric
When Barrowin of Clan Undurr enters, venture into the dungeon.
Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
3/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
  • Adventures in the Forgotten Realms 218 336
Bartel Runeaxe

Bartel Runeaxe {3}{B}{R}{G}

Legendary Creature - Giant Warrior
Vigilance
Bartel Runeaxe can't be the target of Aura spells.
Thundering down from Hammerheim, no foe could slow Bartel's charge.
6/5
Bartolomé del Presidio

Bartolomé del Presidio {W}{B}

Legendary Creature - Vampire Knight
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.
"Bless this sinner, who sacrificed his blood so that I may live."
2/1
  • The Lost Caverns of Ixalan 224 301 409
Baru, Fist of Krosa

Baru, Fist of Krosa {3}{G}{G}

Legendary Creature - Human Druid
Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn.
Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
4/4
  • Future Sight
Baru, Wurmspeaker

Baru, Wurmspeaker {2}{G}{G}

Legendary Creature - Human Druid
Wurms you control get +2/+2 and have trample.
{7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control.
3/3
  • Dominaria United Commander 26 76
Basalt Golem

Basalt Golem {5}

Artifact Creature - Golem
Basalt Golem can't be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
2/4
  • Mirage
Basalt Monolith

Basalt Monolith {3}

Artifact
Basalt Monolith doesn't untap during your untap step.
{T}: Add {C}{C}{C}.
{3}: Untap Basalt Monolith.
Basandra, Battle Seraph

Basandra, Battle Seraph {3}{R}{W}

Legendary Creature - Angel
Flying
Players can't cast spells during combat.
{R}: Target creature attacks this turn if able.
"Why listen to the mumblings of wizards when the lash speaks true?"
4/4
Baseball Bat

Baseball Bat {G}{W}

Artifact - Equipment
When Baseball Bat enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Whenever equipped creature attacks, tap up to one target creature.
Equip {3}
  • Duskmourn: House of Horror
Basilica Skullbomb

Basilica Skullbomb {1}

Artifact
{1}, Sacrifice Basilica Skullbomb: Draw a card.
{2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
It shines with the conviction of a zealous acolyte.
  • Phyrexia: All Will Be One
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
Basim Ibn Ishaq

Basim Ibn Ishaq {U}{B}

Legendary Creature - Human Assassin
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn.
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Haunted by memories he never had, of a family that was never his.
2/2
Basri Ket

Basri Ket {1}{W}{W}

Legendary Planeswalker - Basri
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
[–2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
[–6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Loyalty:
3
Basri, Devoted Paladin

Basri, Devoted Paladin {4}{W}{W}

Legendary Planeswalker - Basri
[+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
[–1]: Whenever a creature attacks this turn, put a +1/+1 counter on it.
[–6]: Creatures you control get +2/+2 and gain flying until end of turn.
Loyalty:
4
Related card: Basri's Aegis
  • Core Set 2021
Bastion Mastodon

Bastion Mastodon {5}

Artifact Creature - Elephant
{W}: Bastion Mastodon gains vigilance until end of turn.
The Consulate's automaton bank contains only the most impressive specimens.
4/5
Baton of Courage

Baton of Courage {3}

Artifact
Flash
Sunburst
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
  • Fifth Dawn
Baton of Morale

Baton of Morale {2}

Artifact
{2}: Target creature gains banding until end of turn.
"The Goblins would kill to get ahold of this one."
—Arcum Dagsson, Soldevi Machinist
  • Ice Age
Batterbone

Batterbone {2}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip {5}
Battered Golem

Battered Golem {3}

Artifact Creature - Golem
Battered Golem doesn't untap during your untap step.
Whenever an artifact enters, you may untap Battered Golem.
A dent marks every year of service, and it has as much rust as glory.
3/2
  • Fifth Dawn
Battering Ram

Battering Ram {2}

Artifact Creature - Construct
At the beginning of combat on your turn, Battering Ram gains banding until end of combat.
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.
1/1
Related card: Golgothian Sylex
Batterskull

Batterskull {5}

Artifact - Equipment
Living weapon
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}
Battle Myrsphere

Battle Myrsphere {7}

Artifact Creature - Phyrexian Myr
When Battle Myrsphere enters the battlefield, reveal cards from the top of your library until you reveal a battle card. Put it onto the battlefield, and the rest on the bottom of your library in a random order.
Whenever Battle Myrsphere attacks, you may tap X untapped battles you control (so they're oriented like a regular Magic card). If you do, Battle Myrsphere gets +X/+0 until end of turn and deals X damage to the player or permanent.
4/7
  • Unknown Event
Battle at the Helvault

Battle at the Helvault {4}{W}{W}

Enchantment - Saga
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
  • Commander Masters