1824 cards found
Dragon Egg

Dragon Egg {2}{R}

Creature - Dragon Egg
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Dragon birth lairs are littered with treasure to entice the young from their eggs.
0/2
Dragon Fodder

Dragon Fodder {1}{R}

Sorcery
Create two 1/1 red Goblin creature tokens.
Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.
Dragon Mask

Dragon Mask {3}

Artifact
{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step.
"With no further options, I was forced to don the mask."
—Rashida Scalebane
Dragon Whelp

Dragon Whelp {2}{R}{R}

Creature - Dragon
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
2/3
Dragon's Eye Savants

Dragon's Eye Savants {1}{U}

Creature - Human Wizard
Morph—Reveal a blue card in your hand.
When Dragon's Eye Savants is turned face up, look at target opponent's hand.
0/6
Dragon's Eye Sentry

Dragon's Eye Sentry {W}

Creature - Human Monk
Defender, first strike
Even the humblest guard of Ojutai's strongholds ponders the puzzles of the Great Teacher's lessons.
1/3
Dragon's Presence

Dragon's Presence {2}{W}

Instant
Dragon's Presence deals 5 damage to target attacking or blocking creature.
"The Ancestor Dragon appeared atop the clouds, amid shattering mountains and sundering earth."
—Jiang Yanggu's travelogue
Dragon-Scarred Bear

Dragon-Scarred Bear {2}{G}

Creature - Bear
Formidable{1}{G}: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
Bears are a delicacy for the Atarka. The few that remain are the toughest of their species.
3/2
Dragonlord Ojutai

Dragonlord Ojutai {3}{W}{U}

Legendary Creature - Elder Dragon
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
5/4
Dragonscale Boon

Dragonscale Boon {3}{G}

Instant
Put two +1/+1 counters on target creature and untap it.
"When we were lost and weary, the ainok showed us how to survive. They have earned the right to call themselves Abzan, and to wear the Scale."
—Anafenza, khan of the Abzan
Dragonsoul Knight

Dragonsoul Knight {2}{R}

Creature - Human Knight
First strike
{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
The farther he roamed from Jund and its dragons, the more he felt their essence in himself.
2/2
Drana's Emissary

Drana's Emissary {1}{W}{B}

Creature - Vampire Cleric Ally
Flying
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
"The taste of freedom is sweeter than blood."
2/2
Drana, Kalastria Bloodchief

Drana, Kalastria Bloodchief {3}{B}{B}

Legendary Creature - Vampire Shaman
Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."
4/4
Dread Drone

Dread Drone {4}{B}

Creature - Eldrazi Drone
When Dread Drone enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.
4/1
Dread Return

Dread Return {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures.
The will to return can overpower the will to survive.
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever Dreadbringer Lampads or another enchantment you control enters, target creature gains intimidate until end of turn.
4/2
Dreadship Reef

Dreadship Reef

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Dreadship Reef.
{1}, Remove X storage counters from Dreadship Reef: Add X mana in any combination of {U} and/or {B}.
Dreadwaters

Dreadwaters {3}{U}

Sorcery
Target player mills X cards, where X is the number of lands you control.
Stray into the Morkrut and it may rise to claim you.
Dream Cache

Dream Cache {2}{U}

Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Dreams' riches are easily spent.
—Suq'Ata adage
Dream Twist

Dream Twist {U}

Instant
Target player mills three cards.
Flashback {1}{U}
Dregscape Zombie

Dregscape Zombie {1}{B}

Creature - Zombie
Unearth {B}
The undead of Grixis are fueled by their hatred of the living.
2/1
Driver of the Dead

Driver of the Dead {3}{B}

Creature - Vampire
When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.
3/2
Drogskol Captain

Drogskol Captain {1}{W}{U}

Creature - Spirit Soldier
Flying
Other Spirit creatures you control get +1/+1 and have hexproof.
Dead or alive, true leaders can inspire an entire army.
2/2
Drudge Sentinel

Drudge Sentinel {2}{B}

Creature - Skeleton Warrior
{3}: Tap Drudge Sentinel. It gains indestructible until end of turn.
The Cabal assured the Seven Houses that hostages receive all the food and rest they require.
2/1
Dual Shot

Dual Shot {R}

Instant
Dual Shot deals 1 damage to each of up to two target creatures.
There is an eagerness among the Quiver of Kessig to prove they are the equal of the other cathar orders.