1206 cards found
Hanweir Watchkeep
Bane of Hanweir

Hanweir Watchkeep {2}{R}

Creature - Human Warrior Werewolf
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
He scans for wolves, knowing there's one he can never anticipate.
1/5
Card has other part: Bane of Hanweir
  • Innistrad
Hanweir, the Writhing Township
Hanweir Battlements
Hanweir Garrison

Hanweir, the Writhing Township

Legendary Creature - Eldrazi Ooze
Trample, haste
Whenever Hanweir, the Writhing Township attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.
7/4
Card has other parts: Hanweir Battlements Hanweir Garrison
Harmless Offering

Harmless Offering {2}{R}

Sorcery
Target opponent gains control of target permanent you control.
"Such an adorable face!"
Harness the Storm

Harness the Storm {2}{R}

Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard.
"There is no place like a rooftop laboratory in a lightning storm. It's where genius strikes."
—Renna, Selhoff alchemist
Harrowing Journey

Harrowing Journey {4}{B}

Sorcery
Target player draws three cards and loses 3 life.
"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
—Old Rutstein
  • Dark Ascension
Harvest Hand
Scrounged Scythe

Harvest Hand {3}

Artifact Creature - Scarecrow
When Harvest Hand dies, return it to the battlefield transformed under your control.
The harvest is never finished.
2/2
Card has other part: Scrounged Scythe
Harvest Pyre

Harvest Pyre {1}{R}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
Harvest Pyre deals X damage to target creature.
Corpses destroyed by fire form the most destructive geists.
  • Innistrad
Harvester of Souls

Harvester of Souls {4}{B}{B}

Creature - Demon
Deathtouch
Whenever another nontoken creature dies, you may draw a card.
"He is judge, jury, and executioner because he killed them all."
—Bishop Cawle of Elgaud
5/5
Haunted Cloak

Haunted Cloak {3}

Artifact - Equipment
Equipped creature has vigilance, trample, and haste.
Equip {1}
Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct.
Haunted Dead

Haunted Dead {3}{B}

Creature - Zombie
When Haunted Dead enters, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
2/2
Haunted Fengraf

Haunted Fengraf

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
A ghoulcaller's playground.
Haunted Guardian

Haunted Guardian {2}

Artifact Creature - Construct
Defender, first strike
"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems."
—Olivia Voldaren
2/1
  • Avacyn Restored
Havengul Lich

Havengul Lich {3}{U}{B}

Creature - Zombie Wizard
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Fusing intelligence with the power of undeath requires inspiration of the darkest kind.
4/4
Havengul Runebinder

Havengul Runebinder {2}{U}{U}

Creature - Human Wizard
{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
"So many corpses, so little time."
2/2
Havengul Skaab

Havengul Skaab {5}{U}

Creature - Zombie Horror
Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
An abomination so violent that the other fiends tremble at the sight of it.
4/5
  • Avacyn Restored
Havengul Vampire

Havengul Vampire {3}{R}

Creature - Vampire
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
"That slowly decreasing pulse—that's the beat I waltz to."
2/2
Headless Skaab

Headless Skaab {2}{U}

Creature - Zombie Warrior
As an additional cost to cast this spell, exile a creature card from your graveyard.
Headless Skaab enters tapped.
A head is a needless encumbrance when muscle is all that's required.
3/6
  • Dark Ascension
Heartless Summoning

Heartless Summoning {1}{B}

Enchantment
Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
"They won't be winning any beauty pageants, but they'll do the trick."
—Enslow, ghoulcaller of Nephalia
  • Innistrad
Heavy Mattock

Heavy Mattock {3}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it gets an additional +1/+1.
Equip {2}
  • Dark Ascension
Heckling Fiends

Heckling Fiends {2}{R}

Creature - Devil
{2}{R}: Target creature attacks this turn if able.
Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.
2/2
Heir of Falkenrath
Heir to the Night

Heir of Falkenrath {1}{B}

Creature - Vampire
Discard a card: Transform Heir of Falkenrath. Activate only once each turn.
Among vampires, there has long been the belief that the urge to feed must be balanced by the poise of nobility.
2/1
Card has other part: Heir to the Night
Heir to the Night
Heir of Falkenrath

Heir to the Night

Creature - Vampire Berserker
(Color indicator: Heir to the Night is black)
Flying
The Falkenrath have relinquished all pretense at nobility, losing themselves completely to their all-consuming thirst.
3/2
Card has other part: Heir of Falkenrath
Heirs of Stromkirk

Heirs of Stromkirk {2}{R}{R}

Creature - Vampire
Intimidate
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
2/2
  • Avacyn Restored
Hellrider

Hellrider {2}{R}{R}

Creature - Devil
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
"Behind every devil's mayhem lurks a demon's scheme."
—Rem Karolus, Blade of the Inquisitors
3/3
Related card: Tibalt, Wicked Tormentor
Helvault

Helvault {3}

Legendary Artifact
{1}, {T}: Exile target creature you control.
{7}, {T}: Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.