4399 cards found
Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer {4}{U}{R}

Legendary Artifact Creature - Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4/4
Bruna, Light of Alabaster

Bruna, Light of Alabaster {3}{W}{W}{U}

Legendary Creature - Angel
Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
5/5
Bruna, the Fading Light
Brisela, Voice of Nightmares

Bruna, the Fading Light {5}{W}{W}

Legendary Creature - Angel Horror
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
"My heart is no longer my own."
5/7
Card has other part: Brisela, Voice of Nightmares
Related card: Gisela, the Broken Blade
Brushland

Brushland

Land
{T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you.
Brushstroke Paintermage

Brushstroke Paintermage {3}{U}

Creature - Human Wizard
{T}: Target permanent's artist becomes the artist of your choice until end of turn.
He gives credit where credit isn't due.
2/3
  • Unhinged
Bruvac the Grandiloquent

Bruvac the Grandiloquent {2}{U}

Legendary Creature - Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead.
1/4
Bull Hippo

Bull Hippo {3}{G}

Creature - Hippo
Islandwalk
The merfolk may rule the waters, but hippos have never had much respect for authority.
3/3
Bumbling Pangolin

Bumbling Pangolin {3}{R}

Host Creature - Pangolin Beast
When this creature enters, you may destroy target artifact.
2/2
  • Unstable
Bureaucracy

Bureaucracy {3}{U}{U}

Enchantment
Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND").
  • Unglued
Burgeoning

Burgeoning {G}

Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Given time, a single seed can sprout a mighty forest.
Buried Alive

Buried Alive {2}{B}
(Bring Out Your Dead!)

Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
"I'm getting better."
"No you're not. You'll be stone dead in a moment."
Buried in the Garden

Buried in the Garden {2}{G}{W}

Enchantment - Aura
Enchant land
When Buried in the Garden enters, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Burning Cinder Fury of Crimson Chaos Fire

Burning Cinder Fury of Crimson Chaos Fire {3}{R}

Enchantment
Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, Burning Cinder Fury of Crimson Chaos Fire deals 3 damage to that player.
  • Unglued
Burning Fields

Burning Fields {4}{R}

Sorcery
Burning Fields deals 5 damage to target opponent or planeswalker.
"In raiding and plundering, be like fire, in immovability like a mountain."
—Sun Tzu, Art of War (trans. Giles)
  • Portal Three Kingdoms
Burning Wish

Burning Wish {1}{R}

Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
She wished for a weapon, but not for the skill to wield it.
Burning of Xinye

Burning of Xinye {4}{R}{R}

Sorcery
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Burning-Tree Emissary

Burning-Tree Emissary {R/G}{R/G}

Creature - Human Shaman
When Burning-Tree Emissary enters, add {R}{G}.
The lawmage served her a warrant as long as Niv Mizzet's tail. She thanked him, then used it as kindling to burn down his house.
2/2
Burrowing

Burrowing {R}

Enchantment - Aura
Enchant creature
Enchanted creature has mountainwalk.
Bursting Beebles

Bursting Beebles {2}{U}

Creature - Beeble
Bursting Beebles can't be blocked as long as defending player controls two or more nonland permanents that share an artist.
Like thousands of others, the beebles quit Magic for several years following the release of the Mercadian Masques set.
2/2
  • Unhinged
Buzz Buggy

Buzz Buggy

Artifact - Contraption
Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.
  • Unstable
Buzzing Whack-a-Doodle

Buzzing Whack-a-Doodle {4}

Artifact
As Buzzing Whack-a-Doodle enters, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz.
• Whack — {T}: Target player loses 2 life.
• Doodle — {T}: You gain 3 life.
• Buzz — {2}, {T}: Draw a card.
  • Unstable
By Gnome Means

By Gnome Means {2}{W}

Enchantment
{1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
{1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.
There's no race like gnome.
Cabal Coffers

Cabal Coffers

Land
{2}, {T}: Add {B} for each Swamp you control.
The Cabal required a suitably immense space to house the lucrative fruits of their religious zeal.
Cabal Therapy

Cabal Therapy {B}

Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature.
Cackling Fiend

Cackling Fiend {2}{B}{B}

Creature - Zombie
When Cackling Fiend enters, each opponent discards a card.
Its windpipe is only the first to amplify its maddening laughter.
2/1