475 cards found
Arwen, Mortal Queen

Arwen, Mortal Queen {1}{G}{W}

Legendary Creature - Elf Noble
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
Atarka, World Render

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4
Aurelia, Exemplar of Justice

Aurelia, Exemplar of Justice {2}{R}{W}

Legendary Creature - Angel
Flying
Mentor
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
2/5
Aven Cloudchaser

Aven Cloudchaser {3}{W}

Creature - Bird Soldier
Flying
When Aven Cloudchaser enters the battlefield, destroy target enchantment.
2/2
Azure Drake

Azure Drake {3}{U}

Creature - Drake
Flying
More so than "storm" or "pirate,"
"drake" is the word a sailor least wants to hear.
2/4
Balduvian Horde

Balduvian Horde {2}{R}{R}

Creature - Human Barbarian
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
"We earn no medals and fight for no titles. Blood is proof of our victory."
—Lovisa Coldeyes
5/5
Balefire Dragon

Balefire Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly—for die you will.
6/6
Baneslayer Angel

Baneslayer Angel {3}{W}{W}

Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
5/5
Behemoth Sledge

Behemoth Sledge {1}{G}{W}

Artifact - Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}
Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.
Bident of Thassa

Bident of Thassa {2}{U}{U}

Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.
The wills of mortals shift as the tide ebbs and flows.
Black Vise

Black Vise {1}

Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Blackcleave Cliffs

Blackcleave Cliffs

Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {R}.
Where ambition meets industry, passion is poisoned by greed.
Bladebrand

Bladebrand {1}{B}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl.
Bladewing the Risen

Bladewing the Risen {3}{B}{B}{R}{R}

Legendary Creature - Zombie Dragon
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
4/4
Blessed Reversal

Blessed Reversal {1}{W}

Instant
You gain 3 life for each creature attacking you.
Even an enemy is a valuable resource.
Blooming Marsh

Blooming Marsh

Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {G}.
Blue Sun's Zenith

Blue Sun's Zenith {X}{U}{U}{U}

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"The Origin Query will wait. We must ensure we survive to return to it."
—Pelyus, vedalken ordinar
Boil

Boil {3}{R}

Instant
Destroy all Islands.
"When every reef is bared and every wave is dust—only then shall I rest."
Borderland Marauder

Borderland Marauder {1}{R}

Creature - Human Warrior
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.
Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
1/2
Bosh, Iron Golem

Bosh, Iron Golem {8}

Legendary Artifact Creature - Golem
Trample
{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target.
As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.
6/7
Botanical Sanctum

Botanical Sanctum

Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {U}.
Braids, Arisen Nightmare

Braids, Arisen Nightmare {1}{B}{B}

Legendary Creature - Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
3/3
Brash Taunter

Brash Taunter {4}{R}

Creature - Goblin
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
"You hit like a kobold!"
1/1
Related card: Goblin Influx Array
Brass's Bounty

Brass's Bounty {6}{R}

Sorcery
For each land you control, create a Treasure token.
"Why squabble for trinkets when we could be living large off all this gold?"
—Admiral Beckett Brass
Bribery

Bribery {3}{U}{U}

Sorcery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
In Mercadia City, loyalties extend only as far as your purse can stretch.