3447 cards found
Aeronaut Cavalry

Aeronaut Cavalry {4}{W}

Creature - Human Soldier
Flying
When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.
"The ground is where wars are waged, but the air is where they are won."
—Harbin, vanguard aviator
3/4
  • The Brothers' War
Aeronaut's Wings

Aeronaut's Wings {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has flying.
Equip {2}
Volunteers rarely questioned why the airborne battalion always seemed to be recruiting.
  • The Brothers' War
Aether Channeler

Aether Channeler {2}{U}

Creature - Human Wizard
When Aether Channeler enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
2/1
Aetherblade Agent
Gitaxian Mindstinger

Aetherblade Agent {1}{B}

Creature - Human Rogue
Deathtouch
{4}{U/P}: Transform Aetherblade Agent. Activate only as a sorcery.
The Consulate of Kaladesh had always valued his particular talent for extracting information . . .
1/1
Card has other part: Gitaxian Mindstinger
  • March of the Machine
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Aetherwing, Golden-Scale Flagship
Invasion of Kaladesh

Aetherwing, Golden-Scale Flagship

Legendary Artifact - Vehicle
(Color indicator: Aetherwing, Golden-Scale Flagship is blue and red)
Flying
Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control.
Crew 1
Inspired by the grace of Ixalan's pterodons, Saheeli built one of her own.
*/4
Card has other part: Invasion of Kaladesh
  • March of the Machine
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When this creature enters, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When Aftermath Analyst enters, mill three cards.
{3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like . . . a lot more?"
1/3
  • Murders at Karlov Manor
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Agate Assault

Agate Assault {2}{R}

Sorcery
Choose one —
• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
"Only an amateur crushes their enemies with a cold rock."
  • Bloomburrow
Agate-Blade Assassin

Agate-Blade Assassin {1}{B}

Creature - Lizard Assassin
Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life.
Some lizardfolk wield the precious agate and yearn for fire. Others wield it and thirst for blood.
1/3
  • Bloomburrow
Agatha of the Vile Cauldron

Agatha of the Vile Cauldron {R}{G}

Legendary Creature - Human Warlock
Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.
{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
1/1
  • Wilds of Eldraine 199 360
  • Wilds of Eldraine Promos 199p 199s
Agatha's Champion

Agatha's Champion {4}{G}

Creature - Human Knight
Bargain
Trample
When Agatha's Champion enters, if it was bargained, it fights up to one target creature you don't control.
4/4
  • Wilds of Eldraine
Agatha's Soul Cauldron

Agatha's Soul Cauldron {2}

Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
  • Wilds of Eldraine 242 366
  • Wilds of Eldraine Promos 242p 242s
Agency Coroner

Agency Coroner {4}{B}

Creature - Ogre Cleric
{2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
"Well, cause of death seems pretty straightforward, but what else can you tell me, friend?"
3/6
  • Murders at Karlov Manor
Agency Outfitter

Agency Outfitter {4}{U}{U}

Creature - Sphinx Detective
Flying
When Agency Outfitter enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
4/3
Related cards: Magnifying Glass Thinking Cap
  • Murders at Karlov Manor
Aggressive Mammoth

Aggressive Mammoth {3}{G}{G}{G}

Creature - Elephant
Trample
Other creatures you control have trample.
"Approach from behind. That way, if it does charge, at least you aren't in front of it."
—Vivien Reid
8/8
Aggressive Sabotage

Aggressive Sabotage {2}{B}

Sorcery
Kicker {R}
Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
Squee's orders basically came down to "attack the squishy parts."
  • Dominaria United
Agrus Kos, Spirit of Justice

Agrus Kos, Spirit of Justice {2}{R}{W}

Legendary Creature - Spirit Detective
Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it.
"Eventually I'll give retirement another shot. But not today."
2/4
Air Marshal

Air Marshal {1}{U}

Creature - Human Soldier
{3}: Target Soldier gains flying until end of turn.
"Today our blades remember Kroog! May the seven brass gods be with us!"
2/1
  • The Brothers' War
Airlift Chaplain

Airlift Chaplain {2}{W}

Creature - Human Cleric
Flying
When Airlift Chaplain enters, mill three cards. You may put a Plains card or a creature card with mana value 3 or less from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Airlift Chaplain.
1/1
  • The Brothers' War
Airtight Alibi

Airtight Alibi {2}{G}

Enchantment - Aura
Flash
Enchant creature
When Airtight Alibi enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.
Enchanted creature gets +2/+2 and can't become suspected.
  • Murders at Karlov Manor
Ajani's Pridemate

Ajani's Pridemate {1}{W}

Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on this creature.
Once rejected by his pride, Ajani is now revered by countless leonin as a healer and, more importantly, a friend.
2/2
Related card: Ajani, Strength of the Pride
Ajani, Caller of the Pride

Ajani, Caller of the Pride {1}{W}{W}

Legendary Planeswalker - Ajani
[+1]: Put a +1/+1 counter on up to one target creature.
[–3]: Target creature gains flying and double strike until end of turn.
[–8]: Create X 2/2 white Cat creature tokens, where X is your life total.
Loyalty:
4
Ajani, Sleeper Agent

Ajani, Sleeper Agent {1}{G}{G/W/P}{W}

Legendary Planeswalker - Ajani
Compleated
[+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.
[–3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.
[–6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
Loyalty:
4