5005 cards found
Yotian Frontliner

Yotian Frontliner {1}

Artifact Creature - Soldier
Whenever Yotian Frontliner attacks, another target creature you control gets +1/+1 until end of turn.
Unearth {W}
1/1
  • The Brothers' War
Yotian Tactician

Yotian Tactician {2}{W}{U}

Creature - Human Soldier
Other Soldiers you control get +1/+1.
"Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be."
3/4
  • The Brothers' War
Young Wei Recruits

Young Wei Recruits {1}{B}

Creature - Human Soldier
Young Wei Recruits can't block.
"To send the common people to war untrained is to throw them away."
—Confucius, The Analects (trans. Lau)
2/2
Young Wolf

Young Wolf {G}

Creature - Wolf
Undying
The Ulvenwald makes no allowances for youth. Today's newborn is either tomorrow's hunter or tomorrow's lunch.
1/1
Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow {1}{U}{B}

Legendary Creature - Human Ninja
Commander ninjutsu {U}{B}
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
1/3
Yurlok of Scorch Thrash

Yurlok of Scorch Thrash {1}{B}{R}{G}

Legendary Creature - Lizard Shaman
Vigilance
A player losing unspent mana causes that player to lose that much life.
{1}, {T}: Each player adds {B}{R}{G}.
The gifts of Jund never come without a price.
4/4
Yusri, Fortune's Flame

Yusri, Fortune's Flame {1}{U}{R}

Legendary Creature - Efreet
Flying
Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
2/3
Zacama, Primal Calamity

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature - Elder Dinosaur
Vigilance, reach, trample
When Zacama, Primal Calamity enters, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.
9/9
Related card: Scalespeaker Shepherd
Zaffai, Thunder Conductor

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature - Human Shaman
Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.
1/4
Zagoth Mamba

Zagoth Mamba {B}

Creature - Nightmare Snake
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
"It's just a snake. A many-eyed snake with venom that turns your blood to smoke, but still, just a snake."
—Kinnan, bonder prodigy
1/1
  • Ikoria: Lair of Behemoths
Zahid, Djinn of the Lamp

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature - Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying
"I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end."
5/6
Zameck Guildmage

Zameck Guildmage {G}{U}

Creature - Elf Wizard
{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it.
{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
2/2
Zamriel, Seraph of Steel

Zamriel, Seraph of Steel {2}{W}{W}

Legendary Creature - Angel
Flying
During your turn, equipped creatures you control have indestructible.
Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness.
3/4
  • Game Night: Free-for-All
Zanam Djinn

Zanam Djinn {5}{U}

Creature - Djinn
Flying
Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.
5/6
  • Invasion
Zask, Skittering Swarmlord

Zask, Skittering Swarmlord {3}{G}{G}

Legendary Creature - Insect
You may play lands and cast Insect spells from your graveyard.
Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards.
{1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn.
5/5
  • Jumpstart 2022
Zealots en-Dal

Zealots en-Dal {3}{W}

Creature - Human Soldier
At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
"Great chains shall free our warriors."
—Oracle en-Vec
2/4
  • Exodus
Zealous Guardian

Zealous Guardian {W/U}

Creature - Kithkin Soldier
Flash
Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.
1/1
  • Shadowmoor
Zedruu the Greathearted

Zedruu the Greathearted {1}{U}{R}{W}

Legendary Creature - Minotaur Monk
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
{U}{R}{W}: Target opponent gains control of target permanent you control.
2/4
Zegana, Utopian Speaker

Zegana, Utopian Speaker {2}{G}{U}

Legendary Creature - Merfolk Wizard
When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card.
{4}{G}{U}: Adapt 4.
Each creature you control with a +1/+1 counter on it has trample.
4/4
Zellix, Sanity Flayer

Zellix, Sanity Flayer {2}{U}

Legendary Creature - Horror
Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
{1}, {T}: Target player mills three cards.
Choose a Background
2/3
  • Commander Legends: Battle for Baldur's Gate 619 652
Zendikar Incarnate

Zendikar Incarnate {2}{R}{G}

Creature - Elemental
Zendikar Incarnate's power is equal to the number of lands you control.
"Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists."
—Numa, Joraga chieftain
*/4
Zephyr Gull

Zephyr Gull {U}

Creature - Bird
Flying
1/1
Zephyr Singer

Zephyr Singer {2}{U}{U}

Creature - Siren Pirate
Convoke
Flying, vigilance
When Zephyr Singer enters, put a flying counter on each creature that convoked it.
3/4
  • March of the Machine Promos 86p 86s
  • March of the Machine 86 355
Zephyr Spirit

Zephyr Spirit {5}{U}

Creature - Spirit
When Zephyr Spirit blocks, return it to its owner's hand.
A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.
0/6
  • Ravnica: City of Guilds
Zephyr Sprite

Zephyr Sprite {U}

Creature - Faerie
Flying
"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."
1/1
  • Magic 2010