9386 cards found
Mana Seism

Mana Seism {1}{R}

Sorcery
Sacrifice any number of lands, then add that much {C}.
"It is the nature of humanity not to worry about tomorrow, especially when there's a good chance they won't live to see the end of today."
—Kiku, Night's Flower
  • Champions of Kamigawa
Mana Skimmer

Mana Skimmer {3}{B}

Creature - Leech
Flying
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
They traverse the mana-starved wastes in search of richer lands.
2/2
  • Time Spiral
Mana Tithe

Mana Tithe {W}

Instant
Counter target spell unless its controller pays {1}.
"Those who seek to upset the balance must be taxed for such ambitions."
—Verithain, mesa high priest
Related card: Force Spike
Mana Vault

Mana Vault {1}

Artifact
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
{T}: Add {C}{C}{C}.
Mana-Charged Dragon

Mana-Charged Dragon {4}{R}{R}

Creature - Dragon
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
5/5
Manabarbs

Manabarbs {3}{R}

Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
—Kamahl, pit fighter
Manaforce Mace

Manaforce Mace {4}

Artifact - Equipment
Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.
Equip {3}
As the shards merged, relics once thought mundane regained forgotten powers.
  • Conflux
Manaforge Cinder

Manaforge Cinder {B/R}

Creature - Elemental Shaman
{1}: Add {B} or {R}. Activate no more than three times each turn.
Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost.
1/1
  • Shadowmoor
Manalith

Manalith {3}

Artifact
{T}: Add one mana of any color.
Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.
Manamorphose

Manamorphose {1}{R/G}

Instant
Add two mana in any combination of colors.
Draw a card.
For a moment, objects of pure mana glimmered in the wonderstruck boggart's hands. In the next moment, they were in his mouth, as he chewed contentedly.
Manaplasm

Manaplasm {2}{G}

Creature - Ooze
Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value.
Urak froze when he heard it. That was his first mistake. He turned and cast a dramatic ward spell. That was his last.
1/1
Manaweft Sliver

Manaweft Sliver {1}{G}

Creature - Sliver
Sliver creatures you control have "{T}: Add one mana of any color."
"I see in their interconnectedness a strange embodiment of the natural order."
—Dionus, elvish archdruid
1/1
Mangara of Corondor

Mangara of Corondor {1}{W}{W}

Legendary Creature - Human Wizard
{T}: Exile Mangara of Corondor and target permanent.
"I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison."
1/1
Maniacal Rage

Maniacal Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
The spikes of sangrite made the goblin stronger, but they didn't make him any smarter.
Manic Vandal

Manic Vandal {2}{R}

Creature - Human Warrior
When Manic Vandal enters, destroy target artifact.
It's fun. He doesn't need another reason.
2/2
Mannichi, the Fevered Dream

Mannichi, the Fevered Dream {2}{R}

Legendary Creature - Spirit
{1}{R}: Switch each creature's power and toughness until end of turn.
"Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever."
—The History of Kamigawa
1/2
  • Betrayers of Kamigawa
Manor Gargoyle

Manor Gargoyle {5}

Artifact Creature - Gargoyle
Defender
Manor Gargoyle has indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
Nothing could break it but the fall.
4/4
  • Innistrad
Manor Skeleton

Manor Skeleton {1}{B}

Creature - Skeleton
Haste
{1}{B}: Regenerate Manor Skeleton.
Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.
1/1
  • Innistrad
Manriki-Gusari

Manriki-Gusari {2}

Artifact - Equipment
Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment."
Equip {1}
  • Saviors of Kamigawa
Mantis Engine

Mantis Engine {5}

Artifact Creature - Insect
{2}: Mantis Engine gains flying until end of turn.
{2}: Mantis Engine gains first strike until end of turn.
3/3
Mantle of Leadership

Mantle of Leadership {1}{W}

Enchantment - Aura
Flash
Enchant creature
Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.
  • Planar Chaos
Maralen of the Mornsong

Maralen of the Mornsong {1}{B}{B}

Legendary Creature - Elf Wizard
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Maralen sent Veesa, Endry, and Iliona—the Vendilion clique—on the gravest of tasks.
2/3
  • Morningtide
Marath, Will of the Wild

Marath, Will of the Wild {R}{G}{W}

Legendary Creature - Elemental Beast
Marath, Will of the Wild enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
{X}, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
0/0
Marauding Maulhorn

Marauding Maulhorn {2}{R}{R}

Creature - Beast
Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
"It's not just you. Everyone makes it angry."
—Ardenoth, elvish nature advocate
5/3
Related card: Advocate of the Beast
  • Magic 2014
Marble Chalice

Marble Chalice {2}{W}

Artifact
{T}: You gain 1 life.
The cup was a gift from the sphinx Tameron, who hoped that those who drank from it would live long enough to decrypt the sphinxes' wisdom.
  • Shards of Alara