1810 cards found
Elderwood Scion

Elderwood Scion {3}{G}{W}

Creature - Elemental
Trample, lifelink
Spells you cast that target Elderwood Scion cost {2} less to cast.
Spells your opponents cast that target Elderwood Scion cost {2} more to cast.
The Sunbriar druids believe that every life begins in its heart and ends under its hooves.
4/4
Elite Guardmage

Elite Guardmage {2}{W}{U}

Creature - Human Wizard
Flying
When Elite Guardmage enters, you gain 3 life and draw a card.
"Be careful. You'll have more than Dovin to contend with if you hope to breach New Prahv."
—Lavinia, to Chandra Nalaar
2/3
  • War of the Spark
Elite Headhunter

Elite Headhunter {B/R}{B/R}{B/R}{B/R}

Creature - Human Knight
Menace
{B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.
Nothing remains of his foes but the gripping story of their downfall.
2/3
  • Throne of Eldraine
Ellivere of the Wild Court

Ellivere of the Wild Court {2}{G}{W}

Legendary Creature - Human Knight
Whenever Ellivere of the Wild Court enters or attacks, create a Virtuous Role token attached to another target creature you control.
Whenever an enchanted creature you control deals combat damage to a player, draw a card.
4/4
  • Wilds of Eldraine Commander 2 36 57
Elmar, Ulvenwald Informant

Elmar, Ulvenwald Informant {1}{R}{G}

Legendary Creature - Human
Haste
Whenever you cast your second spell each turn, untap target creature, then investigate.
Friends forever
3/2
Elminster

Elminster {3}{W}{U}

Legendary Planeswalker - Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.
[+2]: Draw a card, then scry 2.
[–3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Loyalty:
5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 274 362
Eloise, Nephalia Sleuth

Eloise, Nephalia Sleuth {3}{U}{B}

Legendary Creature - Human Rogue
Whenever another creature you control dies, investigate.
Whenever you sacrifice a token, surveil 1.
4/4
Elvish Hexhunter

Elvish Hexhunter {G/W}

Creature - Elf Shaman
{G/W}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment.
"All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them all, one perilous quest at a time."
1/1
  • Shadowmoor
Emberstrike Duo

Emberstrike Duo {1}{B/R}

Creature - Elemental Warrior Shaman
Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.
1/1
  • Shadowmoor
Emergency Powers

Emergency Powers {5}{W}{U}

Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Emissary of Soulfire

Emissary of Soulfire {1}{W}{U}

Creature - Djinn Monk
When Emissary of Soulfire enters, you get {E}{E}{E}.
Pay {E}{E}: Put an exalted counter on target creature you control. Activate only as a sorcery.
1/4
  • Modern Horizons 3
Emmara Tandris

Emmara Tandris {5}{G}{W}

Legendary Creature - Elf Shaman
Prevent all damage that would be dealt to creature tokens you control.
When Selesnya needed a champion, Emmara put the ranks of her guild before herself—making her the perfect choice.
5/7
Emmara, Soul of the Accord

Emmara, Soul of the Accord {G}{W}

Legendary Creature - Elf Cleric
Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
"Whatever hatred destroys, a single act of trust can revive."
2/2
Emmara, Voice of the Conclave

Emmara, Voice of the Conclave {1}{G}{W}

Legendary Creature - Elf Cleric
Convoke
When Emmara, Voice of the Conclave enters, draft a card from Emmara, Voice of the Conclave's spellbook.
2/3
Related cards: Ancient Imperiosaur Conclave Tribunal Knight-Errant of Eos Loxodon Restorer March of the Multitudes Nissa's Expedition Overwhelm Triplicate Spirits Venerated Loxodon
  • Alchemy: Murders at Karlov Manor
Empyrean Eagle

Empyrean Eagle {1}{W}{U}

Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
All the birds of the skies are the spirit's brood, gathered for safety under its wings.
2/3
Enchanted Evening

Enchanted Evening {3}{W/U}{W/U}

Enchantment
All permanents are enchantments in addition to their other types.
In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.
Enduring Scalelord

Enduring Scalelord {4}{G}{W}

Creature - Dragon
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Only the sun that beats down upon Arashin's walls could shine more brightly.
4/4
Energy Arc

Energy Arc {W}{U}

Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
"Relent, and you may transcend your situation."
—Gerda Äagesdotter, Archmage of the Unseen
Engineered Might

Engineered Might {3}{G}{W}

Sorcery
Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.
Enlisted Wurm

Enlisted Wurm {4}{G}{W}

Creature - Wurm
Cascade
A match for any army—even its own.
5/5
Enter the God-Eternals

Enter the God-Eternals {2}{U}{U}{B}

Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4.
Entering

Entering {4}{B}{R}

Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse
Card has other part: Breaking
Ephara's Enlightenment

Ephara's Enlightenment {1}{W}{U}

Enchantment - Aura
Enchant creature
When Ephara's Enlightenment enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature you control enters, you may return Ephara's Enlightenment to its owner's hand.
  • Born of the Gods
Ephara, Ever-Sheltering
Invasion of Theros

Ephara, Ever-Sheltering

Legendary Enchantment Creature - God
(Color indicator: Ephara, Ever-Sheltering is white and blue)
Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment you control enters, draw a card.
When the sun falters and the seas disperse, when the wilds wither and the forges go cold, when death itself succumbs, she endures.
4/4
Card has other part: Invasion of Theros
Ephara, God of the Polis

Ephara, God of the Polis {2}{W}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
6/5