9386 cards found
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living Destiny

Living Destiny {3}{G}

Instant
As an additional cost to cast this spell, reveal a creature card from your hand.
You gain life equal to the revealed card's mana value.
"That our enemies are great only brings us greater hope."
  • Rise of the Eldrazi
Living End

Living End

Sorcery
(Color indicator: Living End is black)
Suspend 3—{2}{B}{B}
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Living Hive

Living Hive {6}{G}{G}

Creature - Elemental Insect
Trample
Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
In its center is a single red ant, a queen that regulates the hive's movements.
6/6
Living Inferno

Living Inferno {6}{R}{R}

Creature - Elemental
{T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
8/5
  • Guildpact
Living Terrain

Living Terrain {2}{G}{G}

Enchantment - Aura
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Some warriors walk the earth. Others are born of it.
Living Tsunami

Living Tsunami {2}{U}{U}

Creature - Elemental
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
At low tide it slumbers. At high tide it devours.
4/4
  • Zendikar
Living Wish

Living Wish {1}{G}

Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Lizard Warrior

Lizard Warrior {3}{R}

Creature - Lizard Warrior
Don't let its appearance frighten you. Let its claws and teeth do that.
4/2
Llanowar

Llanowar

Plane - Dominaria
All creatures have "{T}: Add {G}{G}."
Whenever chaos ensues, untap all creatures you control.
Llanowar Augur

Llanowar Augur {G}

Creature - Elf Shaman
Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
"I am irrelevant. The future I hold in my hands is everything."
0/3
  • Future Sight
Llanowar Behemoth

Llanowar Behemoth {3}{G}{G}

Creature - Elemental
Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines."
—Gerrard of the Weatherlight
4/4
Llanowar Elite

Llanowar Elite {G}

Creature - Elf
Kicker {8}
Trample
If Llanowar Elite was kicked, it enters with five +1/+1 counters on it.
1/1
Llanowar Elves

Llanowar Elves {G}

Creature - Elf Druid
{T}: Add {G}.
One bone broken for every twig snapped underfoot.
—Llanowar penalty for trespassing
1/1
Related cards: Llanowar Mentor Marwyn's Kindred
Llanowar Empath

Llanowar Empath {3}{G}

Creature - Elf Shaman
When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand.
2/2
Llanowar Mentor

Llanowar Mentor {G}

Creature - Elf Spellshaper
{G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}."
1/1
Related card: Llanowar Elves
Llanowar Reborn

Llanowar Reborn

Land
Llanowar Reborn enters tapped.
{T}: Add {G}.
Graft 1
Llanowar Sentinel

Llanowar Sentinel {2}{G}

Creature - Elf
When Llanowar Sentinel enters, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
"The forest has as many eyes as leaves."
—Mirri of the Weatherlight
2/3
Llanowar Wastes

Llanowar Wastes

Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
Loam Dweller

Loam Dweller {1}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
"You know its mood by the plants that spring up around it. When it is placid, fields of lilies flow in its wake; when it is angry, every stem has a thorn."
—Isao, Enlightened Bushi
2/2
  • Betrayers of Kamigawa
Loam Lion

Loam Lion {W}

Creature - Cat
Loam Lion gets +1/+2 as long as you control a Forest.
In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.
1/1
Loamdragger Giant

Loamdragger Giant {4}{R/G}{R/G}{R/G}

Creature - Giant Warrior
Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.
7/6
  • Shadowmoor
Loaming Shaman

Loaming Shaman {2}{G}

Creature - Centaur Shaman
When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library.
His work determines who is remembered and who feeds the worms.
3/2
Loathsome Catoblepas

Loathsome Catoblepas {5}{B}

Creature - Beast
{2}{G}: Loathsome Catoblepas must be blocked this turn if able.
When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
3/3
  • Theros
Lobber Crew

Lobber Crew {2}{R}

Creature - Goblin Warrior
Defender
{T}: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew.
It's easier to just aim at everything.
0/4
  • Return to Ravnica