11230 cards found
High Sentinels of Arashin

High Sentinels of Arashin {3}{W}

Creature - Bird Soldier
Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
{3}{W}: Put a +1/+1 counter on target creature.
3/4
High-Rise Sawjack

High-Rise Sawjack {2}{G}

Creature - Elf Citizen
Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.
Slicing girders, rescuing trapped workers, killing gigantic rust flies—one tool does it all!
2/3
Related card: High-Rise Sawjack (Alchemy)
  • Streets of New Capenna
High-Rise Sawjack (Alchemy)

High-Rise Sawjack (Alchemy) {2}{G}

Creature - Elf Citizen
Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn.
1/4
Related card: High-Rise Sawjack
  • Streets of New Capenna
High-Speed Hoverbike

High-Speed Hoverbike {2}

Artifact - Vehicle
Flash
Flying
When High-Speed Hoverbike enters the battlefield, tap up to one target creature.
Crew 1
2/2
Related card: Experimental Pilot
  • Kamigawa: Neon Dynasty
Highborn Vampire

Highborn Vampire {3}{B}

Creature - Vampire Warrior
With the bloodchiefs annihilated in the fight between the free and enthralled, the swamps around Malakir are full of dangerous, young vampires eager to make their marks.
4/3
  • Zendikar Rising
Highland Forest

Highland Forest

Snow Land - Mountain Forest
({T}: Add {R} or {G}.)
Highland Forest enters the battlefield tapped.
"Tread carefully! The last time I walked this path, half the snowdrifts were, in fact, sleeping trolls. I've never run so fast in my life!"
—Iskene, Kannah storyteller
Highland Game

Highland Game {1}{G}

Creature - Elk
When Highland Game dies, you gain 2 life.
"Bring down a stag and fix its horns upon Arel's head. She hears the wisdom of our ancestors."
—Chianul, Who Whispers Twice
2/1
Related card: Hinterland Chef
Highland Lake

Highland Lake

Land
Highland Lake enters the battlefield tapped.
{T}: Add {U} or {R}.
"A place like this makes me wonder if there's more to life than blood and treasure . . . Nah."
—Boyl Bucksalt, Storm Fleet swab
Highspire Artisan

Highspire Artisan {2}{G}

Creature - Elf Artificer
Reach
Fabricate 1
0/3
Highspire Infusion

Highspire Infusion {1}{G}

Instant
Target creature gets +3/+3 until end of turn. You get {E}{E}.
"If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential."
—Kershan Danil, Highspire artisan
Highspire Mantis

Highspire Mantis {2}{R}{W}

Creature - Insect
Flying, trample
Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.
3/3
Highway Robbery

Highway Robbery {1}{R}

Sorcery
You may discard a card or sacrifice a land. If you do, draw two cards.
Plot {1}{R}
The fires weren't even out before the backstabbing began.
  • Outlaws of Thunder Junction
Hijack

Hijack {1}{R}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Trapped on Ixalan, the Planeswalker Angrath is the only minotaur sailing the seas. No matter how many ships he captures, he cannot break free.
Hill Giant Herdgorger

Hill Giant Herdgorger {4}{G}{G}

Creature - Giant
When Hill Giant Herdgorger enters the battlefield, you gain 3 life.
A shepherd's crook is useful for cleaning bits of wool out of the teeth.
7/6
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned {1}{U}{R}{W}

Legendary Creature - Kirin Spirit
Flying, trample
Spells you cast cost {1} less to cast for each target.
Spells your opponents cast cost {1} more to cast for each target.
Hope races on sunlit hooves.
4/4
Hindering Light

Hindering Light {W}{U}

Instant
Counter target spell that targets you or a permanent you control.
Draw a card.
Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them.
Hinterland Chef

Hinterland Chef {2}{G}

Creature - Human Scout
When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
3/4
Related cards: Almighty Brushwagg Brushstrider Deathbonnet Hulk Deathbonnet Sprout Frilled Sandwalla Gilded Goose Highland Game Ironshell Beetle Kazandu Nectarpot Lotus Cobra Moldgraf Millipede Moss Viper Nessian Hornbeetle Scurrid Colony Spore Crawler Territorial Boar
  • Alchemy: Innistrad
Hinterland Drake

Hinterland Drake {2}{U}

Creature - Drake
Flying
Hinterland Drake can't block artifact creatures.
"As a kid, I dreamed of flying on those wild drakes. They inspired me to build wings of my own."
—Nadja Cloudtoucher, aerowright
2/3
Hinterland Harbor

Hinterland Harbor

Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
"Our ancestors brought down a Phyrexian portal ship, then built our town on its hull. We're pretty proud of that."
—Alene of Riverspan
Hinterland Logger
Timber Shredder

Hinterland Logger {1}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
"There's a forester lives up in the highlands. Tried to sell her one of my finest axes at a bargain, but she wasn't interested."
—Old Rutstein
2/1
Card has other part: Timber Shredder
Hired Blade

Hired Blade {2}{B}

Creature - Human Assassin
Flash
"If you want them dead, buy some poison. If you want them to have the worst day of their life before dying, then let's talk price."
3/2
Hired Hexblade

Hired Hexblade {1}{B}

Creature - Elf Warlock
When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
"I'll take care of it. You just be sure to hold up your end of the deal."
2/2
  • Adventures in the Forgotten Realms
Hired Poisoner

Hired Poisoner {B}

Creature - Human Assassin
Deathtouch
"They don't even feel the cut. I'm ordering a drink in a nearby tavern before anyone notices something's wrong."
1/1
  • Guilds of Ravnica
Historian of Zhalfir

Historian of Zhalfir {2}{U}{U}

Creature - Human Wizard
Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
"Come and listen. I'll tell you the story of a nation lost to time, and of the man who caused it."
3/3
  • Core Set 2021
Historian's Wisdom

Historian's Wisdom {2}{G}

Enchantment - Aura
Enchant artifact or creature
When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1.
  • Kamigawa: Neon Dynasty