22577 cards found
Alter Fate

Alter Fate {1}{B}

Sorcery - Adventure
Return target creature card from your graveyard to your hand.
Card has other part: Order of Midnight
Related card: Raddic, Tal Zealot
Alter Reality

Alter Reality {1}{U}

Instant
Change the text of target spell or permanent by replacing all instances of one color word with another.
Flashback {1}{U}
  • Torment
Altered Ego

Altered Ego {X}{2}{G}{U}

Creature - Shapeshifter
This spell can't be countered.
You may have Altered Ego enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
0/0
Aluren

Aluren {2}{G}{G}

Enchantment
Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Squee bounced up and down. "I sees a horsey, an' a piggy, an' a—"
"If you don't shut up," hissed Mirri, "you'll see a kidney and a spleeny."
Always Watching

Always Watching {1}{W}{W}

Enchantment
Nontoken creatures you control get +1/+1 and have vigilance.
"We pray to Avacyn on high. On snow-white wings fearless you fly. Keep safe our souls. Keep safe our lives. May angels watch us from the skies."
—Children's prayer
Amalia Benavides Aguirre

Amalia Benavides Aguirre {W}{B}

Legendary Creature - Vampire Scout
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20.
2/2
  • The Lost Caverns of Ixalan Promos 221p 221s
  • The Lost Caverns of Ixalan 221 299
Amaranthine Wall

Amaranthine Wall {4}

Artifact Creature - Wall
Defender
{2}: Amaranthine Wall gains indestructible until end of turn.
Neither its appearance nor its temperature varies as the years pass, an eternal testament to the forces that shaped Dominaria.
0/6
  • Dominaria
Amass the Components

Amass the Components {3}{U}

Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
"I knew I'd find a use for all that newt spittle!"
Ambassador Laquatus

Ambassador Laquatus {1}{U}{U}

Legendary Creature - Merfolk Wizard
{3}: Target player mills three cards.
"He smiles with poisoned lips."
—Empress Llawan
1/3
Ambassador Oak

Ambassador Oak {3}{G}

Creature - Treefolk Warrior
When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.
Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.
3/3
Amber Prison

Amber Prison {4}

Artifact
You may choose not to untap Amber Prison during your untap step.
{4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Ambitious Aetherborn

Ambitious Aetherborn {4}{B}

Creature - Aetherborn Artificer
Fabricate 1
Aetherborn who are unwilling to accept the decomposition of their bodies invent ways to preserve and augment themselves.
4/3
Ambitious Assault

Ambitious Assault {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card.
In the clangor and chaos of the akki attack, few even noticed the frogs on their heads.
  • Kamigawa: Neon Dynasty
Ambitious Farmhand
Seasoned Cathar

Ambitious Farmhand {1}{W}

Creature - Human Peasant
When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven{1}{W}{W}: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.
1/1
Card has other part: Seasoned Cathar
Ambulatory Edifice

Ambulatory Edifice {2}{B}

Artifact Creature - Phyrexian Construct
When Ambulatory Edifice enters, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.
The Mirran forces thought they'd vanquished their foes . . . until a nearby monument got up and started stalking toward them.
3/2
  • Phyrexia: All Will Be One
Ambuscade

Ambuscade {2}{G}

Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
"Spent a lifetime learning from predators. Picked up a few tricks."
Ambuscade Shaman

Ambuscade Shaman {2}{B}

Creature - Orc Shaman
Whenever Ambuscade Shaman or another creature you control enters, that creature gets +2/+2 until end of turn.
Dash {3}{B}
2/2
  • Dragons of Tarkir
Ambush

Ambush {3}{R}

Instant
Blocking creatures gain first strike until end of turn.
"Don't these goons have anything better to do?"
—Joskun, An-Havva Constable
Related card: Apocalypse Chime
  • Homelands
Ambush Commander

Ambush Commander {3}{G}{G}

Creature - Elf
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
2/2
Ambush Gigapede

Ambush Gigapede {4}{B}{B}

Creature - Insect
Flash
When Ambush Gigapede enters, target creature an opponent controls gets -2/-2 until end of turn.
"First rule of crossing Blacksnag Bog: if you can't see the bottom, don't."
—Chance Mulligan, wilderness guide
6/2
  • Outlaws of Thunder Junction
Ambush Krotiq

Ambush Krotiq {5}{G}

Creature - Insect
Trample
When Ambush Krotiq enters, return another creature you control to its owner's hand.
The Abzan merchants soon discovered why this route was clear of dragons.
5/5
  • Fate Reforged
Ambush Paratrooper

Ambush Paratrooper {1}{W}

Creature - Human Soldier
Flash
Flying
{5}: Creatures you control get +1/+1 until end of turn.
"It would be folly to fight a dragon engine head-on. Let's hit it from above."
1/2
  • The Brothers' War
Ambush Party

Ambush Party {4}{R}

Creature - Human Rogue
First strike, haste
"Call it a cost of doing business. The best way to protect against thieves is to hire better thieves."
—Eron the Relentless
3/1
Related card: Apocalypse Chime
Ambush Viper

Ambush Viper {1}{G}

Creature - Snake
Flash
Deathtouch
"Living creatures seldom impress me. But I like this one."
—Uta Falkenrath
2/1
Related card: Jessie Zane, Fangbringer
Ammit Eternal

Ammit Eternal {2}{B}

Creature - Zombie Crocodile Demon
Afflict 3
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
5/5